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@ -101,6 +101,7 @@ enum features_id |
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feat_gles_khr_robustness, |
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feat_gles_khr_robustness, |
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feat_gles31_vertex_attrib_binding, |
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feat_gles31_vertex_attrib_binding, |
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feat_indep_blend, |
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feat_indep_blend, |
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feat_indirect_draw, |
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feat_mesa_invert, |
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feat_mesa_invert, |
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feat_ms_scaled_blit, |
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feat_ms_scaled_blit, |
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feat_multisample, |
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feat_multisample, |
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@ -140,6 +141,7 @@ static const struct { |
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[feat_gles_khr_robustness] = { UNAVAIL, UNAVAIL, { "GL_KHR_robustness" } }, |
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[feat_gles_khr_robustness] = { UNAVAIL, UNAVAIL, { "GL_KHR_robustness" } }, |
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[feat_gles31_vertex_attrib_binding] = { 43, 31, { "GL_ARB_vertex_attrib_binding" } }, |
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[feat_gles31_vertex_attrib_binding] = { 43, 31, { "GL_ARB_vertex_attrib_binding" } }, |
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[feat_indep_blend] = { 30, UNAVAIL, { "GL_EXT_draw_buffers2" } }, |
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[feat_indep_blend] = { 30, UNAVAIL, { "GL_EXT_draw_buffers2" } }, |
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[feat_indirect_draw] = { 40, UNAVAIL, { "GL_ARB_indirect_draw" } }, |
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[feat_mesa_invert] = { UNAVAIL, UNAVAIL, { "GL_MESA_pack_invert" } }, |
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[feat_mesa_invert] = { UNAVAIL, UNAVAIL, { "GL_MESA_pack_invert" } }, |
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[feat_ms_scaled_blit] = { UNAVAIL, UNAVAIL, { "GL_EXT_framebuffer_multisample_blit_scaled" } }, |
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[feat_ms_scaled_blit] = { UNAVAIL, UNAVAIL, { "GL_EXT_framebuffer_multisample_blit_scaled" } }, |
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[feat_multisample] = { 32, 30, { "GL_ARB_texture_multisample" } }, |
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[feat_multisample] = { 32, 30, { "GL_ARB_texture_multisample" } }, |
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@ -3353,6 +3355,8 @@ int vrend_draw_vbo(struct vrend_context *ctx, |
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return EINVAL; |
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return EINVAL; |
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if (indirect_handle) { |
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if (indirect_handle) { |
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if (!has_feature(feat_indirect_draw)) |
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return EINVAL; |
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indirect_res = vrend_renderer_ctx_res_lookup(ctx, indirect_handle); |
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indirect_res = vrend_renderer_ctx_res_lookup(ctx, indirect_handle); |
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if (!indirect_res) { |
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if (!indirect_res) { |
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report_context_error(ctx, VIRGL_ERROR_CTX_ILLEGAL_RESOURCE, indirect_handle); |
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report_context_error(ctx, VIRGL_ERROR_CTX_ILLEGAL_RESOURCE, indirect_handle); |
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@ -3527,10 +3531,12 @@ int vrend_draw_vbo(struct vrend_context *ctx, |
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} |
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} |
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} |
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} |
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if (indirect_res) |
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if (has_feature(feat_indirect_draw)) { |
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glBindBuffer(GL_DRAW_INDIRECT_BUFFER, indirect_res->id); |
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if (indirect_res) |
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else |
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glBindBuffer(GL_DRAW_INDIRECT_BUFFER, indirect_res->id); |
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glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0); |
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else |
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glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0); |
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} |
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if (info->vertices_per_patch && has_feature(feat_tessellation)) |
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if (info->vertices_per_patch && has_feature(feat_tessellation)) |
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glPatchParameteri(GL_PATCH_VERTICES, info->vertices_per_patch); |
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glPatchParameteri(GL_PATCH_VERTICES, info->vertices_per_patch); |
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@ -7624,11 +7630,12 @@ void vrend_renderer_fill_caps(uint32_t set, uint32_t version, |
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if (has_feature(feat_sample_shading)) |
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if (has_feature(feat_sample_shading)) |
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caps->v1.bset.has_sample_shading = 1; |
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caps->v1.bset.has_sample_shading = 1; |
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if (has_feature(feat_indirect_draw)) |
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caps->v1.bset.has_indirect_draw = 1; |
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if (gl_ver >= 40) { |
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if (gl_ver >= 40) { |
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caps->v1.bset.indep_blend_func = 1; |
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caps->v1.bset.indep_blend_func = 1; |
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caps->v1.bset.cube_map_array = 1; |
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caps->v1.bset.cube_map_array = 1; |
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caps->v1.bset.texture_query_lod = 1; |
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caps->v1.bset.texture_query_lod = 1; |
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caps->v1.bset.has_indirect_draw = 1; |
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caps->v1.bset.has_fp64 = 1; |
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caps->v1.bset.has_fp64 = 1; |
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} else { |
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} else { |
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if (epoxy_has_gl_extension("GL_ARB_draw_buffers_blend")) |
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if (epoxy_has_gl_extension("GL_ARB_draw_buffers_blend")) |
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@ -7637,8 +7644,6 @@ void vrend_renderer_fill_caps(uint32_t set, uint32_t version, |
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caps->v1.bset.cube_map_array = 1; |
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caps->v1.bset.cube_map_array = 1; |
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if (epoxy_has_gl_extension("GL_ARB_texture_query_lod")) |
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if (epoxy_has_gl_extension("GL_ARB_texture_query_lod")) |
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caps->v1.bset.texture_query_lod = 1; |
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caps->v1.bset.texture_query_lod = 1; |
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if (epoxy_has_gl_extension("GL_ARB_indirect_draw")) |
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caps->v1.bset.has_indirect_draw = 1; |
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/* need gpu shader 5 for bitfield insert */ |
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/* need gpu shader 5 for bitfield insert */ |
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if (epoxy_has_gl_extension("GL_ARB_gpu_shader_fp64") && |
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if (epoxy_has_gl_extension("GL_ARB_gpu_shader_fp64") && |
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epoxy_has_gl_extension("GL_ARB_gpu_shader5")) |
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epoxy_has_gl_extension("GL_ARB_gpu_shader5")) |
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