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Gert Wollny
04884aa7e4
Don't handle rasterizer state depth-clip in virgl_clear
Fixes: bab29c2243
vrend_clear: clear and restore rasterizer discard and depth clamp
Disabling GL_DEPTH_CLAMP is not needed for the rasterizer_discard tests
and it actually breaks
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.2
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.10
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.11
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.14
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.16
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.25
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.26
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.39
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.40
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.41
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.56
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.61
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.68
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.70
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.73
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.90
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.96
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
Reviewed-by: Jakob Bornecrantz <jakob@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
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7 years ago |
build-aux
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docs
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docs: update some bits of GL status
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8 years ago |
scripts
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src
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Don't handle rasterizer state depth-clip in virgl_clear
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7 years ago |
tests
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tests: Use ge instead of eq when testing version and caps
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8 years ago |
vtest
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.dir-locals.el
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COPYING
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Makefile.am
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autogen.sh
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configure.ac
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Make EGL optional at configure time.
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8 years ago |
git.mk
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virglrenderer.pc.in
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