@ -851,6 +851,24 @@ bool vrend_format_is_bgra(enum virgl_formats format) {
format = = VIRGL_FORMAT_B8G8R8A8_SRGB ) ;
format = = VIRGL_FORMAT_B8G8R8A8_SRGB ) ;
}
}
static bool vrend_resource_is_emulated_bgra ( struct vrend_resource * res )
{
/* On all hosts, BGR* resources are swizzled on upload and stored with RGB*
* internal format . On GLES hosts , we must perform that swizzle ourselves .
* However , for externally - stored resources such as EGL images and
* GBM - allocated dma - bufs , the pixel data is expected to be stored with BGR *
* byte - ordering . Emulation is added during texture sampling , blitting , and
* rendering to correct the red / blue color inversion caused by the mismatch
* between storage expectation and the RGB * internal format given to the host
* GL [ ES ] API .
*/
if ( vrend_format_is_bgra ( res - > base . format ) & &
( has_bit ( res - > storage_bits , VREND_STORAGE_EGL_IMAGE ) | | res - > egl_image | |
has_bit ( res - > storage_bits , VREND_STORAGE_GBM_BUFFER ) | | res - > gbm_bo ) )
return true ;
return false ;
}
static bool vrend_blit_needs_swizzle ( enum virgl_formats src ,
static bool vrend_blit_needs_swizzle ( enum virgl_formats src ,
enum virgl_formats dst )
enum virgl_formats dst )
{
{
@ -2188,6 +2206,14 @@ int vrend_create_sampler_view(struct vrend_context *ctx,
swizzle [ 3 ] = tex_conv_table [ view - > format ] . swizzle [ swizzle [ 3 ] ] ;
swizzle [ 3 ] = tex_conv_table [ view - > format ] . swizzle [ swizzle [ 3 ] ] ;
}
}
if ( vrend_resource_is_emulated_bgra ( view - > texture ) ) {
uint8_t temp = swizzle [ 0 ] ;
swizzle [ 0 ] = swizzle [ 2 ] ;
swizzle [ 2 ] = temp ;
VREND_DEBUG ( dbg_bgra , ctx , " swizzling sampler channels on %s resource: (%d %d %d %d) \n " ,
util_format_name ( view - > texture - > base . format ) ,
swizzle [ 0 ] , swizzle [ 1 ] , swizzle [ 2 ] , swizzle [ 3 ] ) ;
}
for ( unsigned i = 0 ; i < 4 ; + + i )
for ( unsigned i = 0 ; i < 4 ; + + i )
view - > gl_swizzle [ i ] = to_gl_swizzle ( swizzle [ i ] ) ;
view - > gl_swizzle [ i ] = to_gl_swizzle ( swizzle [ i ] ) ;
@ -2505,6 +2531,18 @@ static void vrend_hw_emit_framebuffer_state(struct vrend_sub_context *sub_ctx)
sub_ctx - > framebuffer_srgb_enabled = use_srgb ;
sub_ctx - > framebuffer_srgb_enabled = use_srgb ;
}
}
sub_ctx - > swizzle_output_rgb_to_bgr = 0 ;
for ( int i = 0 ; i < sub_ctx - > nr_cbufs ; i + + ) {
if ( sub_ctx - > surf [ i ] ) {
struct vrend_surface * surf = sub_ctx - > surf [ i ] ;
if ( vrend_resource_is_emulated_bgra ( surf - > texture ) ) {
VREND_DEBUG ( dbg_bgra , sub_ctx - > parent , " swizzling output for 0x%x (surface format is %s; resource format is %s) \n " ,
i , util_format_name ( surf - > format ) , util_format_name ( surf - > texture - > base . format ) ) ;
sub_ctx - > swizzle_output_rgb_to_bgr | = 1 < < i ;
}
}
}
glDrawBuffers ( sub_ctx - > nr_cbufs , buffers ) ;
glDrawBuffers ( sub_ctx - > nr_cbufs , buffers ) ;
}
}
@ -3769,6 +3807,9 @@ void vrend_clear(struct vrend_context *ctx,
if ( buffers & PIPE_CLEAR_COLOR ) {
if ( buffers & PIPE_CLEAR_COLOR ) {
if ( sub_ctx - > nr_cbufs & & sub_ctx - > surf [ 0 ] & & vrend_format_is_emulated_alpha ( sub_ctx - > surf [ 0 ] - > format ) ) {
if ( sub_ctx - > nr_cbufs & & sub_ctx - > surf [ 0 ] & & vrend_format_is_emulated_alpha ( sub_ctx - > surf [ 0 ] - > format ) ) {
glClearColor ( color - > f [ 3 ] , 0.0 , 0.0 , 0.0 ) ;
glClearColor ( color - > f [ 3 ] , 0.0 , 0.0 , 0.0 ) ;
} else if ( vrend_resource_is_emulated_bgra ( sub_ctx - > surf [ 0 ] - > texture ) ) {
VREND_DEBUG ( dbg_bgra , ctx , " swizzling glClearColor() since rendering surface is an externally-stored BGR* resource \n " ) ;
glClearColor ( color - > f [ 2 ] , color - > f [ 1 ] , color - > f [ 0 ] , color - > f [ 3 ] ) ;
} else {
} else {
glClearColor ( color - > f [ 0 ] , color - > f [ 1 ] , color - > f [ 2 ] , color - > f [ 3 ] ) ;
glClearColor ( color - > f [ 0 ] , color - > f [ 1 ] , color - > f [ 2 ] , color - > f [ 3 ] ) ;
}
}
@ -7612,7 +7653,8 @@ static int vrend_renderer_transfer_write_iov(struct vrend_context *ctx,
/* GLES doesn't allow format conversions, which we need for BGRA resources with RGBA
/* GLES doesn't allow format conversions, which we need for BGRA resources with RGBA
* internal format . So we fallback to performing a CPU swizzle before uploading . */
* internal format . So we fallback to performing a CPU swizzle before uploading . */
if ( vrend_state . use_gles & & vrend_format_is_bgra ( res - > base . format ) ) {
if ( vrend_state . use_gles & & vrend_format_is_bgra ( res - > base . format ) & &
! vrend_resource_is_emulated_bgra ( res ) ) {
VREND_DEBUG ( dbg_bgra , ctx , " manually swizzling bgra->rgba on upload since gles+bgra \n " ) ;
VREND_DEBUG ( dbg_bgra , ctx , " manually swizzling bgra->rgba on upload since gles+bgra \n " ) ;
vrend_swizzle_data_bgra ( send_size , data ) ;
vrend_swizzle_data_bgra ( send_size , data ) ;
}
}
@ -7943,12 +7985,14 @@ static int vrend_transfer_send_readpixels(struct vrend_context *ctx,
do_readpixels ( res , 0 , info - > level , info - > box - > z , info - > box - > x , y1 ,
do_readpixels ( res , 0 , info - > level , info - > box - > z , info - > box - > x , y1 ,
info - > box - > width , info - > box - > height , format , type , send_size , data ) ;
info - > box - > width , info - > box - > height , format , type , send_size , data ) ;
/* on GLES, texture-backed BGR* resources are always stored with RGBA internal format, but
/* on GLES, texture-backed BGR* resources are always stored with RGB* internal format, but
* the guest will expect to readback the data in BGRA format .
* the guest will expect to readback the data in BGRA format .
* Since the GLES API doesn ' t allow format conversions like GL , we CPU - swizzle the data
* Since the GLES API doesn ' t allow format conversions like GL , we CPU - swizzle the data
* on upload and need to do the same on readback .
* on upload and need to do the same on readback .
*/
* The notable exception is externally - stored ( GBM / EGL ) BGR * resources , for which BGR *
if ( vrend_state . use_gles & & vrend_format_is_bgra ( res - > base . format ) ) {
* byte - ordering is used instead to match external access patterns . */
if ( vrend_state . use_gles & & vrend_format_is_bgra ( res - > base . format ) & &
! vrend_resource_is_emulated_bgra ( res ) ) {
VREND_DEBUG ( dbg_bgra , ctx , " manually swizzling rgba->bgra on readback since gles+bgra \n " ) ;
VREND_DEBUG ( dbg_bgra , ctx , " manually swizzling rgba->bgra on readback since gles+bgra \n " ) ;
vrend_swizzle_data_bgra ( send_size , data ) ;
vrend_swizzle_data_bgra ( send_size , data ) ;
}
}
@ -8229,9 +8273,13 @@ int vrend_renderer_copy_transfer3d(struct vrend_context *ctx,
* VREND_STORAGE_GL_IMMUTABLE is set because it implies that the
* VREND_STORAGE_GL_IMMUTABLE is set because it implies that the
* internal format is known and is known to be compatible with the
* internal format is known and is known to be compatible with the
* subsequence glTexSubImage2D . Otherwise , we glFinish and use GBM .
* subsequence glTexSubImage2D . Otherwise , we glFinish and use GBM .
* Also , EGL images with BGRX format are not compatible with
* glTexSubImage2D , since they are stored with only 3 bpp , so gbm
* transfer is required .
*/
*/
if ( info - > synchronized ) {
if ( info - > synchronized ) {
if ( has_bit ( dst_res - > storage_bits , VREND_STORAGE_GL_IMMUTABLE ) )
if ( has_bit ( dst_res - > storage_bits , VREND_STORAGE_GL_IMMUTABLE ) & &
dst_res - > base . format ! = VIRGL_FORMAT_B8G8R8X8_UNORM )
use_gbm = false ;
use_gbm = false ;
else
else
glFinish ( ) ;
glFinish ( ) ;
@ -8533,8 +8581,10 @@ static void vrend_resource_copy_fallback(struct vrend_resource *src_res,
/* if this is a BGR* resource on GLES, the data needs to be manually swizzled to RGB* before
/* if this is a BGR* resource on GLES, the data needs to be manually swizzled to RGB* before
* storing in a texture . Iovec data is assumed to have the original byte - order , namely BGR * ,
* storing in a texture . Iovec data is assumed to have the original byte - order , namely BGR * ,
* and needs to be reordered when storing in the host ' s texture memory as RGB * .
* and needs to be reordered when storing in the host ' s texture memory as RGB * .
* On the contrary , externally - stored BGR * resources are assumed to remain in BGR * format at
* all times .
*/
*/
if ( vrend_format_is_bgra ( dst_res - > base . format ) )
if ( vrend_format_is_bgra ( dst_res - > base . format ) & & ! vrend_resource_is_emulated_bgra ( dst_res ) )
vrend_swizzle_data_bgra ( total_size , tptr ) ;
vrend_swizzle_data_bgra ( total_size , tptr ) ;
} else {
} else {
uint32_t read_chunk_size ;
uint32_t read_chunk_size ;