shader: ignore empty color mask in emit_color_select()

Fixes piglit interpolation-flat-other-flat-none.shader_test
macos/master
Marc-André Lureau 10 years ago committed by Dave Airlie
parent dd954de6e0
commit b6971e08b8
  1. 2
      src/vrend_shader.c

@ -679,7 +679,7 @@ static int emit_color_select(struct dump_ctx *ctx)
char buf[255]; char buf[255];
char *sret = NULL; char *sret = NULL;
if (!ctx->key->color_two_side) if (!ctx->key->color_two_side || !(ctx->color_in_mask & 0x3))
return 0; return 0;
if (ctx->color_in_mask & 1) { if (ctx->color_in_mask & 1) {

Loading…
Cancel
Save