|
|
@ -110,6 +110,8 @@ struct dump_ctx { |
|
|
|
bool uses_sampler_buf; |
|
|
|
bool uses_sampler_buf; |
|
|
|
bool uses_sampler_rect; |
|
|
|
bool uses_sampler_rect; |
|
|
|
bool uses_lodq; |
|
|
|
bool uses_lodq; |
|
|
|
|
|
|
|
bool uses_txq_levels; |
|
|
|
|
|
|
|
|
|
|
|
/* create a shader with lower left if upper left is primary variant
|
|
|
|
/* create a shader with lower left if upper left is primary variant
|
|
|
|
or vice versa */ |
|
|
|
or vice versa */ |
|
|
|
uint32_t shadow_samp_mask; |
|
|
|
uint32_t shadow_samp_mask; |
|
|
@ -905,9 +907,17 @@ static int translate_tex(struct dump_ctx *ctx, |
|
|
|
inst->Texture.Texture != TGSI_TEXTURE_2D_MSAA && |
|
|
|
inst->Texture.Texture != TGSI_TEXTURE_2D_MSAA && |
|
|
|
inst->Texture.Texture != TGSI_TEXTURE_2D_ARRAY_MSAA) |
|
|
|
inst->Texture.Texture != TGSI_TEXTURE_2D_ARRAY_MSAA) |
|
|
|
snprintf(bias, 128, ", int(%s.w)", srcs[0]); |
|
|
|
snprintf(bias, 128, ", int(%s.w)", srcs[0]); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/* need to emit a textureQueryLevels */ |
|
|
|
|
|
|
|
if (inst->Dst[0].Register.WriteMask & 0x8) { |
|
|
|
|
|
|
|
ctx->uses_txq_levels = true; |
|
|
|
|
|
|
|
snprintf(buf, 255, "%s = %s(%s(textureQueryLevels(%s)));\n", dsts[0], dstconv, dtypeprefix, srcs[sampler_index]); |
|
|
|
|
|
|
|
return emit_buf(ctx, buf); |
|
|
|
|
|
|
|
} else { |
|
|
|
snprintf(buf, 255, "%s = %s(%s(textureSize(%s%s)));\n", dsts[0], dstconv, dtypeprefix, srcs[sampler_index], bias); |
|
|
|
snprintf(buf, 255, "%s = %s(%s(textureSize(%s%s)));\n", dsts[0], dstconv, dtypeprefix, srcs[sampler_index], bias); |
|
|
|
return emit_buf(ctx, buf); |
|
|
|
return emit_buf(ctx, buf); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
switch (inst->Texture.Texture) { |
|
|
|
switch (inst->Texture.Texture) { |
|
|
|
case TGSI_TEXTURE_1D: |
|
|
|
case TGSI_TEXTURE_1D: |
|
|
@ -1806,6 +1816,8 @@ static char *emit_header(struct dump_ctx *ctx, char *glsl_hdr) |
|
|
|
STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_uniform_buffer_object : require\n"); |
|
|
|
STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_uniform_buffer_object : require\n"); |
|
|
|
if (ctx->uses_lodq) |
|
|
|
if (ctx->uses_lodq) |
|
|
|
STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_texture_query_lod : require\n"); |
|
|
|
STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_texture_query_lod : require\n"); |
|
|
|
|
|
|
|
if (ctx->uses_txq_levels) |
|
|
|
|
|
|
|
STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_texture_query_levels : require\n"); |
|
|
|
if (ctx->has_viewport_idx) |
|
|
|
if (ctx->has_viewport_idx) |
|
|
|
STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_viewport_array : require\n"); |
|
|
|
STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_viewport_array : require\n"); |
|
|
|
return glsl_hdr; |
|
|
|
return glsl_hdr; |
|
|
|