300 Commits (6a73ddfcccf46cdc7dafe8345fdd7e964cf2c8b5)
 

Author SHA1 Message Date
Dave Airlie 81b741a05c virgl/shaders: handle large shaders. 9 years ago
Dave Airlie 88c47ce27c tests: align more encoder with mesa 9 years ago
Dave Airlie 016341850c tests: align viewports/scissor encoding with mesa. 9 years ago
Dave Airlie fd8116476b virgl: add query index to top 16-bits of query type. 9 years ago
Dave Airlie b4cd13e121 virgl: add two more single-bit caps. 9 years ago
Dave Airlie 25f4d39b50 virgl: use shader stencil export if it's available. 9 years ago
Dave Airlie 18f8f38f9f renderer: fix transform feedback buffers number 9 years ago
Dave Airlie 9921144812 shader: fix two sided color interpolation 9 years ago
Dave Airlie dd4345b5af renderer: bail if we don't have a program when we need it. 9 years ago
Dave Airlie 4385520930 renderer: fix compressed transfer gets 9 years ago
Dave Airlie 94a415e3c7 transform feedback: handle haswell lack of ARB_transform_feedback2 9 years ago
Dave Airlie 674d730e90 shader: drop the unsupported file declaration for sampler views 9 years ago
Marc-André Lureau 814f638d42 egl: update mesa_dma_buf_img_export usage 10 years ago
Marc-André Lureau 5d17df15a6 egl: call virgl_egl_get_fourcc_for_texture only if use_egl_context 10 years ago
Dave Airlie c4fb402013 virglrenderer: add license file 10 years ago
Dave Airlie 3263d939b2 virglrenderer: add some more code liceneses 10 years ago
Dave Airlie d17f2ee2b3 virglrenderer: use LT_INIT to keep fedora review happy 10 years ago
Dave Airlie a9ba2c442e build: move include to virgl subdir 10 years ago
Dave Airlie d94bbd440c vtest: rename server and install it 10 years ago
Dave Airlie dfce1b852f build: fix make distcheck 10 years ago
Dave Airlie 16990471e7 renderer: misc cleanups 10 years ago
Dave Airlie 38f01a3daf renderer: reorder some structs to remove holes 10 years ago
Dave Airlie 7e85c2f114 renderer: CLEANUP: whitespace and reindent 10 years ago
Dave Airlie 59b9cb549a renderer: fix some minor sparse warnings 10 years ago
Dave Airlie aca150b35b renderer: move explicit locations hack into shader cfg 10 years ago
Dave Airlie 484353ae8c add emacs editing/indent rules 10 years ago
Dave Airlie ca23e98b22 renderer: CLEANUP: boolean/GLboolean -> bool 10 years ago
Dave Airlie a20ce55f73 renderer: drop unused define 10 years ago
Dave Airlie 489ee11ce8 renderer: drop glewIsSupported wrapper. 10 years ago
Dave Airlie 670917888f renderer: move mesa invert pack into detection code 10 years ago
Dave Airlie d7a69a1af9 renderer: move some more globals into renderer state 10 years ago
Dave Airlie 0a20f57737 renderer: move inited into global state object 10 years ago
Dave Airlie be6d023313 renderer: drop commented out line 10 years ago
Dave Airlie 0a55b3264c renderer: split out draw time sampler/ubo setup to separate functions 10 years ago
Dave Airlie c76148ec17 renderer: start trying to support ARB_vertex_attrib_binding 10 years ago
Dave Airlie c098cd852b tests: add a test that engages transform feedback 10 years ago
Dave Airlie b3d5589897 renderer: split vertex element/vbo binding code out 10 years ago
Dave Airlie 9259bc768e renderer: handle transform feedback 2 and 3 extensions 10 years ago
Dave Airlie c89bb9c5f9 renderer: advertise tf2/3 on guest side. 10 years ago
Dave Airlie 3b6f3d9301 renderer: fix separate transform feedback 10 years ago
Dave Airlie 3b8a774758 renderer: transform feedback fixes 10 years ago
Dave Airlie 68a9193e04 renderer: use DrawElementsInstancedBaseVertex for instance + bias 10 years ago
Dave Airlie e416e18569 renderer: use debug name in some more debug statements 10 years ago
Dave Airlie 962d14f0a7 vtest: expect explicit initialisation with name 10 years ago
Dave Airlie 1af42f7a98 renderer: emit prescale from geom shader when present 10 years ago
Dave Airlie 7710274294 renderer: add base instance support for instanced arrays 10 years ago
Dave Airlie c6dc6acf27 renderer: fix layered depth clears. 10 years ago
Dave Airlie e5b4d12cab renderer: start of fix to srgb framebuffer 10 years ago
Dave Airlie d0f866ad4b renderer: fix blitter cube map array shader 10 years ago
Dave Airlie ae4c0331fb renderer: handle clip distance input to frag shader 10 years ago