Make EGL optional at configure time.

Make EGL optional since it's use in virglrenderer isn't always
compatible with drivers on linux, for example nVidia does not
provide a GBM implementation (used by virgl_egl*) with their
linux drivers.

Signed-off-by: Joe M. Kniss <djmk@google.com>

v2: Fix typo (Dave)

(still would much rather this was done at runtime as well)
Signed-off-by: Dave Airlie <airlied@redhat.com>
macos/master
Joe Kniss 7 years ago committed by Dave Airlie
parent 678df551b3
commit 94a6aba38a
  1. 17
      configure.ac
  2. 2
      src/Makefile.am

@ -75,6 +75,8 @@ AC_ARG_ENABLE(tests,
[build_tests="$enableval"],
[build_tests="auto"])
AC_ARG_ENABLE([egl], AS_HELP_STRING([--disable-egl], [Disable EGL]))
PKG_CHECK_MODULES(CHECK, [check >= 0.9.4], [HAVE_CHECK="yes"], [HAVE_CHECK="no"])
if test "x$build_tests" = "xauto" && test "x$os_win32" = "xno"; then
@ -95,19 +97,30 @@ AM_CONDITIONAL(BUILD_TESTS, [test "x$build_tests" = "xyes"])
LIBDRM_REQUIRED=2.4.50
if test "x$os_win32" = xno; then
if test "x$os_win32" = xno && test "x$enable_egl" != "xno"; then
PKG_CHECK_MODULES([LIBDRM], [libdrm >= $LIBDRM_REQUIRED])
PKG_CHECK_MODULES([GBM], [gbm])
fi
PKG_CHECK_MODULES([EPOXY], [epoxy])
PKG_CHECK_VAR(epoxy_has_egl, [epoxy], [epoxy_has_egl])
AS_IF([test "x$epoxy_has_egl" = "x1"], [
AS_IF([test "x$epoxy_has_egl" = "x1" && test "x$enable_egl" != "xno"], [
epoxy_has_egl=yes
AC_DEFINE([HAVE_EPOXY_EGL_H], [1], [Libepoxy has EGL support.])
],[
epoxy_has_egl=no
])
AM_CONDITIONAL([HAVE_EPOXY_EGL], [test "x$epoxy_has_egl" = "xyes"])
if test "x$os_win32" = xno; then
AS_IF([test "x$epoxy_has_egl" = "x1"], [
PKG_CHECK_MODULES([LIBDRM], [libdrm >= $LIBDRM_REQUIRED])
PKG_CHECK_MODULES([GBM], [gbm])
])
fi
AM_CONDITIONAL([HAVE_EPOXY_EGL], [test "x$epoxy_has_egl" = "xyes"])
AC_ARG_WITH([glx], AS_HELP_STRING([--with-glx], [Build with the x11/glx backend]))
AS_IF([test "x$with_glx" = "xyes"], [

@ -33,7 +33,7 @@ libvrend_la_SOURCES = \
vrend_blitter.h \
iov.c
if !OS_WIN32
if HAVE_EPOXY_EGL
libvrend_la_SOURCES += \
virgl_egl.h \
virgl_egl_context.c

Loading…
Cancel
Save