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@ -143,8 +143,9 @@ static inline const char *tgsi_proc_to_prefix(int shader_type) |
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case TGSI_PROCESSOR_VERTEX: return "vs"; |
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case TGSI_PROCESSOR_VERTEX: return "vs"; |
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case TGSI_PROCESSOR_FRAGMENT: return "fs"; |
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case TGSI_PROCESSOR_FRAGMENT: return "fs"; |
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case TGSI_PROCESSOR_GEOMETRY: return "gs"; |
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case TGSI_PROCESSOR_GEOMETRY: return "gs"; |
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default: |
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return NULL; |
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}; |
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}; |
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return NULL; |
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} |
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} |
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static inline const char *prim_to_name(int prim) |
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static inline const char *prim_to_name(int prim) |
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@ -685,8 +686,8 @@ static char get_swiz_char(int swiz) |
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case TGSI_SWIZZLE_Y: return 'y'; |
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case TGSI_SWIZZLE_Y: return 'y'; |
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case TGSI_SWIZZLE_Z: return 'z'; |
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case TGSI_SWIZZLE_Z: return 'z'; |
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case TGSI_SWIZZLE_W: return 'w'; |
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case TGSI_SWIZZLE_W: return 'w'; |
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default: return 0; |
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} |
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} |
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return 0; |
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} |
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} |
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static int emit_cbuf_writes(struct dump_ctx *ctx) |
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static int emit_cbuf_writes(struct dump_ctx *ctx) |
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@ -879,6 +880,8 @@ static int emit_clip_dist_movs(struct dump_ctx *ctx) |
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case 1: wm = 'y'; break; |
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case 1: wm = 'y'; break; |
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case 2: wm = 'z'; break; |
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case 2: wm = 'z'; break; |
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case 3: wm = 'w'; break; |
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case 3: wm = 'w'; break; |
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default: |
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return EINVAL; |
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} |
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} |
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snprintf(buf, 255, "gl_ClipDistance[%d] = clip_dist_temp[%d].%c;\n", |
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snprintf(buf, 255, "gl_ClipDistance[%d] = clip_dist_temp[%d].%c;\n", |
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i, clipidx, wm); |
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i, clipidx, wm); |
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@ -958,6 +961,9 @@ static int translate_tex(struct dump_ctx *ctx, |
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case TGSI_TEXTURE_SHADOW2D_ARRAY: |
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case TGSI_TEXTURE_SHADOW2D_ARRAY: |
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is_shad = true; |
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is_shad = true; |
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break; |
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break; |
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default: |
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fprintf(stderr, "unhandled texture: %x\n", inst->Texture.Texture); |
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return false; |
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} |
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} |
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if (ctx->cfg->glsl_version >= 140) |
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if (ctx->cfg->glsl_version >= 140) |
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@ -1152,6 +1158,9 @@ static int translate_tex(struct dump_ctx *ctx, |
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snprintf(offbuf, 25, ", ivec3(%d, %d, %d)", imd->val[inst->TexOffsets[0].SwizzleX].i, imd->val[inst->TexOffsets[0].SwizzleY].i, |
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snprintf(offbuf, 25, ", ivec3(%d, %d, %d)", imd->val[inst->TexOffsets[0].SwizzleX].i, imd->val[inst->TexOffsets[0].SwizzleY].i, |
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imd->val[inst->TexOffsets[0].SwizzleZ].i); |
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imd->val[inst->TexOffsets[0].SwizzleZ].i); |
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break; |
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break; |
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default: |
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fprintf(stderr, "unhandled texture: %x\n", inst->Texture.Texture); |
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return false; |
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} |
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} |
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if (inst->Instruction.Opcode == TGSI_OPCODE_TXL || inst->Instruction.Opcode == TGSI_OPCODE_TXL2 || inst->Instruction.Opcode == TGSI_OPCODE_TXD) { |
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if (inst->Instruction.Opcode == TGSI_OPCODE_TXL || inst->Instruction.Opcode == TGSI_OPCODE_TXL2 || inst->Instruction.Opcode == TGSI_OPCODE_TXD) { |
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@ -1451,6 +1460,9 @@ iter_instruction(struct tgsi_iterate_context *iter, |
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case TGSI_IMM_INT32: |
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case TGSI_IMM_INT32: |
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snprintf(temp, 25, "%d", imd->val[idx].i); |
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snprintf(temp, 25, "%d", imd->val[idx].i); |
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break; |
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break; |
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default: |
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fprintf(stderr, "unhandled imm type: %x\n", imd->type); |
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return false; |
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} |
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} |
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strncat(srcs[i], temp, 255); |
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strncat(srcs[i], temp, 255); |
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if (j < 3) |
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if (j < 3) |
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@ -1981,8 +1993,9 @@ static const char *get_interp_string(int interpolate, bool flatshade) |
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case TGSI_INTERPOLATE_COLOR: |
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case TGSI_INTERPOLATE_COLOR: |
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if (flatshade) |
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if (flatshade) |
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return "flat "; |
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return "flat "; |
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default: |
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return NULL; |
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} |
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} |
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return NULL; |
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} |
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} |
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static char *emit_ios(struct dump_ctx *ctx, char *glsl_hdr) |
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static char *emit_ios(struct dump_ctx *ctx, char *glsl_hdr) |
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@ -2392,6 +2405,9 @@ bool vrend_patch_vertex_shader_interpolants(char *program, |
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snprintf(glsl_name, 64, "%s_g%d", is_gs ? "out" : "ex", fs_info->interpinfo[i].semantic_index); |
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snprintf(glsl_name, 64, "%s_g%d", is_gs ? "out" : "ex", fs_info->interpinfo[i].semantic_index); |
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replace_interp(program, glsl_name, pstring); |
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replace_interp(program, glsl_name, pstring); |
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break; |
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break; |
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default: |
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fprintf(stderr,"unhandled semantic: %x\n", fs_info->interpinfo[i].semantic_name); |
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return false; |
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} |
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} |
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} |
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} |
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