renderer: Protect glSampleMaski and GL_SAMPLE_MASK.

Currently based on feat_multisample, but glSampleMaski isn't supported
with the same versions.

v2: Update to use new feature code.

Signed-off-by: David Riley <davidriley@chromium.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
macos/master
David Riley 6 years ago committed by Dave Airlie
parent 519a091b74
commit cd14ff177c
  1. 15
      src/vrend_renderer.c

@ -113,6 +113,7 @@ enum features_id
feat_nv_conditional_render,
feat_nv_prim_restart,
feat_polygon_offset_clamp,
feat_sample_mask,
feat_sample_shading,
feat_samplers,
feat_ssbo,
@ -164,6 +165,7 @@ static const struct {
[feat_nv_conditional_render] = { UNAVAIL, UNAVAIL, { "GL_NV_conditional_render" } },
[feat_nv_prim_restart] = { UNAVAIL, UNAVAIL, { "GL_NV_primitive_restart" } },
[feat_polygon_offset_clamp] = { 46, UNAVAIL, { "GL_ARB_polygon_offset_clamp" } },
[feat_sample_mask] = { 32, 31, { "GL_ARB_texture_multisample" } },
[feat_sample_shading] = { 40, UNAVAIL, { "GL_ARB_sample_shading" } },
[feat_samplers] = { 33, UNAVAIL, { "GL_ARB_sampler_objects" } },
[feat_ssbo] = { 43, 31, { "GL_ARB_shader_storage_buffer_object" } },
@ -4304,10 +4306,12 @@ static void vrend_hw_emit_rs(struct vrend_context *ctx)
}
if (has_feature(feat_multisample)) {
if (state->multisample)
glEnable(GL_SAMPLE_MASK);
else
glDisable(GL_SAMPLE_MASK);
if (has_feature(feat_sample_mask)) {
if (state->multisample)
glEnable(GL_SAMPLE_MASK);
else
glDisable(GL_SAMPLE_MASK);
}
/* GLES doesn't have GL_MULTISAMPLE */
if (!vrend_state.use_gles) {
@ -6299,7 +6303,8 @@ void vrend_set_clip_state(struct vrend_context *ctx, struct pipe_clip_state *ucp
void vrend_set_sample_mask(UNUSED struct vrend_context *ctx, unsigned sample_mask)
{
glSampleMaski(0, sample_mask);
if (has_feature(feat_sample_mask))
glSampleMaski(0, sample_mask);
}
void vrend_set_min_samples(struct vrend_context *ctx, unsigned min_samples)

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