2382 Commits (4bd0ef030168bce1e5ce5518c62fa21053ff408e)
 

Author SHA1 Message Date
Rohan Garg cada1db3d4 vrend_shader: Use the binding location and offset for atomic_uint variable names when emiting GLSL 3 years ago
Antonio Caggiano 86eb26ee82 virgl: Generalize resource mapping 3 years ago
Emma Anholt 6f0af537de vrend: Make the compile failure path return value consistent. 3 years ago
Emma Anholt 318fb537a4 Fix double-free on shader compile failure. 3 years ago
Ryan Neph aa305273b6 vrend: rename id -> shader_type in remaining bind_*_locs() functions 3 years ago
Ryan Neph a28726131f vrend: rename id -> shader_type in bind_sampler_locs() 3 years ago
Dennis Kempin c2fc38f993 Allow static library build of virglrenderer 3 years ago
Chia-I Wu bdcfbd0e67 vkr: advertise large ring support 3 years ago
Chia-I Wu 9b8e4a6b50 vkr: add support for larger rings 3 years ago
Chia-I Wu 6691ebec9f vkr: add iov support to vkr_ring_buffer 3 years ago
Chia-I Wu 94a9cbe4ef vkr: limit the ring buffer size 3 years ago
Chia-I Wu 75a64ef28f vkr: introduce vkr_ring_extra 3 years ago
Chia-I Wu b06ee74b6c vkr: introduce vkr_ring_buffer 3 years ago
Chia-I Wu 2a610d2708 vkr: introduce vkr_ring_control 3 years ago
Chia-I Wu 89898ff604 vkr: add virgl_resource to vkr_ring_layout 3 years ago
Chia-I Wu 7b7020359b vkr: use absolute offsets in vkr_ring_layout 3 years ago
Chia-I Wu 601d1afe72 vkr: replace memory_region by vkr_region 3 years ago
Chia-I Wu 81e081c6e3 vkr: add vkr_region 3 years ago
Chia-I Wu beffc976c9 vkr: add vkr_ring_layout_init 3 years ago
Rohan Garg 161de6096d shader: Emit the right GLSL function when dealing with TGSI_MEMBAR_ATOMIC_BUFFER 3 years ago
Corentin Noël 60648d4a63 Add simple README.rst 3 years ago
Yiwei Zhang 82a38504fe vkr: log set allocation failure for pools without free set bit 3 years ago
Chia-I Wu 56aedd7129 vkr: work around a Use-of-uninitialized-value 3 years ago
Gert Wollny 8bed497ee7 shader: Emit the correct swizzling when reading from clip_dist_temp 3 years ago
Gert Wollny 68136da960 shader: rename dump_ctx::num_clip_dist to dump_ctx::num_out_clip_dist 3 years ago
Gert Wollny ac89a8ae74 shader: rework handling of num_clip and num_cull 3 years ago
Gert Wollny b6b8e49ea3 shader: write error message with vrend_printf 3 years ago
Gert Wollny 0a1f0df9d3 vrend: Skip empty lines in count when printing shader 3 years ago
Gert Wollny f115659397 vrend: keep shader text when debugging and print it before conversion 3 years ago
Gert Wollny d986bc1245 shader: move shader debug output after shader creation is complete 3 years ago
Ryan Neph 821b038399 vrend: fix shadow_samp_*_locs index incrementing 3 years ago
Chia-I Wu dc171451c7 vkr: do not validate string sizes when they are 0 3 years ago
Ryan Neph dbc1145c6b vrend: remove message for intentionally unbound sampler state 3 years ago
Ryan Neph 603699f169 vrend: fix sampler state updates misreporting next_sampler_id 3 years ago
Ryan Neph a63526b5fb vrend: cleanup vrend_draw_bind_samplers_shader() 3 years ago
Ryan Neph 405a50d5ad vrend: cleanup vrend_bind_sampler_states 3 years ago
Ryan Neph 9243cf5ffb vrend: cleanup bind_image_locs() 3 years ago
Ryan Neph 9a8ebf2248 vrend: cleanup bind_ubo_locs() 3 years ago
Ryan Neph 26a4492b83 vrend: cleanup bind_sampler_locs() 3 years ago
Chia-I Wu 0ffac9df87 vkr: fix two more cases of NULL dereferences 3 years ago
Chia-I Wu e5fa2db8b1 vkr: validate dynamic arrays of size 0 3 years ago
Chia-I Wu 058fa04b1d vkr: validate object ids 3 years ago
Chia-I Wu a77af35cd4 vkr: let vkr_device_add_object track objects 3 years ago
Chia-I Wu 21cac2bfc0 vkr: use helper functions for VkDeviceMemory 3 years ago
Chia-I Wu 3cef4f1243 vkr: remove {CREATE,DESTROY}_OBJECT 3 years ago
Chia-I Wu 6099cfc0f8 vkr: remove ALLOCATE_POOL_OBJECTS 3 years ago
Chia-I Wu a8a130d453 vkr: remove FREE_POOL_OBJECTS 3 years ago
Chia-I Wu c4060e32f7 vkr: use the cast functions 3 years ago
Chia-I Wu ab431feabe vkr: add VKR_DEFINE_OBJECT_CAST 3 years ago
Chia-I Wu cc151f30ad vkr: overhaul CREATE_PIPELINES 3 years ago