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Jakob Bornecrantz 7b1ab9831a vrend: Use OpenGL ES 3.0 shaders in blitter 7 years ago
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gallium vrend: enable sample shading 7 years ago
Makefile.am Make EGL optional at configure time. 7 years ago
iov.c Fix void* casting warnings 9 years ago
virgl_egl.h egl: overhaul the fourcc retrieval function 10 years ago
virgl_egl_context.c virgl/egl: add support for native platform interface. 7 years ago
virgl_glx.h Add a GLX backend 8 years ago
virgl_glx_context.c Add a GLX backend 8 years ago
virgl_hw.h virglrenderer: introduce a second capability set to workaround bugs in first. 7 years ago
virgl_protocol.h vrend: enable sample shading 7 years ago
virglrenderer.c Add a GLX backend 8 years ago
virglrenderer.h virglrenderer: introduce a second capability set to workaround bugs in first. 7 years ago
virtgpu_hw.h virglrenderer: add some more code liceneses 10 years ago
vrend_blitter.c vrend: Use OpenGL ES 3.0 shaders in blitter 7 years ago
vrend_blitter.h vrend: Use OpenGL ES 3.0 shaders in blitter 7 years ago
vrend_decode.c vrend: enable sample shading 7 years ago
vrend_formats.c vrend: Support Z32 format, with work around. 7 years ago
vrend_iov.h iov: add iovec definition fallback 9 years ago
vrend_object.c renderer: fix leak in hashtable on replace 9 years ago
vrend_object.h vrend: remove unused argument 9 years ago
vrend_renderer.c vrend: Replace 1D texture by 2D one for OpenGL ES v2 7 years ago
vrend_renderer.h virglrenderer: introduce a second capability set to workaround bugs in first. 7 years ago
vrend_shader.c vrend: Replace 1D texture by 2D one for OpenGL ES v2 7 years ago
vrend_shader.h vrend: Support GLES shaders v2 7 years ago