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weston/tests/weston-test-client-helper.c

1235 lines
31 KiB

/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <errno.h>
#include <sys/mman.h>
#include <cairo.h>
#include "shared/os-compatibility.h"
#include "shared/xalloc.h"
#include "shared/zalloc.h"
#include "weston-test-client-helper.h"
#define max(a, b) (((a) > (b)) ? (a) : (b))
#define min(a, b) (((a) > (b)) ? (b) : (a))
#define clip(x, a, b) min(max(x, a), b)
int
surface_contains(struct surface *surface, int x, int y)
{
/* test whether a global x,y point is contained in the surface */
int sx = surface->x;
int sy = surface->y;
int sw = surface->width;
int sh = surface->height;
return x >= sx && y >= sy && x < sx + sw && y < sy + sh;
}
static void
frame_callback_handler(void *data, struct wl_callback *callback, uint32_t time)
{
int *done = data;
*done = 1;
wl_callback_destroy(callback);
}
static const struct wl_callback_listener frame_listener = {
frame_callback_handler
};
struct wl_callback *
frame_callback_set(struct wl_surface *surface, int *done)
{
struct wl_callback *callback;
*done = 0;
callback = wl_surface_frame(surface);
wl_callback_add_listener(callback, &frame_listener, done);
return callback;
}
int
frame_callback_wait_nofail(struct client *client, int *done)
{
while (!*done) {
if (wl_display_dispatch(client->wl_display) < 0)
return 0;
}
return 1;
}
void
move_client(struct client *client, int x, int y)
{
struct surface *surface = client->surface;
int done;
client->surface->x = x;
client->surface->y = y;
weston_test_move_surface(client->test->weston_test, surface->wl_surface,
surface->x, surface->y);
/* The attach here is necessary because commit() will call configure
* only on surfaces newly attached, and the one that sets the surface
* position is the configure. */
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
8 years ago
wl_surface_attach(surface->wl_surface, surface->buffer->proxy, 0, 0);
wl_surface_damage(surface->wl_surface, 0, 0, surface->width,
surface->height);
frame_callback_set(surface->wl_surface, &done);
wl_surface_commit(surface->wl_surface);
frame_callback_wait(client, &done);
}
int
get_n_egl_buffers(struct client *client)
{
client->test->n_egl_buffers = -1;
weston_test_get_n_egl_buffers(client->test->weston_test);
wl_display_roundtrip(client->wl_display);
return client->test->n_egl_buffers;
}
static void
pointer_handle_enter(void *data, struct wl_pointer *wl_pointer,
uint32_t serial, struct wl_surface *wl_surface,
wl_fixed_t x, wl_fixed_t y)
{
struct pointer *pointer = data;
if (wl_surface)
pointer->focus = wl_surface_get_user_data(wl_surface);
else
pointer->focus = NULL;
pointer->x = wl_fixed_to_int(x);
pointer->y = wl_fixed_to_int(y);
fprintf(stderr, "test-client: got pointer enter %d %d, surface %p\n",
pointer->x, pointer->y, pointer->focus);
}
static void
pointer_handle_leave(void *data, struct wl_pointer *wl_pointer,
uint32_t serial, struct wl_surface *wl_surface)
{
struct pointer *pointer = data;
pointer->focus = NULL;
fprintf(stderr, "test-client: got pointer leave, surface %p\n",
wl_surface ? wl_surface_get_user_data(wl_surface) : NULL);
}
static void
pointer_handle_motion(void *data, struct wl_pointer *wl_pointer,
uint32_t time, wl_fixed_t x, wl_fixed_t y)
{
struct pointer *pointer = data;
pointer->x = wl_fixed_to_int(x);
pointer->y = wl_fixed_to_int(y);
fprintf(stderr, "test-client: got pointer motion %d %d\n",
pointer->x, pointer->y);
}
static void
pointer_handle_button(void *data, struct wl_pointer *wl_pointer,
uint32_t serial, uint32_t time, uint32_t button,
uint32_t state)
{
struct pointer *pointer = data;
pointer->button = button;
pointer->state = state;
fprintf(stderr, "test-client: got pointer button %u %u\n",
button, state);
}
static void
pointer_handle_axis(void *data, struct wl_pointer *wl_pointer,
uint32_t time, uint32_t axis, wl_fixed_t value)
{
fprintf(stderr, "test-client: got pointer axis %u %f\n",
axis, wl_fixed_to_double(value));
}
static void
pointer_handle_frame(void *data, struct wl_pointer *wl_pointer)
{
fprintf(stderr, "test-client: got pointer frame\n");
}
static void
pointer_handle_axis_source(void *data, struct wl_pointer *wl_pointer,
uint32_t source)
{
fprintf(stderr, "test-client: got pointer axis source %u\n", source);
}
static void
pointer_handle_axis_stop(void *data, struct wl_pointer *wl_pointer,
uint32_t time, uint32_t axis)
{
fprintf(stderr, "test-client: got pointer axis stop\n");
}
static void
pointer_handle_axis_discrete(void *data, struct wl_pointer *wl_pointer,
uint32_t axis, int32_t value)
{
fprintf(stderr, "test-client: got pointer axis discrete %u %d\n",
axis, value);
}
static const struct wl_pointer_listener pointer_listener = {
pointer_handle_enter,
pointer_handle_leave,
pointer_handle_motion,
pointer_handle_button,
pointer_handle_axis,
pointer_handle_frame,
pointer_handle_axis_source,
pointer_handle_axis_stop,
pointer_handle_axis_discrete,
};
static void
keyboard_handle_keymap(void *data, struct wl_keyboard *wl_keyboard,
uint32_t format, int fd, uint32_t size)
{
close(fd);
fprintf(stderr, "test-client: got keyboard keymap\n");
}
static void
keyboard_handle_enter(void *data, struct wl_keyboard *wl_keyboard,
uint32_t serial, struct wl_surface *wl_surface,
struct wl_array *keys)
{
struct keyboard *keyboard = data;
if (wl_surface)
keyboard->focus = wl_surface_get_user_data(wl_surface);
else
keyboard->focus = NULL;
fprintf(stderr, "test-client: got keyboard enter, surface %p\n",
keyboard->focus);
}
static void
keyboard_handle_leave(void *data, struct wl_keyboard *wl_keyboard,
uint32_t serial, struct wl_surface *wl_surface)
{
struct keyboard *keyboard = data;
keyboard->focus = NULL;
fprintf(stderr, "test-client: got keyboard leave, surface %p\n",
wl_surface ? wl_surface_get_user_data(wl_surface) : NULL);
}
static void
keyboard_handle_key(void *data, struct wl_keyboard *wl_keyboard,
uint32_t serial, uint32_t time, uint32_t key,
uint32_t state)
{
struct keyboard *keyboard = data;
keyboard->key = key;
keyboard->state = state;
fprintf(stderr, "test-client: got keyboard key %u %u\n", key, state);
}
static void
keyboard_handle_modifiers(void *data, struct wl_keyboard *wl_keyboard,
uint32_t serial, uint32_t mods_depressed,
uint32_t mods_latched, uint32_t mods_locked,
uint32_t group)
{
struct keyboard *keyboard = data;
keyboard->mods_depressed = mods_depressed;
keyboard->mods_latched = mods_latched;
keyboard->mods_locked = mods_locked;
keyboard->group = group;
fprintf(stderr, "test-client: got keyboard modifiers %u %u %u %u\n",
mods_depressed, mods_latched, mods_locked, group);
}
static void
keyboard_handle_repeat_info(void *data, struct wl_keyboard *wl_keyboard,
int32_t rate, int32_t delay)
{
struct keyboard *keyboard = data;
keyboard->repeat_info.rate = rate;
keyboard->repeat_info.delay = delay;
fprintf(stderr, "test-client: got keyboard repeat_info %d %d\n",
rate, delay);
}
static const struct wl_keyboard_listener keyboard_listener = {
keyboard_handle_keymap,
keyboard_handle_enter,
keyboard_handle_leave,
keyboard_handle_key,
keyboard_handle_modifiers,
keyboard_handle_repeat_info,
};
static void
touch_handle_down(void *data, struct wl_touch *wl_touch,
uint32_t serial, uint32_t time, struct wl_surface *surface,
int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
{
struct touch *touch = data;
touch->down_x = wl_fixed_to_int(x_w);
touch->down_y = wl_fixed_to_int(y_w);
touch->id = id;
fprintf(stderr, "test-client: got touch down %d %d, surf: %p, id: %d\n",
touch->down_x, touch->down_y, surface, id);
}
static void
touch_handle_up(void *data, struct wl_touch *wl_touch,
uint32_t serial, uint32_t time, int32_t id)
{
struct touch *touch = data;
touch->up_id = id;
fprintf(stderr, "test-client: got touch up, id: %d\n", id);
}
static void
touch_handle_motion(void *data, struct wl_touch *wl_touch,
uint32_t time, int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
{
struct touch *touch = data;
touch->x = wl_fixed_to_int(x_w);
touch->y = wl_fixed_to_int(y_w);
fprintf(stderr, "test-client: got touch motion, %d %d, id: %d\n",
touch->x, touch->y, id);
}
static void
touch_handle_frame(void *data, struct wl_touch *wl_touch)
{
struct touch *touch = data;
++touch->frame_no;
fprintf(stderr, "test-client: got touch frame (%d)\n", touch->frame_no);
}
static void
touch_handle_cancel(void *data, struct wl_touch *wl_touch)
{
struct touch *touch = data;
++touch->cancel_no;
fprintf(stderr, "test-client: got touch cancel (%d)\n", touch->cancel_no);
}
static const struct wl_touch_listener touch_listener = {
touch_handle_down,
touch_handle_up,
touch_handle_motion,
touch_handle_frame,
touch_handle_cancel,
};
static void
surface_enter(void *data,
struct wl_surface *wl_surface, struct wl_output *output)
{
struct surface *surface = data;
surface->output = wl_output_get_user_data(output);
fprintf(stderr, "test-client: got surface enter output %p\n",
surface->output);
}
static void
surface_leave(void *data,
struct wl_surface *wl_surface, struct wl_output *output)
{
struct surface *surface = data;
surface->output = NULL;
fprintf(stderr, "test-client: got surface leave output %p\n",
wl_output_get_user_data(output));
}
static const struct wl_surface_listener surface_listener = {
surface_enter,
surface_leave
};
static struct buffer *
create_shm_buffer(struct client *client, int width, int height,
pixman_format_code_t format, uint32_t wlfmt)
{
struct wl_shm *shm = client->wl_shm;
struct buffer *buf;
size_t stride_bytes;
struct wl_shm_pool *pool;
int fd;
void *data;
size_t bytes_pp;
assert(width > 0);
assert(height > 0);
buf = xzalloc(sizeof *buf);
bytes_pp = PIXMAN_FORMAT_BPP(format) / 8;
stride_bytes = width * bytes_pp;
/* round up to multiple of 4 bytes for Pixman */
stride_bytes = (stride_bytes + 3) & ~3u;
assert(stride_bytes / bytes_pp >= (unsigned)width);
buf->len = stride_bytes * height;
assert(buf->len / stride_bytes == (unsigned)height);
fd = os_create_anonymous_file(buf->len);
assert(fd >= 0);
data = mmap(NULL, buf->len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (data == MAP_FAILED) {
close(fd);
assert(data != MAP_FAILED);
}
pool = wl_shm_create_pool(shm, fd, buf->len);
buf->proxy = wl_shm_pool_create_buffer(pool, 0, width, height,
stride_bytes, wlfmt);
wl_shm_pool_destroy(pool);
close(fd);
buf->image = pixman_image_create_bits(format, width, height,
data, stride_bytes);
assert(buf->proxy);
assert(buf->image);
return buf;
}
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
8 years ago
struct buffer *
create_shm_buffer_a8r8g8b8(struct client *client, int width, int height)
{
assert(client->has_argb);
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
8 years ago
return create_shm_buffer(client, width, height,
PIXMAN_a8r8g8b8, WL_SHM_FORMAT_ARGB8888);
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
8 years ago
}
void
buffer_destroy(struct buffer *buf)
{
void *pixels;
pixels = pixman_image_get_data(buf->image);
if (buf->proxy) {
wl_buffer_destroy(buf->proxy);
assert(munmap(pixels, buf->len) == 0);
}
assert(pixman_image_unref(buf->image));
free(buf);
}
static void
shm_format(void *data, struct wl_shm *wl_shm, uint32_t format)
{
struct client *client = data;
if (format == WL_SHM_FORMAT_ARGB8888)
client->has_argb = 1;
}
struct wl_shm_listener shm_listener = {
shm_format
};
static void
test_handle_pointer_position(void *data, struct weston_test *weston_test,
wl_fixed_t x, wl_fixed_t y)
{
struct test *test = data;
test->pointer_x = wl_fixed_to_int(x);
test->pointer_y = wl_fixed_to_int(y);
fprintf(stderr, "test-client: got global pointer %d %d\n",
test->pointer_x, test->pointer_y);
}
static void
test_handle_n_egl_buffers(void *data, struct weston_test *weston_test, uint32_t n)
{
struct test *test = data;
test->n_egl_buffers = n;
}
static void
test_handle_capture_screenshot_done(void *data, struct weston_test *weston_test)
{
struct test *test = data;
printf("Screenshot has been captured\n");
test->buffer_copy_done = 1;
}
static const struct weston_test_listener test_listener = {
test_handle_pointer_position,
test_handle_n_egl_buffers,
test_handle_capture_screenshot_done,
};
static void
input_update_devices(struct input *input)
{
struct pointer *pointer;
struct keyboard *keyboard;
struct touch *touch;
struct wl_seat *seat = input->wl_seat;
enum wl_seat_capability caps = input->caps;
if ((caps & WL_SEAT_CAPABILITY_POINTER) && !input->pointer) {
pointer = xzalloc(sizeof *pointer);
pointer->wl_pointer = wl_seat_get_pointer(seat);
wl_pointer_set_user_data(pointer->wl_pointer, pointer);
wl_pointer_add_listener(pointer->wl_pointer, &pointer_listener,
pointer);
input->pointer = pointer;
} else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && input->pointer) {
wl_pointer_destroy(input->pointer->wl_pointer);
free(input->pointer);
input->pointer = NULL;
}
if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !input->keyboard) {
keyboard = xzalloc(sizeof *keyboard);
keyboard->wl_keyboard = wl_seat_get_keyboard(seat);
wl_keyboard_set_user_data(keyboard->wl_keyboard, keyboard);
wl_keyboard_add_listener(keyboard->wl_keyboard, &keyboard_listener,
keyboard);
input->keyboard = keyboard;
} else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && input->keyboard) {
wl_keyboard_destroy(input->keyboard->wl_keyboard);
free(input->keyboard);
input->keyboard = NULL;
}
if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !input->touch) {
touch = xzalloc(sizeof *touch);
touch->wl_touch = wl_seat_get_touch(seat);
wl_touch_set_user_data(touch->wl_touch, touch);
wl_touch_add_listener(touch->wl_touch, &touch_listener,
touch);
input->touch = touch;
} else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && input->touch) {
wl_touch_destroy(input->touch->wl_touch);
free(input->touch);
input->touch = NULL;
}
}
static void
seat_handle_capabilities(void *data, struct wl_seat *seat,
enum wl_seat_capability caps)
{
struct input *input = data;
input->caps = caps;
/* we will create/update the devices only with the right (test) seat.
* If we haven't discovered which seat is the test seat, just
* store capabilities and bail out */
if (input->seat_name && strcmp(input->seat_name, "test-seat") == 0)
input_update_devices(input);
fprintf(stderr, "test-client: got seat %p capabilities: %x\n",
input, caps);
}
static void
seat_handle_name(void *data, struct wl_seat *seat, const char *name)
{
struct input *input = data;
input->seat_name = strdup(name);
assert(input->seat_name && "No memory");
fprintf(stderr, "test-client: got seat %p name: \'%s\'\n",
input, name);
}
static const struct wl_seat_listener seat_listener = {
seat_handle_capabilities,
seat_handle_name,
};
static void
output_handle_geometry(void *data,
struct wl_output *wl_output,
int x, int y,
int physical_width,
int physical_height,
int subpixel,
const char *make,
const char *model,
int32_t transform)
{
struct output *output = data;
output->x = x;
output->y = y;
}
static void
output_handle_mode(void *data,
struct wl_output *wl_output,
uint32_t flags,
int width,
int height,
int refresh)
{
struct output *output = data;
if (flags & WL_OUTPUT_MODE_CURRENT) {
output->width = width;
output->height = height;
}
}
static void
output_handle_scale(void *data,
struct wl_output *wl_output,
int scale)
{
struct output *output = data;
output->scale = scale;
}
static void
output_handle_done(void *data,
struct wl_output *wl_output)
{
struct output *output = data;
output->initialized = 1;
}
static const struct wl_output_listener output_listener = {
output_handle_geometry,
output_handle_mode,
output_handle_done,
output_handle_scale,
};
static void
handle_global(void *data, struct wl_registry *registry,
uint32_t id, const char *interface, uint32_t version)
{
struct client *client = data;
struct output *output;
struct test *test;
struct global *global;
struct input *input;
global = xzalloc(sizeof *global);
global->name = id;
global->interface = strdup(interface);
assert(interface);
global->version = version;
wl_list_insert(client->global_list.prev, &global->link);
if (strcmp(interface, "wl_compositor") == 0) {
client->wl_compositor =
wl_registry_bind(registry, id,
&wl_compositor_interface, version);
} else if (strcmp(interface, "wl_seat") == 0) {
input = xzalloc(sizeof *input);
input->wl_seat =
wl_registry_bind(registry, id,
&wl_seat_interface, version);
wl_seat_add_listener(input->wl_seat, &seat_listener, input);
wl_list_insert(&client->inputs, &input->link);
} else if (strcmp(interface, "wl_shm") == 0) {
client->wl_shm =
wl_registry_bind(registry, id,
&wl_shm_interface, version);
wl_shm_add_listener(client->wl_shm, &shm_listener, client);
} else if (strcmp(interface, "wl_output") == 0) {
output = xzalloc(sizeof *output);
output->wl_output =
wl_registry_bind(registry, id,
&wl_output_interface, version);
wl_output_add_listener(output->wl_output,
&output_listener, output);
client->output = output;
} else if (strcmp(interface, "weston_test") == 0) {
test = xzalloc(sizeof *test);
test->weston_test =
wl_registry_bind(registry, id,
&weston_test_interface, version);
weston_test_add_listener(test->weston_test, &test_listener, test);
client->test = test;
} else if (strcmp(interface, "wl_drm") == 0) {
client->has_wl_drm = true;
}
}
static const struct wl_registry_listener registry_listener = {
handle_global
};
void
skip(const char *fmt, ...)
{
va_list argp;
va_start(argp, fmt);
vfprintf(stderr, fmt, argp);
va_end(argp);
/* automake tests uses exit code 77. weston-test-runner will see
* this and use it, and then weston-test's sigchld handler (in the
* weston process) will use that as an exit status, which is what
* automake will see in the end. */
exit(77);
}
void
expect_protocol_error(struct client *client,
const struct wl_interface *intf,
uint32_t code)
{
int err;
uint32_t errcode, failed = 0;
const struct wl_interface *interface;
unsigned int id;
/* if the error has not come yet, make it happen */
wl_display_roundtrip(client->wl_display);
err = wl_display_get_error(client->wl_display);
assert(err && "Expected protocol error but nothing came");
assert(err == EPROTO && "Expected protocol error but got local error");
errcode = wl_display_get_protocol_error(client->wl_display,
&interface, &id);
/* check error */
if (errcode != code) {
fprintf(stderr, "Should get error code %d but got %d\n",
code, errcode);
failed = 1;
}
/* this should be definitely set */
assert(interface);
if (strcmp(intf->name, interface->name) != 0) {
fprintf(stderr, "Should get interface '%s' but got '%s'\n",
intf->name, interface->name);
failed = 1;
}
if (failed) {
fprintf(stderr, "Expected other protocol error\n");
abort();
}
/* all OK */
fprintf(stderr, "Got expected protocol error on '%s' (object id: %d) "
"with code %d\n", interface->name, id, errcode);
}
static void
log_handler(const char *fmt, va_list args)
{
fprintf(stderr, "libwayland: ");
vfprintf(stderr, fmt, args);
}
static void
input_destroy(struct input *inp)
{
wl_list_remove(&inp->link);
wl_seat_destroy(inp->wl_seat);
free(inp);
}
/* find the test-seat and set it in client.
* Destroy other inputs */
static void
client_set_input(struct client *cl)
{
struct input *inp, *inptmp;
wl_list_for_each_safe(inp, inptmp, &cl->inputs, link) {
assert(inp->seat_name && "BUG: input with no name");
if (strcmp(inp->seat_name, "test-seat") == 0) {
cl->input = inp;
input_update_devices(inp);
} else {
input_destroy(inp);
}
}
/* we keep only one input */
assert(wl_list_length(&cl->inputs) == 1);
}
struct client *
create_client(void)
{
struct client *client;
wl_log_set_handler_client(log_handler);
/* connect to display */
client = xzalloc(sizeof *client);
client->wl_display = wl_display_connect(NULL);
assert(client->wl_display);
wl_list_init(&client->global_list);
wl_list_init(&client->inputs);
/* setup registry so we can bind to interfaces */
client->wl_registry = wl_display_get_registry(client->wl_display);
wl_registry_add_listener(client->wl_registry, &registry_listener,
client);
/* this roundtrip makes sure we have all globals and we bound to them */
client_roundtrip(client);
/* this roundtrip makes sure we got all wl_shm.format and wl_seat.*
* events */
client_roundtrip(client);
/* find the right input for us */
client_set_input(client);
/* must have WL_SHM_FORMAT_ARGB32 */
assert(client->has_argb);
/* must have weston_test interface */
assert(client->test);
/* must have an output */
assert(client->output);
/* the output must be initialized */
assert(client->output->initialized == 1);
/* must have seat set */
assert(client->input);
return client;
}
struct client *
create_client_and_test_surface(int x, int y, int width, int height)
{
struct client *client;
struct surface *surface;
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
8 years ago
pixman_color_t color = { 16384, 16384, 16384, 16384 }; /* uint16_t */
pixman_image_t *solid;
client = create_client();
/* initialize the client surface */
surface = xzalloc(sizeof *surface);
surface->wl_surface =
wl_compositor_create_surface(client->wl_compositor);
assert(surface->wl_surface);
wl_surface_add_listener(surface->wl_surface, &surface_listener,
surface);
client->surface = surface;
wl_surface_set_user_data(surface->wl_surface, surface);
surface->width = width;
surface->height = height;
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
8 years ago
surface->buffer = create_shm_buffer_a8r8g8b8(client, width, height);
solid = pixman_image_create_solid_fill(&color);
pixman_image_composite32(PIXMAN_OP_SRC,
solid, /* src */
NULL, /* mask */
surface->buffer->image, /* dst */
0, 0, /* src x,y */
0, 0, /* mask x,y */
0, 0, /* dst x,y */
width, height);
pixman_image_unref(solid);
move_client(client, x, y);
return client;
}
static const char*
output_path(void)
{
char *path = getenv("WESTON_TEST_OUTPUT_PATH");
if (!path)
return ".";
return path;
}
char*
screenshot_output_filename(const char *basename, uint32_t seq)
{
char *filename;
if (asprintf(&filename, "%s/%s-%02d.png",
output_path(), basename, seq) < 0)
return NULL;
return filename;
}
static const char*
reference_path(void)
{
char *path = getenv("WESTON_TEST_REFERENCE_PATH");
if (!path)
return "./tests/reference";
return path;
}
char*
screenshot_reference_filename(const char *basename, uint32_t seq)
{
char *filename;
if (asprintf(&filename, "%s/%s-%02d.png",
reference_path(), basename, seq) < 0)
return NULL;
return filename;
}
/**
* check_surfaces_geometry() - verifies two surfaces are same size
*
* @returns true if surfaces have the same width and height, or false
* if not, or if there is no actual data.
*/
bool
check_surfaces_geometry(const struct surface *a, const struct surface *b)
{
if (a == NULL || b == NULL) {
printf("Undefined surfaces\n");
return false;
}
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
8 years ago
else if (a->buffer == NULL || b->buffer == NULL) {
printf("Undefined data\n");
return false;
}
else if (a->width != b->width || a->height != b->height) {
printf("Mismatched dimensions: %d,%d != %d,%d\n",
a->width, a->height, b->width, b->height);
return false;
}
return true;
}
/**
* check_surfaces_equal() - tests if two surfaces are pixel-identical
*
* Returns true if surface buffers have all the same byte values,
* false if the surfaces don't match or can't be compared due to
* different dimensions.
*/
bool
check_surfaces_equal(const struct surface *a, const struct surface *b)
{
int bpp = 4; /* Assumes ARGB */
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
8 years ago
void *data_a;
void *data_b;
if (!check_surfaces_geometry(a, b))
return false;
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
8 years ago
data_a = pixman_image_get_data(a->buffer->image);
data_b = pixman_image_get_data(b->buffer->image);
return (memcmp(data_a, data_b, bpp * a->width * a->height) == 0);
}
/**
* check_surfaces_match_in_clip() - tests if a given region within two
* surfaces are pixel-identical.
*
* Returns true if the two surfaces have the same byte values within the
* given clipping region, or false if they don't match or the surfaces
* can't be compared.
*/
bool
check_surfaces_match_in_clip(const struct surface *a, const struct surface *b, const struct rectangle *clip_rect)
{
int i, j;
int x0, y0, x1, y1;
void *p, *q;
int bpp = 4; /* Assumes ARGB */
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
8 years ago
void *data_a;
void *data_b;
if (!check_surfaces_geometry(a, b) || clip_rect == NULL)
return false;
if (clip_rect->x > a->width || clip_rect->y > a->height) {
printf("Clip outside image boundaries\n");
return true;
}
x0 = max(0, clip_rect->x);
y0 = max(0, clip_rect->y);
x1 = min(a->width, clip_rect->x + clip_rect->width);
y1 = min(a->height, clip_rect->y + clip_rect->height);
if (x0 == x1 || y0 == y1) {
printf("Degenerate comparison\n");
return true;
}
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
8 years ago
data_a = pixman_image_get_data(a->buffer->image);
data_b = pixman_image_get_data(b->buffer->image);
printf("Bytewise comparison inside clip\n");
for (i=y0; i<y1; i++) {
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
8 years ago
p = data_a + i * a->width * bpp + x0 * bpp;
q = data_b + i * b->width * bpp + x0 * bpp;
if (memcmp(p, q, (x1-x0)*bpp) != 0) {
/* Dump the bad row */
printf("Mismatched image on row %d\n", i);
for (j=0; j<(x1-x0)*bpp; j++) {
char a_char = *((char*)(p+j*bpp));
char b_char = *((char*)(q+j*bpp));
printf("%d,%d: %8x %8x %s\n", i, j, a_char, b_char,
(a_char != b_char)? " <---": "");
}
return false;
}
}
return true;
}
/** write_surface_as_png()
*
* Writes out a given weston test surface to disk as a PNG image
* using the provided filename (with path).
*
* @returns true if successfully saved file; false otherwise.
*/
bool
write_surface_as_png(const struct surface *weston_surface, const char *fname)
{
cairo_surface_t *cairo_surface;
cairo_status_t status;
int bpp = 4; /* Assume ARGB */
int stride = bpp * weston_surface->width;
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
8 years ago
void *pixels;
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
8 years ago
pixels = pixman_image_get_data(weston_surface->buffer->image);
cairo_surface = cairo_image_surface_create_for_data(pixels,
CAIRO_FORMAT_ARGB32,
weston_surface->width,
weston_surface->height,
stride);
printf("Writing PNG to disk\n");
status = cairo_surface_write_to_png(cairo_surface, fname);
if (status != CAIRO_STATUS_SUCCESS) {
printf("Failed to save screenshot: %s\n",
cairo_status_to_string(status));
return false;
}
cairo_surface_destroy(cairo_surface);
return true;
}
/** load_surface_from_png()
*
* Reads a PNG image from disk using the given filename (and path)
* and returns as a freshly allocated weston test surface.
*
* @returns weston test surface with image, which should be free'd
* when no longer used; or, NULL in case of error.
*/
struct surface *
load_surface_from_png(const char *fname)
{
struct surface *reference;
cairo_surface_t *reference_cairo_surface;
cairo_status_t status;
size_t source_data_size;
int bpp;
int stride;
reference_cairo_surface = cairo_image_surface_create_from_png(fname);
status = cairo_surface_status(reference_cairo_surface);
if (status != CAIRO_STATUS_SUCCESS) {
printf("Could not open %s: %s\n", fname, cairo_status_to_string(status));
cairo_surface_destroy(reference_cairo_surface);
return NULL;
}
/* Disguise the cairo surface in a weston test surface */
reference = zalloc(sizeof *reference);
if (reference == NULL) {
perror("zalloc reference");
cairo_surface_destroy(reference_cairo_surface);
return NULL;
}
reference->width = cairo_image_surface_get_width(reference_cairo_surface);
reference->height = cairo_image_surface_get_height(reference_cairo_surface);
stride = cairo_image_surface_get_stride(reference_cairo_surface);
source_data_size = stride * reference->height;
/* Check that the file's stride matches our assumption */
bpp = 4;
if (stride != bpp * reference->width) {
printf("Mismatched stride for screenshot reference image %s\n", fname);
cairo_surface_destroy(reference_cairo_surface);
free(reference);
return NULL;
}
/* Allocate new buffer for our weston reference, and copy the data from
the cairo surface so we can destroy it */
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
8 years ago
reference->buffer = xzalloc(sizeof *reference->buffer);
reference->buffer->image = pixman_image_create_bits(PIXMAN_a8r8g8b8,
reference->width,
reference->height,
NULL, 0);
assert(reference->buffer->image);
memcpy(pixman_image_get_data(reference->buffer->image),
cairo_image_surface_get_data(reference_cairo_surface),
source_data_size);
cairo_surface_destroy(reference_cairo_surface);
return reference;
}
/** create_screenshot_surface()
*
* Allocates and initializes a weston test surface for use in
* storing a screenshot of the client's output. Establishes a
* shm backed wl_buffer for retrieving screenshot image data
* from the server, sized to match the client's output display.
*
* @returns stack allocated surface image, which should be
* free'd when done using it.
*/
struct surface *
create_screenshot_surface(struct client *client)
{
struct surface *screenshot;
screenshot = zalloc(sizeof *screenshot);
if (screenshot == NULL)
return NULL;
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
8 years ago
screenshot->buffer = create_shm_buffer_a8r8g8b8(client,
client->output->width,
client->output->height);
screenshot->height = client->output->height;
screenshot->width = client->output->width;
return screenshot;
}
/** capture_screenshot_of_output()
*
* Requests a screenshot from the server of the output that the
* client appears on. The image data returned from the server
* can be accessed from the screenshot surface's data member.
*
* @returns a new surface object, which should be free'd when no
* longer needed.
*/
struct surface *
capture_screenshot_of_output(struct client *client)
{
struct surface *screenshot;
/* Create a surface to hold the screenshot */
screenshot = create_screenshot_surface(client);
client->test->buffer_copy_done = 0;
weston_test_capture_screenshot(client->test->weston_test,
client->output->wl_output,
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
8 years ago
screenshot->buffer->proxy);
while (client->test->buffer_copy_done == 0)
if (wl_display_dispatch(client->wl_display) < 0)
break;
/* FIXME: Document somewhere the orientation the screenshot is taken
* and how the clip coords are interpreted, in case of scaling/transform.
* If we're using read_pixels() just make sure it is documented somewhere.
* Protocol docs in the XML, comparison function docs in Doxygen style.
*/
return screenshot;
}