@ -2024,6 +2024,9 @@ static void emit_clip_dist_movs(const struct dump_ctx *ctx,
{
int i ;
bool has_prop = ( ctx - > num_clip_dist_prop + ctx - > num_cull_dist_prop ) > 0 ;
int num_clip = has_prop ? ctx - > num_clip_dist_prop : ctx - > key - > num_clip ;
int num_cull = has_prop ? ctx - > num_cull_dist_prop : ctx - > key - > num_cull ;
int ndists ;
const char * prefix = " " ;
@ -2037,7 +2040,7 @@ static void emit_clip_dist_movs(const struct dump_ctx *ctx,
}
ndists = ctx - > num_clip_dist ;
if ( has_prop )
ndists = ctx - > num_clip_dist_pro p + ctx - > num_cull_dist_prop ;
ndists = num_clip + num_cull ;
for ( i = 0 ; i < ndists ; i + + ) {
int clipidx = i < 4 ? 0 : 1 ;
char swiz = i & 3 ;
@ -2050,13 +2053,19 @@ static void emit_clip_dist_movs(const struct dump_ctx *ctx,
case 3 : wm = ' w ' ; break ;
}
bool is_cull = false ;
if ( has_prop ) {
if ( i > = ctx - > num_clip_dist_prop & & i < ctx - > num_clip_dist_prop + ctx - > num_cull_dist_prop )
const char * clip_cull = " Clip " ;
if ( i > = num_clip ) {
if ( i < ndists ) {
is_cull = true ;
clip_cull = " Cull " ;
} else {
clip_cull = " ERROR " ;
}
}
const char * clip_cull = is_cull ? " Cull " : " Clip " ;
emit_buff ( glsl_strbufs , " %sgl_%sDistance[%d] = clip_dist_temp[%d].%c; \n " , prefix , clip_cull ,
is_cull ? i - ctx - > num_clip_dist_prop : i , clipidx , wm ) ;
is_cull ? i - num_clip : i , clipidx , wm ) ;
}
}
@ -2999,11 +3008,15 @@ create_swizzled_clipdist(const struct dump_ctx *ctx,
char clip_indirect [ 32 ] = " " ;
bool has_prev_vals = ( ctx - > key - > input . num_cull + ctx - > key - > input . num_clip ) > 0 ;
int num_culls = has_prev_vals ? ctx - > key - > input . num_cull : 0 ;
int num_clips = has_prev_vals ? ctx - > key - > input . num_clip : ctx - > num_in_clip_dist ;
bool has_prop = ( ctx - > num_cull_dist_prop + ctx - > num_clip_dist_prop ) > 0 ;
int num_culls = has_prop ? ctx - > num_cull_dist_prop : ctx - > key - > num_cull ;
int num_clips = has_prop ? ctx - > num_clip_dist_prop : ctx - > key - > num_clip ;
int base_idx = ctx - > inputs [ input_idx ] . sid * 4 ;
// This doesn't work for indirect adressing
int base_offset = ( src - > Register . Index - offset ) * 4 ;
/* With arrays enabled , but only when gl_ClipDistance or gl_CullDistance are emitted (>4)
* then we need to add indirect addressing */
if ( src - > Register . Indirect & & ( ( num_clips > 4 & & base_idx < num_clips ) | | num_culls > 4 ) )
@ -3024,18 +3037,12 @@ create_swizzled_clipdist(const struct dump_ctx *ctx,
idx + = src - > Register . SwizzleW ;
if ( num_culls ) {
if ( idx > = num_clips ) {
if ( idx + base_offset > = num_clips ) {
idx - = num_clips ;
cc_name = " gl_CullDistance " ;
}
if ( ctx - > key - > input . num_cull )
if ( idx > = ctx - > key - > input . num_cull )
idx = 0 ;
} else {
if ( ctx - > key - > input . num_clip )
if ( idx > = ctx - > key - > input . num_clip )
idx = 0 ;
}
if ( gl_in )
snprintf ( clipdistvec [ cc ] , 80 , " %sgl_in%s.%s[%s %d] " , prefix , arrayname , cc_name , clip_indirect , idx ) ;
else
@ -4710,7 +4717,7 @@ void emit_fs_clipdistance_load(const struct dump_ctx *ctx,
if ( ! ctx - > fs_uses_clipdist_input )
return ;
int prev_num = ctx - > key - > input . num_clip + ctx - > key - > input . num_cull ;
int prev_num = ctx - > key - > num_clip + ctx - > key - > num_cull ;
int ndists ;
const char * prefix = " " ;
@ -4734,12 +4741,12 @@ void emit_fs_clipdistance_load(const struct dump_ctx *ctx,
}
bool is_cull = false ;
if ( prev_num > 0 ) {
if ( i > = ctx - > key - > input . num_clip & & i < prev_num )
if ( i > = ctx - > key - > num_clip & & i < prev_num )
is_cull = true ;
}
const char * clip_cull = is_cull ? " Cull " : " Clip " ;
emit_buff ( glsl_strbufs , " clip_dist_temp[%d].%c = %sgl_%sDistance[%d]; \n " , clipidx , wm , prefix , clip_cull ,
is_cull ? i - ctx - > key - > input . num_clip : i ) ;
is_cull ? i - ctx - > key - > num_clip : i ) ;
}
}
@ -5662,7 +5669,7 @@ static void emit_header(const struct dump_ctx *ctx, struct vrend_glsl_strbufs *g
if ( ctx - > ubo_used_mask )
emit_ext ( glsl_strbufs , " ARB_uniform_buffer_object " , " require " ) ;
if ( ctx - > num_cull_dist_prop | | ctx - > key - > input . num_cull )
if ( ctx - > num_cull_dist_prop | | ctx - > key - > num_cull )
emit_ext ( glsl_strbufs , " ARB_cull_distance " , " require " ) ;
if ( ctx - > ssbo_used_mask )
emit_ext ( glsl_strbufs , " ARB_shader_storage_buffer_object " , " require " ) ;
@ -6443,7 +6450,8 @@ static void emit_ios_vs(const struct dump_ctx *ctx,
if ( ctx - > key - > clip_plane_enable ) {
emit_hdr ( glsl_strbufs , " uniform vec4 clipp[8]; \n " ) ;
}
if ( ( ctx - > key - > gs_present | | ctx - > key - > tes_present ) & & ctx - > key - > output . use_pervertex ) {
if ( ctx - > key - > gs_present | | ctx - > key - > tes_present ) {
emit_hdrf ( glsl_strbufs , " out gl_PerVertex { \n vec4 gl_Position; \n %s%s}; \n " , clip_buf , cull_buf ) ;
} else {
emit_hdrf ( glsl_strbufs , " %s%s " , clip_buf , cull_buf ) ;
@ -6586,14 +6594,14 @@ static void emit_ios_fs(const struct dump_ctx *ctx,
}
if ( ctx - > num_in_clip_dist ) {
if ( ctx - > key - > input . num_clip ) {
emit_hdrf ( glsl_strbufs , " in float gl_ClipDistance[%d]; \n " , ctx - > key - > input . num_clip ) ;
} else if ( ctx - > num_in_clip_dist > 4 & & ! ctx - > key - > input . num_cull ) {
if ( ctx - > key - > num_clip ) {
emit_hdrf ( glsl_strbufs , " in float gl_ClipDistance[%d]; \n " , ctx - > key - > num_clip ) ;
} else if ( ctx - > num_in_clip_dist > 4 & & ! ctx - > key - > num_cull ) {
emit_hdrf ( glsl_strbufs , " in float gl_ClipDistance[%d]; \n " , ctx - > num_in_clip_dist ) ;
}
if ( ctx - > key - > input . num_cull ) {
emit_hdrf ( glsl_strbufs , " in float gl_CullDistance[%d]; \n " , ctx - > key - > input . num_cull ) ;
if ( ctx - > key - > num_cull ) {
emit_hdrf ( glsl_strbufs , " in float gl_CullDistance[%d]; \n " , ctx - > key - > num_cull ) ;
}
if ( ctx - > fs_uses_clipdist_input )
emit_hdr ( glsl_strbufs , " vec4 clip_dist_temp[2]; \n " ) ;
@ -6606,6 +6614,50 @@ can_emit_generic_geom(const struct vrend_shader_io *io)
return io - > stream = = 0 ;
}
static void emit_ios_per_vertex_in ( const struct dump_ctx * ctx ,
struct vrend_glsl_strbufs * glsl_strbufs ,
bool * has_pervertex )
{
if ( ctx - > num_in_clip_dist | | ctx - > key - > clip_plane_enable ) {
int clip_dist , cull_dist ;
char clip_var [ 64 ] = " " ;
char cull_var [ 64 ] = " " ;
clip_dist = ctx - > num_clip_dist_prop ? ctx - > num_clip_dist_prop : ctx - > key - > num_clip ;
cull_dist = ctx - > num_cull_dist_prop ? ctx - > num_cull_dist_prop : ctx - > key - > num_cull ;
if ( clip_dist )
snprintf ( clip_var , 64 , " float gl_ClipDistance[%d]; \n " , clip_dist ) ;
if ( cull_dist )
snprintf ( cull_var , 64 , " float gl_CullDistance[%d]; \n " , cull_dist ) ;
( * has_pervertex ) = true ;
emit_hdrf ( glsl_strbufs , " in gl_PerVertex { \n vec4 gl_Position; \n %s%s \n } gl_in[]; \n " , clip_var , cull_var ) ;
}
}
static void emit_ios_per_vertex_out ( const struct dump_ctx * ctx ,
struct vrend_glsl_strbufs * glsl_strbufs )
{
if ( ctx - > num_clip_dist | | ctx - > num_cull_dist_prop ) {
if ( ctx - > key - > output . use_pervertex ) {
int clip_dist = ctx - > num_clip_dist_prop ? ctx - > num_clip_dist_prop : ctx - > key - > num_clip ;
int cull_dist = ctx - > num_cull_dist_prop ? ctx - > num_cull_dist_prop : ctx - > key - > num_cull ;
char clip_var [ 64 ] = " " , cull_var [ 64 ] = " " ;
if ( cull_dist )
snprintf ( cull_var , 64 , " float gl_CullDistance[%d]; \n " , cull_dist ) ;
if ( clip_dist )
snprintf ( clip_var , 64 , " float gl_ClipDistance[%d]; \n " , clip_dist ) ;
emit_hdrf ( glsl_strbufs , " out gl_PerVertex { \n vec4 gl_Position; \n %s%s \n } gl_out[]; \n " , clip_var , cull_var ) ;
}
emit_hdr ( glsl_strbufs , " vec4 clip_dist_temp[2]; \n " ) ;
}
}
static void emit_ios_geom ( const struct dump_ctx * ctx ,
struct vrend_glsl_strbufs * glsl_strbufs ,
struct vrend_generic_ios * generic_ios ,
@ -6660,22 +6712,8 @@ static void emit_ios_geom(const struct dump_ctx *ctx,
emit_winsys_correction ( glsl_strbufs ) ;
if ( ctx - > num_in_clip_dist | | ctx - > key - > clip_plane_enable ) {
int clip_dist , cull_dist ;
char clip_var [ 64 ] = " " ;
char cull_var [ 64 ] = " " ;
clip_dist = ctx - > key - > input . num_clip ? ctx - > key - > input . num_clip : ctx - > num_in_clip_dist ;
cull_dist = ctx - > key - > input . num_cull ;
if ( clip_dist )
snprintf ( clip_var , 64 , " float gl_ClipDistance[%d]; \n " , clip_dist ) ;
if ( cull_dist )
snprintf ( cull_var , 64 , " float gl_CullDistance[%d]; \n " , cull_dist ) ;
emit_ios_per_vertex_in ( ctx , glsl_strbufs , has_pervertex ) ;
( * has_pervertex ) = true ;
emit_hdrf ( glsl_strbufs , " in gl_PerVertex { \n vec4 gl_Position; \n %s%s \n } gl_in[]; \n " , clip_var , cull_var ) ;
}
if ( ctx - > num_clip_dist ) {
bool has_prop = ( ctx - > num_clip_dist_prop + ctx - > num_cull_dist_prop ) > 0 ;
int num_clip_dists = ctx - > num_clip_dist ? ctx - > num_clip_dist : 8 ;
@ -6738,25 +6776,8 @@ static void emit_ios_tcs(const struct dump_ctx *ctx,
}
}
if ( ctx - > num_in_clip_dist ) {
int clip_dist , cull_dist ;
char clip_var [ 64 ] = " " , cull_var [ 64 ] = " " ;
clip_dist = ctx - > key - > input . num_clip ? ctx - > key - > input . num_clip : ctx - > num_in_clip_dist ;
cull_dist = ctx - > key - > input . num_cull ;
if ( clip_dist )
snprintf ( clip_var , 64 , " float gl_ClipDistance[%d]; \n " , clip_dist ) ;
if ( cull_dist )
snprintf ( cull_var , 64 , " float gl_CullDistance[%d]; \n " , cull_dist ) ;
* has_pervertex = true ;
emit_hdrf ( glsl_strbufs , " in gl_PerVertex { \n vec4 gl_Position; \n %s%s} gl_in[]; \n " , clip_var , cull_var ) ;
}
if ( ctx - > num_clip_dist & & ctx - > key - > output . use_pervertex ) {
emit_hdrf ( glsl_strbufs , " out gl_PerVertex { \n vec4 gl_Position; \n float gl_ClipDistance[%d]; \n } gl_out[]; \n " , ctx - > num_clip_dist ) ;
emit_hdr ( glsl_strbufs , " vec4 clip_dist_temp[2]; \n " ) ;
}
emit_ios_per_vertex_in ( ctx , glsl_strbufs , has_pervertex ) ;
emit_ios_per_vertex_out ( ctx , glsl_strbufs ) ;
}
static void emit_ios_tes ( const struct dump_ctx * ctx ,
@ -6797,25 +6818,8 @@ static void emit_ios_tes(const struct dump_ctx *ctx,
emit_winsys_correction ( glsl_strbufs ) ;
if ( ctx - > num_in_clip_dist ) {
int clip_dist , cull_dist ;
char clip_var [ 64 ] = " " , cull_var [ 64 ] = " " ;
clip_dist = ctx - > key - > input . num_clip ? ctx - > key - > input . num_clip : ctx - > num_in_clip_dist ;
cull_dist = ctx - > key - > input . num_cull ;
if ( clip_dist )
snprintf ( clip_var , 64 , " float gl_ClipDistance[%d]; \n " , clip_dist ) ;
if ( cull_dist )
snprintf ( cull_var , 64 , " float gl_CullDistance[%d]; \n " , cull_dist ) ;
* has_pervertex = true ;
emit_hdrf ( glsl_strbufs , " in gl_PerVertex { \n vec4 gl_Position; \n %s%s} gl_in[]; \n " , clip_var , cull_var ) ;
}
if ( ctx - > num_clip_dist & & ctx - > key - > output . use_pervertex ) {
emit_hdrf ( glsl_strbufs , " out gl_PerVertex { \n vec4 gl_Position; \n float gl_ClipDistance[%d]; \n } gl_out[]; \n " , ctx - > num_clip_dist ) ;
emit_hdr ( glsl_strbufs , " vec4 clip_dist_temp[2]; \n " ) ;
}
emit_ios_per_vertex_in ( ctx , glsl_strbufs , has_pervertex ) ;
emit_ios_per_vertex_out ( ctx , glsl_strbufs ) ;
}
@ -6971,14 +6975,15 @@ static void fill_var_sinfo(const struct dump_ctx *ctx, struct vrend_variable_sha
sinfo - > fs_info . has_sample_input = ctx - > has_sample_input ;
sinfo - > fs_info . num_interps = ctx - > num_interps ;
sinfo - > fs_info . glsl_ver = ctx - > glsl_ver_required ;
bool has_prop = ( ctx - > num_clip_dist_prop + ctx - > num_cull_dist_prop ) > 0 ;
sinfo - > num_clip = has_prop ? ctx - > num_clip_dist_prop : ctx - > key - > num_clip ;
sinfo - > num_cull = has_prop ? ctx - > num_cull_dist_prop : ctx - > key - > num_cull ;
}
static void fill_sinfo ( const struct dump_ctx * ctx , struct vrend_shader_info * sinfo )
{
sinfo - > in . use_pervertex = ctx - > has_pervertex ;
bool has_prop = ( ctx - > num_clip_dist_prop + ctx - > num_cull_dist_prop ) > 0 ;
sinfo - > out . num_clip = has_prop ? ctx - > num_clip_dist_prop : ( ctx - > num_clip_dist ? ctx - > num_clip_dist : 8 ) ;
sinfo - > out . num_cull = has_prop ? ctx - > num_cull_dist_prop : 0 ;
sinfo - > samplers_used_mask = ctx - > samplers_used ;
sinfo - > images_used_mask = ctx - > images_used_mask ;
sinfo - > num_consts = ctx - > num_consts ;