renderer: fix GLSL1.30 shader translation

If we were running on a GLSL 1.30 backend, shader translation
was broken.
macos/master
Dave Airlie 10 years ago
parent e4cbf508f2
commit ee45480c5d
  1. 2
      src/vrend_shader.c

@ -252,8 +252,8 @@ iter_declaration(struct tgsi_iterate_context *iter,
} }
add_two_side = true; add_two_side = true;
} }
name_prefix = "ex";
} }
name_prefix = "ex";
break; break;
} }
/* fallthrough */ /* fallthrough */

Loading…
Cancel
Save