renderer: fix GLSL1.30 shader translation

If we were running on a GLSL 1.30 backend, shader translation
was broken.
macos/master
Dave Airlie 9 years ago
parent e4cbf508f2
commit ee45480c5d
  1. 2
      src/vrend_shader.c

@ -252,8 +252,8 @@ iter_declaration(struct tgsi_iterate_context *iter,
}
add_two_side = true;
}
name_prefix = "ex";
}
name_prefix = "ex";
break;
}
/* fallthrough */

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