Reason: the second parameter in glBufferSubData() is the offset, but in vrend_read_from_iovec_cb() function in iov.c, the "count" is passed to it causing to possibly write beyond the buffer boundary (or at wrong offset). Reviewed-by: Gert Wollny <gert.wollny@collabora.com> [airlied: I split this bit out - bisections are a lot easier] Reviewed-by: Dave Airlie <airlied@redhat.com>macos/master
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