..
gallium
virglrenderer: silence some compile warnings
3 years ago
venus
vkr: use absolute offsets in vkr_ring_layout
3 years ago
iov.c
virglrenderer: kill off trailing whitespace
6 years ago
meson.build
vkr: generate device object helpers
3 years ago
venus_hw.h
virgl: add support for venus renderer
4 years ago
virgl_context.c
virgl: more robust resource/context table init/cleanup
4 years ago
virgl_context.h
virgl: add fencing interface to virgl_context
4 years ago
virgl_hw.h
virgl: add support for anisotropic texture filtering
3 years ago
virgl_protocol.h
virgl: add support for anisotropic texture filtering
3 years ago
virgl_resource.c
virgl: add VIRGL_RENDERER_NO_VIRGL
4 years ago
virgl_resource.h
virgl: fix virgl_renderer_resource_get_map_info for untyped resources
4 years ago
virgl_util.c
virgl: move logging to virgl_util.[ch]
3 years ago
virgl_util.h
virgl: move logging to virgl_util.[ch]
3 years ago
virglrenderer.c
virgl: move logging to virgl_util.[ch]
3 years ago
virglrenderer.h
virgl: Add VIRGL_RENDERER_ASYNC_FENCE_CB flag
3 years ago
virglrenderer_hw.h
virgl: add support for venus renderer
4 years ago
vrend_blitter.c
vrend: bind correct layer for texture arrays in gl blitter
3 years ago
vrend_blitter.h
blitter: Put "#version" in the first line in shader.
5 years ago
vrend_debug.c
virgl: move logging to virgl_util.[ch]
3 years ago
vrend_debug.h
virgl: move logging to virgl_util.[ch]
3 years ago
vrend_decode.c
vrend: cleanup emit_string_marker command buffer decoding
3 years ago
vrend_formats.c
vrend: add basic BGRA emulation for external resources
3 years ago
vrend_iov.h
vrend: Try to use original context for transfer
5 years ago
vrend_object.c
vrend: simplify vrend_object_insert
5 years ago
vrend_object.h
vrend: simplify vrend_object_insert
5 years ago
vrend_renderer.c
shader: rework handling of num_clip and num_cull
3 years ago
vrend_renderer.h
vrend: Add VREND_USE_ASYNC_FENCE_CB flag
3 years ago
vrend_shader.c
shader: Emit the right GLSL function when dealing with TGSI_MEMBAR_ATOMIC_BUFFER
3 years ago
vrend_shader.h
shader: rework handling of num_clip and num_cull
3 years ago
vrend_strbuf.h
vrend: Skip empty lines in count when printing shader
3 years ago
vrend_tweaks.c
vrend: mark emu-bgra and bgra-dest-swz tweaks as "non-functional"
3 years ago
vrend_tweaks.h
vrend,tweaks: Add skeleton to set tweak flags
6 years ago
vrend_winsys.c
Suppress compiler warnings
3 years ago
vrend_winsys.h
virgl: add support for EGL device selection
4 years ago
vrend_winsys_egl.c
virglrenderer: silence some compile warnings
3 years ago
vrend_winsys_egl.h
virgl: add support for EGL device selection
4 years ago
vrend_winsys_gbm.c
virglrenderer: silence some compile warnings
3 years ago
vrend_winsys_gbm.h
virgl: add support for EGL device selection
4 years ago
vrend_winsys_glx.c
vrend: Introudce VIRGL_CAP_V2_VIDEO_MEMORY to query video memory
4 years ago
vrend_winsys_glx.h
vrend: Introudce VIRGL_CAP_V2_VIDEO_MEMORY to query video memory
4 years ago