248 Commits (016341850c7f1438299b3436a93effb0eccde1bf)
 

Author SHA1 Message Date
Dave Airlie dfd7749ddb renderer: refactor iov bounds checking 10 years ago
Dave Airlie a423879e87 tests: don't pass a bad stride in validation tests 10 years ago
Dave Airlie 93072467c4 tests: add bad stride test 10 years ago
Dave Airlie 5fd93680a7 tests: don't pass a stride to bad level test 10 years ago
Dave Airlie ee10a18ef5 tests: add transfer test with a bad level. 10 years ago
Dave Airlie 22f2944e52 tests: don't pass a layer stride on the transfer tests 10 years ago
Dave Airlie 1f9ab04501 tests: do some tests for layer stride with bad texture types 10 years ago
Dave Airlie 20e86f1771 renderer: validate layer stride isn't set for some texture types 10 years ago
Dave Airlie 1fe0822ff4 renderer: fix bug transfer inline write decoding 10 years ago
Dave Airlie a6a0b09d5e tests: drop unused test 10 years ago
Dave Airlie 5f7031e117 tests: add mipmap tests to resource creation 10 years ago
Dave Airlie 6495f870b4 renderer: block resource creation for mipmaps 10 years ago
Dave Airlie 9006de318e tests: more inline transfer tests 10 years ago
Dave Airlie 44d4cf4fd3 tests: add option to test harness for large buffer 10 years ago
Dave Airlie 60ee9c4457 tests: allocate cmd buf to correct size 10 years ago
Dave Airlie c6fd7d55ac tests: add flush callback to test large transfers 10 years ago
Dave Airlie 052835544f tests: add overlapping id test 10 years ago
Dave Airlie 5e975c6a2e renderer: switch hw contexts outside the transfer iov 10 years ago
Dave Airlie 5109a1ff26 tests: add new transfer tests 10 years ago
Marc-André Lureau b6971e08b8 shader: ignore empty color mask in emit_color_select() 10 years ago
Marc-André Lureau dd954de6e0 shader: fix uniform buffer object size 10 years ago
Marc-André Lureau dbd90fb682 Rename Elements ARRAY_SIZE 10 years ago
Marc-André Lureau cd69deebad Remove INLINE, use inline instead 10 years ago
Marc-André Lureau e4880f6bd3 shader: fix UCMP translation 10 years ago
Marc-André Lureau ee78525252 shader: promote type for comparison with same type 10 years ago
Dave Airlie aea7785887 renderer: handle resource inline writes using common code 10 years ago
Dave Airlie cccbc3b5e4 renderer: return values from submit_cmd/decode block 10 years ago
Dave Airlie bc975ef808 virgl/transfer: take transfer offset into a/c 10 years ago
Dave Airlie 88b48d0606 tests: add transfer test with bad offset 10 years ago
Dave Airlie e7afcd62cf build: fix make distcheck 10 years ago
Dave Airlie 5783d84b30 egl: overhaul the fourcc retrieval function 10 years ago
Marc-André Lureau 58ef21b0b8 vrend: accept empty vertex elements 10 years ago
Marc-André Lureau e094ca79f9 vrend: return EINVAL for unknown object type 10 years ago
Marc-André Lureau 6948e60c74 renderer: fix check for streamout target object insert 10 years ago
Dave Airlie 135dc05084 gallium: drop unused header 10 years ago
Dave Airlie e440d4b48c gallium: drop some debug code 10 years ago
Dave Airlie 51d84f851c gallium: drop large fast math tables 10 years ago
Dave Airlie 55d226385b gallium: drop tgsi execute code. 10 years ago
Dave Airlie d01f462c53 gallium: drop unneeded format code 10 years ago
Dave Airlie 3a04ee4a16 renderer: drop pointless emit depth range 10 years ago
Dave Airlie 12bf136ae7 renderer: drop hw_emit_blend_color 10 years ago
Dave Airlie 1b3960a150 renderer: some minor cleanups 10 years ago
Marc-André Lureau ac99dd02bd tests: check cursor resource creation 10 years ago
Marc-André Lureau 85bfbb4443 query: fix glean/occluQry test 10 years ago
Dave Airlie 2258a66f61 renderer: drop ctx query handling code 10 years ago
Dave Airlie c3fc63ff74 tests: add simple geom shader tests 10 years ago
Marc-André Lureau 6fc3a2c9b5 renderer: link shaders and programs so things can be freed. 10 years ago
Marc-André Lureau 5ddb7c3d0a renderer: split destroy program out from free programs 10 years ago
Dave Airlie e2b6de9a89 renderer: drop reference to any shaders in sub context destroy. 10 years ago
Dave Airlie 9537d5a6dc renderer: only allocate ubo_locs when required 10 years ago