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@ -1300,13 +1300,13 @@ static int emit_txq(struct dump_ctx *ctx, |
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struct tgsi_full_instruction *inst, |
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struct tgsi_full_instruction *inst, |
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char srcs[4][255], |
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char srcs[4][255], |
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char dsts[3][255], |
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char dsts[3][255], |
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const char *dtypeprefix, |
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const char *writemask) |
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const char *writemask) |
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{ |
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{ |
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const char *twm = ""; |
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const char *twm = ""; |
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char bias[128] = {0}; |
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char bias[128] = {0}; |
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char buf[512]; |
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char buf[512]; |
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const int sampler_index = 1; |
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const int sampler_index = 1; |
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enum vrend_type_qualifier dtypeprefix = INT_BITS_TO_FLOAT; |
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/* no lod parameter for txq for these */ |
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/* no lod parameter for txq for these */ |
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if (inst->Texture.Texture != TGSI_TEXTURE_RECT && |
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if (inst->Texture.Texture != TGSI_TEXTURE_RECT && |
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inst->Texture.Texture != TGSI_TEXTURE_SHADOWRECT && |
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inst->Texture.Texture != TGSI_TEXTURE_SHADOWRECT && |
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@ -1325,7 +1325,7 @@ static int emit_txq(struct dump_ctx *ctx, |
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ctx->shader_req_bits |= SHADER_REQ_TXQ_LEVELS; |
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ctx->shader_req_bits |= SHADER_REQ_TXQ_LEVELS; |
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if (inst->Dst[0].Register.WriteMask & 0x7) |
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if (inst->Dst[0].Register.WriteMask & 0x7) |
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twm = ".w"; |
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twm = ".w"; |
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snprintf(buf, 255, "%s%s = %s(textureQueryLevels(%s));\n", dsts[0], twm, dtypeprefix, srcs[sampler_index]); |
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snprintf(buf, 255, "%s%s = %s(textureQueryLevels(%s));\n", dsts[0], twm, get_string(dtypeprefix), srcs[sampler_index]); |
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EMIT_BUF_WITH_RET(ctx, buf); |
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EMIT_BUF_WITH_RET(ctx, buf); |
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} |
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} |
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@ -1360,7 +1360,7 @@ static int emit_txq(struct dump_ctx *ctx, |
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} |
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} |
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if (inst->Dst[0].Register.WriteMask & 0x7) { |
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if (inst->Dst[0].Register.WriteMask & 0x7) { |
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snprintf(buf, 255, "%s%s = %s(textureSize(%s%s))%s;\n", dsts[0], twm, dtypeprefix, srcs[sampler_index], bias, util_bitcount(inst->Dst[0].Register.WriteMask) > 1 ? writemask : ""); |
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snprintf(buf, 255, "%s%s = %s(textureSize(%s%s))%s;\n", dsts[0], twm, get_string(dtypeprefix), srcs[sampler_index], bias, util_bitcount(inst->Dst[0].Register.WriteMask) > 1 ? writemask : ""); |
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EMIT_BUF_WITH_RET(ctx, buf); |
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EMIT_BUF_WITH_RET(ctx, buf); |
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} |
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} |
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return 0; |
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return 0; |
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@ -1392,9 +1392,6 @@ static int translate_tex(struct dump_ctx *ctx, |
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ctx->samplers[sreg_index].tgsi_sampler_type = inst->Texture.Texture; |
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ctx->samplers[sreg_index].tgsi_sampler_type = inst->Texture.Texture; |
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if (inst->Instruction.Opcode == TGSI_OPCODE_TXQ) { |
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dtypeprefix = "intBitsToFloat"; |
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} else { |
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switch (ctx->samplers[sreg_index].tgsi_sampler_return) { |
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switch (ctx->samplers[sreg_index].tgsi_sampler_return) { |
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case TGSI_RETURN_TYPE_SINT: |
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case TGSI_RETURN_TYPE_SINT: |
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/* if dstconv isn't an int */ |
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/* if dstconv isn't an int */ |
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@ -1409,7 +1406,6 @@ static int translate_tex(struct dump_ctx *ctx, |
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default: |
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default: |
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break; |
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break; |
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} |
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} |
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} |
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switch (inst->Texture.Texture) { |
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switch (inst->Texture.Texture) { |
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case TGSI_TEXTURE_1D: |
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case TGSI_TEXTURE_1D: |
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@ -1458,7 +1454,7 @@ static int translate_tex(struct dump_ctx *ctx, |
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ctx->shader_req_bits |= SHADER_REQ_LODQ; |
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ctx->shader_req_bits |= SHADER_REQ_LODQ; |
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if (inst->Instruction.Opcode == TGSI_OPCODE_TXQ) { |
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if (inst->Instruction.Opcode == TGSI_OPCODE_TXQ) { |
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return emit_txq(ctx, inst, srcs, dsts, dtypeprefix, writemask); |
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return emit_txq(ctx, inst, srcs, dsts, writemask); |
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} |
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} |
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switch (inst->Texture.Texture) { |
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switch (inst->Texture.Texture) { |
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