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@ -52,8 +52,8 @@ KHR-GL32.packed_pixels.pbo_rectangle.compressed_rg Pass |
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KHR-GL32.packed_pixels.pbo_rectangle.compressed_rg_rgtc2 Pass |
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KHR-GL32.packed_pixels.pbo_rectangle.compressed_rg_rgtc2 Pass |
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KHR-GL32.packed_pixels.pbo_rectangle.compressed_signed_red_rgtc1 Pass |
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KHR-GL32.packed_pixels.pbo_rectangle.compressed_signed_red_rgtc1 Pass |
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KHR-GL32.packed_pixels.pbo_rectangle.compressed_signed_rg_rgtc2 Pass |
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KHR-GL32.packed_pixels.pbo_rectangle.compressed_signed_rg_rgtc2 Pass |
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KHR-GL32.packed_pixels.pbo_rectangle.compressed_srgb Fail |
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KHR-GL32.packed_pixels.pbo_rectangle.compressed_srgb Pass |
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KHR-GL32.packed_pixels.pbo_rectangle.compressed_srgb_alpha Fail |
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KHR-GL32.packed_pixels.pbo_rectangle.compressed_srgb_alpha Pass |
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KHR-GL32.packed_pixels.pbo_rectangle.depth24_stencil8 Pass |
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KHR-GL32.packed_pixels.pbo_rectangle.depth24_stencil8 Pass |
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KHR-GL32.packed_pixels.pbo_rectangle.depth32f_stencil8 Pass |
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KHR-GL32.packed_pixels.pbo_rectangle.depth32f_stencil8 Pass |
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KHR-GL32.packed_pixels.pbo_rectangle.depth_component16 Pass |
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KHR-GL32.packed_pixels.pbo_rectangle.depth_component16 Pass |
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@ -135,8 +135,8 @@ KHR-GL32.packed_pixels.rectangle.compressed_rg Pass |
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KHR-GL32.packed_pixels.rectangle.compressed_rg_rgtc2 Pass |
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KHR-GL32.packed_pixels.rectangle.compressed_rg_rgtc2 Pass |
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KHR-GL32.packed_pixels.rectangle.compressed_signed_red_rgtc1 Pass |
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KHR-GL32.packed_pixels.rectangle.compressed_signed_red_rgtc1 Pass |
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KHR-GL32.packed_pixels.rectangle.compressed_signed_rg_rgtc2 Pass |
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KHR-GL32.packed_pixels.rectangle.compressed_signed_rg_rgtc2 Pass |
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KHR-GL32.packed_pixels.rectangle.compressed_srgb Fail |
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KHR-GL32.packed_pixels.rectangle.compressed_srgb Pass |
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KHR-GL32.packed_pixels.rectangle.compressed_srgb_alpha Fail |
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KHR-GL32.packed_pixels.rectangle.compressed_srgb_alpha Pass |
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KHR-GL32.packed_pixels.rectangle.depth24_stencil8 Pass |
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KHR-GL32.packed_pixels.rectangle.depth24_stencil8 Pass |
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KHR-GL32.packed_pixels.rectangle.depth32f_stencil8 Pass |
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KHR-GL32.packed_pixels.rectangle.depth32f_stencil8 Pass |
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KHR-GL32.packed_pixels.rectangle.depth_component16 Pass |
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KHR-GL32.packed_pixels.rectangle.depth_component16 Pass |
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