Also add OES_sample_shading to the test. Fixes: dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba16i_rgba16f dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba32i_rgba32f dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_r32f dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16ui_rgba16f dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32ui_r32f Enabled (with some failures): dEQP-GLES31.functional.debug.negative_coverage.* dEQP-GLES31.functional.sample_shading.* (with some failures) dEQP-GLES31.functional.shaders.sample_variables.* dEQP-GLES31.functional.shaders.multisample_interpolation.* Closes: #3 Signed-off-by: Gert Wollny <gert.wollny@collabora.com>macos/master
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