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/**************************************************************************
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* |
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* Copyright (C) 2014 Red Hat Inc. |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a |
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* copy of this software and associated documentation files (the "Software"), |
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* to deal in the Software without restriction, including without limitation |
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* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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* and/or sell copies of the Software, and to permit persons to whom the |
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* Software is furnished to do so, subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice shall be included |
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* in all copies or substantial portions of the Software. |
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* |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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* OTHER DEALINGS IN THE SOFTWARE. |
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* |
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**************************************************************************/ |
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/*
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* resource tests |
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* test illegal resource combinations |
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- 1D resources with height or depth |
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- 2D with depth |
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*/ |
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#include <check.h> |
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#include <stdlib.h> |
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#include <errno.h> |
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#include <virglrenderer.h> |
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#include "testvirgl.h" |
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/* create a 1D texture */ |
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START_TEST(virgl_res_create_1d) |
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{ |
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int ret; |
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struct virgl_renderer_resource_create_args res; |
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ret = testvirgl_init_single_ctx(); |
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testvirgl_init_simple_1d_resource(&res, 1); |
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ret = virgl_renderer_resource_create(&res, NULL, 0); |
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ck_assert_int_eq(ret, 0); |
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testvirgl_fini_single_ctx(); |
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} |
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END_TEST |
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/* create a 1D texture with height - this should fail */ |
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START_TEST(virgl_res_create_1d_with_height) |
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{ |
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int ret; |
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struct virgl_renderer_resource_create_args res; |
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ret = testvirgl_init_single_ctx(); |
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testvirgl_init_simple_1d_resource(&res, 1); |
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res.height = 50; |
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ret = virgl_renderer_resource_create(&res, NULL, 0); |
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ck_assert_int_eq(ret, EINVAL); |
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testvirgl_fini_single_ctx(); |
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} |
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END_TEST |
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/* create a 1D texture with depth - this should fail */ |
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START_TEST(virgl_res_create_1d_with_depth) |
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{ |
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int ret; |
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struct virgl_renderer_resource_create_args res; |
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ret = testvirgl_init_single_ctx(); |
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testvirgl_init_simple_1d_resource(&res, 1); |
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res.depth = 2; |
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ret = virgl_renderer_resource_create(&res, NULL, 0); |
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ck_assert_int_eq(ret, EINVAL); |
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testvirgl_fini_single_ctx(); |
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} |
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END_TEST |
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/* create a 2D texture */ |
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START_TEST(virgl_res_create_2d) |
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{ |
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int ret; |
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struct virgl_renderer_resource_create_args res; |
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ret = testvirgl_init_single_ctx(); |
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testvirgl_init_simple_2d_resource(&res, 1); |
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ret = virgl_renderer_resource_create(&res, NULL, 0); |
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ck_assert_int_eq(ret, 0); |
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testvirgl_fini_single_ctx(); |
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} |
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END_TEST |
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/* create a 2D texture with depth - this should fail */ |
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START_TEST(virgl_res_create_2d_with_depth) |
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{ |
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int ret; |
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struct virgl_renderer_resource_create_args res; |
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ret = testvirgl_init_single_ctx(); |
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testvirgl_init_simple_1d_resource(&res, 1); |
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res.depth = 2; |
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ret = virgl_renderer_resource_create(&res, NULL, 0); |
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ck_assert_int_eq(ret, EINVAL); |
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testvirgl_fini_single_ctx(); |
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} |
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END_TEST |
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Suite *virgl_init_suite(void) |
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{ |
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Suite *s; |
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TCase *tc_core; |
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s = suite_create("virgl_resource"); |
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tc_core = tcase_create("resource"); |
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tcase_add_test(tc_core, virgl_res_create_1d); |
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tcase_add_test(tc_core, virgl_res_create_1d_with_height); |
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tcase_add_test(tc_core, virgl_res_create_1d_with_depth); |
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tcase_add_test(tc_core, virgl_res_create_2d); |
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tcase_add_test(tc_core, virgl_res_create_2d_with_depth); |
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suite_add_tcase(s, tc_core); |
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return s; |
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} |
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int main(void) |
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{ |
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Suite *s; |
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SRunner *sr; |
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int number_failed; |
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s = virgl_init_suite(); |
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sr = srunner_create(s); |
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srunner_run_all(sr, CK_NORMAL); |
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number_failed = srunner_ntests_failed(sr); |
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srunner_free(sr); |
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return number_failed == 0 ? EXIT_SUCCESS : EXIT_FAILURE; |
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} |
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