This is required to implement glMinSampleShading(). Sadly, we've been setting has_sample_shading for a while, even though this is needed. So we need to set a capability so mesa will know that it's safe to emit this command. Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Dave Airlie <airlied@redhat.com>macos/master
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