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@ -3179,9 +3179,9 @@ vrend_renderer_fini(void) |
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if (!inited) |
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return; |
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vrend_renderer_force_ctx_0(); |
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vrend_decode_reset(false); |
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vrend_object_fini_resource_table(); |
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vrend_decode_reset(); |
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vrend_decode_reset(true); |
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inited = 0; |
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} |
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@ -5508,9 +5508,9 @@ static void vrend_reset_fences(void) |
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void vrend_renderer_reset(void) |
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{ |
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vrend_reset_fences(); |
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vrend_decode_reset(); |
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vrend_decode_reset(false); |
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vrend_object_fini_resource_table(); |
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vrend_decode_reset(true); |
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vrend_object_init_resource_table(); |
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vrend_state.viewport_dirty = vrend_state.scissor_dirty = TRUE; |
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vrend_state.program_id = (GLuint)-1; |
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