renderer: refactor iov bounds checking

take the user supplied stride and layer stride into a/c
when calculating the amount of memory required to read/write
from the user supplied iovec.
macos/master
Dave Airlie 10 years ago
parent a423879e87
commit dfd7749ddb
  1. 86
      src/vrend_renderer.c

@ -3624,43 +3624,45 @@ static void copy_transfer_data(struct pipe_resource *res,
} }
static bool check_transfer_bounds(struct vrend_resource *res, static bool check_transfer_bounds(struct vrend_resource *res,
uint32_t level, struct pipe_box *box) const struct vrend_transfer_info *info)
{ {
int lwidth, lheight; int lwidth, lheight;
/* check mipmap level is in bounds */ /* check mipmap level is in bounds */
if (level > res->base.last_level) if (info->level > res->base.last_level)
return false; return false;
/* these will catch bad y/z/w/d with 1D textures etc */ /* these will catch bad y/z/w/d with 1D textures etc */
lwidth = u_minify(res->base.width0, level); lwidth = u_minify(res->base.width0, info->level);
if (box->width > lwidth) if (info->box->width > lwidth)
return false; return false;
if (box->x > lwidth) if (info->box->x > lwidth)
return false; return false;
if (box->width + box->x > lwidth) if (info->box->width + info->box->x > lwidth)
return false; return false;
lheight = u_minify(res->base.height0, level); lheight = u_minify(res->base.height0, info->level);
if (box->height > lheight) if (info->box->height > lheight)
return false; return false;
if (box->y > lheight) if (info->box->y > lheight)
return false; return false;
if (box->height + box->y > lheight) if (info->box->height + info->box->y > lheight)
return false; return false;
if (res->base.target == PIPE_TEXTURE_3D) { if (res->base.target == PIPE_TEXTURE_3D) {
int ldepth = u_minify(res->base.depth0, level); int ldepth = u_minify(res->base.depth0, info->level);
if (box->depth > ldepth) if (info->box->depth > ldepth)
return false; return false;
if (box->z > ldepth) if (info->box->z > ldepth)
return false; return false;
if (box->z + box->depth > ldepth) if (info->box->z + info->box->depth > ldepth)
return false; return false;
} else { } else {
if (box->depth > res->base.array_size) if (info->box->depth > res->base.array_size)
return false; return false;
if (box->z > res->base.array_size) if (info->box->z > res->base.array_size)
return false; return false;
if (box->z + box->depth > res->base.array_size) if (info->box->z + info->box->depth > res->base.array_size)
return false; return false;
} }
@ -3672,11 +3674,42 @@ static bool check_iov_bounds(struct vrend_resource *res,
struct iovec *iov, int num_iovs) struct iovec *iov, int num_iovs)
{ {
int elsize = util_format_get_blocksize(res->base.format); int elsize = util_format_get_blocksize(res->base.format);
GLuint send_size = util_format_get_nblocks(res->base.format, info->box->width, GLuint send_size;
info->box->height) * elsize * info->box->depth;
GLuint iovsize = vrend_get_iovec_size(iov, num_iovs); GLuint iovsize = vrend_get_iovec_size(iov, num_iovs);
GLuint valid_stride, valid_layer_stride;
/* validate the send size */
valid_stride = info->box->width * elsize;
if (info->stride) {
/* only validate passed in stride for boxes with height */
if (info->box->height > 1) {
if (info->stride < valid_stride)
return false;
valid_stride = info->stride;
}
}
valid_layer_stride = util_format_get_nblocks(res->base.format, valid_stride / elsize,
info->box->height) * elsize;
/* layer stride only makes sense for 3d,cube and arrays */
if (info->layer_stride) {
if ((res->base.target != PIPE_TEXTURE_3D &&
res->base.target != PIPE_TEXTURE_CUBE &&
res->base.target != PIPE_TEXTURE_1D_ARRAY &&
res->base.target != PIPE_TEXTURE_2D_ARRAY &&
res->base.target != PIPE_TEXTURE_CUBE_ARRAY))
return false;
/* only validate passed in layer_stride for boxes with depth */
if (info->box->depth > 1) {
if (info->layer_stride < valid_layer_stride)
return false;
valid_layer_stride = info->layer_stride;
}
}
send_size = valid_layer_stride * info->box->depth;
if (iovsize < info->offset) if (iovsize < info->offset)
return false; return false;
if (iovsize < send_size) if (iovsize < send_size)
@ -3684,15 +3717,6 @@ static bool check_iov_bounds(struct vrend_resource *res,
if (iovsize < info->offset + send_size) if (iovsize < info->offset + send_size)
return false; return false;
/* layer stride only makes sense for 3d,cube and arrays */
if (info->layer_stride &&
(res->base.target != PIPE_TEXTURE_3D &&
res->base.target != PIPE_TEXTURE_CUBE &&
res->base.target != PIPE_TEXTURE_1D_ARRAY &&
res->base.target != PIPE_TEXTURE_2D_ARRAY &&
res->base.target != PIPE_TEXTURE_CUBE_ARRAY))
return false;
return true; return true;
} }
@ -4179,7 +4203,7 @@ int vrend_renderer_transfer_iov(const struct vrend_transfer_info *info,
return EINVAL; return EINVAL;
} }
if (!check_transfer_bounds(res, info->level, info->box)) if (!check_transfer_bounds(res, info))
return EINVAL; return EINVAL;
if (!check_iov_bounds(res, info, iov, num_iovs)) if (!check_iov_bounds(res, info, iov, num_iovs))
@ -4207,7 +4231,7 @@ int vrend_transfer_inline_write(struct vrend_context *ctx,
return EINVAL; return EINVAL;
} }
if (!check_transfer_bounds(res, info->level, info->box)) { if (!check_transfer_bounds(res, info)) {
report_context_error(ctx, VIRGL_ERROR_CTX_ILLEGAL_CMD_BUFFER, info->handle); report_context_error(ctx, VIRGL_ERROR_CTX_ILLEGAL_CMD_BUFFER, info->handle);
return EINVAL; return EINVAL;
} }

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