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@ -138,6 +138,7 @@ struct dump_ctx { |
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bool has_clipvertex; |
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bool has_clipvertex_so; |
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bool has_viewport_idx; |
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bool has_frag_viewport_idx; |
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}; |
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static inline const char *tgsi_proc_to_prefix(int shader_type) |
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@ -316,6 +317,17 @@ iter_declaration(struct tgsi_iterate_context *iter, |
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ctx->glsl_ver_required = 150; |
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break; |
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} |
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case TGSI_SEMANTIC_VIEWPORT_INDEX: |
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if (iter->processor.Processor == TGSI_PROCESSOR_FRAGMENT) { |
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ctx->inputs[i].glsl_predefined_no_emit = true; |
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ctx->inputs[i].glsl_no_index = true; |
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ctx->inputs[i].is_int = true; |
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ctx->inputs[i].override_no_wm = true; |
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name_prefix = "gl_ViewportIndex"; |
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if (ctx->glsl_ver_required >= 140) |
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ctx->has_frag_viewport_idx = true; |
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break; |
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} |
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case TGSI_SEMANTIC_LAYER: |
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if (iter->processor.Processor == TGSI_PROCESSOR_FRAGMENT) { |
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name_prefix = "gl_Layer"; |
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@ -2030,6 +2042,8 @@ static char *emit_header(struct dump_ctx *ctx, char *glsl_hdr) |
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STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_texture_gather : require\n"); |
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if (ctx->has_viewport_idx) |
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STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_viewport_array : require\n"); |
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if (ctx->has_frag_viewport_idx) |
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STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_fragment_layer_viewport : require\n"); |
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if (ctx->uses_stencil_export) |
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STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_shader_stencil_export : require\n"); |
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if (ctx->uses_layer) |
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