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weston/tests/weston-test-client-helper.h

303 lines
7.0 KiB

/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _WESTON_TEST_CLIENT_HELPER_H_
#define _WESTON_TEST_CLIENT_HELPER_H_
#include "config.h"
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <time.h>
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
9 years ago
#include <pixman.h>
#include <wayland-client-protocol.h>
#include "weston-test-runner.h"
#include "weston-test-client-protocol.h"
#include "weston-screenshooter-client-protocol.h"
#include "viewporter-client-protocol.h"
struct client {
struct wl_display *wl_display;
/*
* Have successfully received an expected protocol error, the
* connection is in error state, and that is ok.
*/
bool errored_ok;
struct wl_registry *wl_registry;
struct wl_compositor *wl_compositor;
struct wl_shm *wl_shm;
struct test *test;
/* the seat that is actually used for input events */
struct input *input;
/* server can have more wl_seats. We need keep them all until we
* find the one that we need. After that, the others
* will be destroyed, so this list will have the length of 1.
* If some day in the future we will need the other seats,
* we can just keep them here. */
struct wl_list inputs;
struct output *output;
struct surface *surface;
int has_argb;
struct wl_list global_list;
struct wl_list output_list; /* struct output::link */
struct weston_screenshooter *screenshooter;
bool buffer_copy_done;
};
struct global {
uint32_t name;
char *interface;
uint32_t version;
struct wl_list link;
};
struct test {
struct weston_test *weston_test;
int pointer_x;
int pointer_y;
uint32_t n_egl_buffers;
};
struct input {
struct client *client;
uint32_t global_name;
struct wl_seat *wl_seat;
struct pointer *pointer;
struct keyboard *keyboard;
struct touch *touch;
char *seat_name;
enum wl_seat_capability caps;
struct wl_list link;
};
struct pointer {
struct wl_pointer *wl_pointer;
struct surface *focus;
int x;
int y;
uint32_t button;
uint32_t state;
uint32_t axis;
double axis_value;
uint32_t motion_time_msec;
uint32_t button_time_msec;
uint32_t axis_time_msec;
uint32_t axis_stop_time_msec;
struct timespec input_timestamp;
struct timespec motion_time_timespec;
struct timespec button_time_timespec;
struct timespec axis_time_timespec;
struct timespec axis_stop_time_timespec;
};
struct keyboard {
struct wl_keyboard *wl_keyboard;
struct surface *focus;
uint32_t key;
uint32_t state;
uint32_t mods_depressed;
uint32_t mods_latched;
uint32_t mods_locked;
uint32_t group;
struct {
int rate;
int delay;
} repeat_info;
uint32_t key_time_msec;
struct timespec input_timestamp;
struct timespec key_time_timespec;
};
struct touch {
struct wl_touch *wl_touch;
int down_x;
int down_y;
int x;
int y;
int id;
int up_id; /* id of last wl_touch.up event */
int frame_no;
int cancel_no;
uint32_t down_time_msec;
uint32_t up_time_msec;
uint32_t motion_time_msec;
struct timespec input_timestamp;
struct timespec down_time_timespec;
struct timespec up_time_timespec;
struct timespec motion_time_timespec;
};
struct output {
struct wl_output *wl_output;
struct wl_list link; /* struct client::output_list */
int x;
int y;
int width;
int height;
int scale;
int initialized;
};
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
9 years ago
struct buffer {
struct wl_buffer *proxy;
size_t len;
pixman_image_t *image;
};
struct surface {
struct wl_surface *wl_surface;
struct output *output; /* not owned */
int x;
int y;
int width;
int height;
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
9 years ago
struct buffer *buffer;
};
struct rectangle {
int x;
int y;
int width;
int height;
};
struct range {
int a;
int b;
};
struct client *
create_client(void);
void
client_destroy(struct client *client);
struct surface *
create_test_surface(struct client *client);
void
surface_destroy(struct surface *surface);
struct client *
create_client_and_test_surface(int x, int y, int width, int height);
tests: introduce struct buffer for client-helper We are growing more tests that need to handle buffers, both just images and wl_buffers. Particularly the screenshooting facility needs these. Currently everything is in struct surface, which contains more than we need. It is a bit messy. Create a new struct buffer to encapsulate the image representation, the wl_buffer, and enough information to tear it all down (munmap) so we don't have to leak everything. Some tests might start doing things in loops, and leaking would accumulate. Instead of inventing our own image representation, use pixman_image_t. It is a well-tested library worth using, and we already rely on it in other places. This makes the tests depend on Pixman, which requires the fix for building buffer-count, which would otherwise not find pixman.h. The new create_shm_buffer_a8r8g8b8() creates an image with an explicit format, and pixman_image_t keeps track of it. And stride and size and data. This implementation is still a little hacky due to calling create_shm_buffer(). A very new thing is buffer_destroy(). Previously we didn't really free any buffers. It is not a problem when the process will exit soon anyway, but it may become a problem if tests start iterating things. Manual memset() on a image is converted to a pixman action, just to show how to do it properly with pixman. Stride and pixel format assumptions still linger all around, but those are for another patch. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Daniel Stone <daniels@collabora.com>
9 years ago
struct buffer *
create_shm_buffer_a8r8g8b8(struct client *client, int width, int height);
void
buffer_destroy(struct buffer *buf);
int
surface_contains(struct surface *surface, int x, int y);
void
move_client(struct client *client, int x, int y);
#define client_roundtrip(c) do { \
assert(wl_display_roundtrip((c)->wl_display) >= 0); \
} while (0)
struct wl_callback *
frame_callback_set(struct wl_surface *surface, int *done);
int
frame_callback_wait_nofail(struct client *client, int *done);
#define frame_callback_wait(c, d) assert(frame_callback_wait_nofail((c), (d)))
void
skip(const char *fmt, ...);
void
expect_protocol_error(struct client *client,
const struct wl_interface *intf, uint32_t code);
char *
screenshot_output_filename(const char *basename, uint32_t seq);
char *
screenshot_reference_filename(const char *basename, uint32_t seq);
tests: add output transform tests This goes through all output transforms with two different buffer transforms and verifies the visual output against reference images. This commit introduces a new test input image 'basic-test-card.png'. It is a small image with deliberately odd and indivisible dimensions to provoke bad assumptions about image sizes. It contains red, green and blue areas which are actually text that makes it very obvious if you have e.g. color channels swapped. It has a white thick circle to highlight aspect ratio issues, and an orange cross to show a mixed color. The white border is for contrast and a 1px wide detail. The whole design makes it clear if the image happens to be rotated or flipped in any way. The image has one pixel wide transparent border so that bilinear sampling filter near the edges of the image would produce the same colors with both Pixman- and GL-renderers which handle the out-of-image samples fundamentally differently: Pixman assumes (0, 0, 0, 0) samples outside of the image, while GL-renderer clamps sample coordinates to the edge essentially repeating the edge pixels. It would have been "easy" to create a full matrix of every output scale & transform x every buffer scale & transform, but that would have resulted in 2 renderers * 8 output transforms * 3 output scales * 8 buffer transforms * 3 buffer scales = 1152 test cases that would have all ran strictly serially because our test harness has no parallelism inside one test program. That would have been slow to run, and need a lot more reference images too. Instead, I chose to iterate separately through all output scales & transforms (this patch) and all buffer scales & transforms (next patch). This limits the number of test cases in this patch to 56, and allows the two test programs to run in parallel. I did not even pick all possible scale & transform combinations here, but just what I think is a representative sub-set to hopefully exercise all the code paths. https://gitlab.freedesktop.org/wayland/weston/issues/52 Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
5 years ago
char *
image_filename(const char *basename);
bool
check_images_match(pixman_image_t *img_a, pixman_image_t *img_b,
const struct rectangle *clip,
const struct range *prec);
pixman_image_t *
visualize_image_difference(pixman_image_t *img_a, pixman_image_t *img_b,
const struct rectangle *clip_rect,
const struct range *prec);
bool
write_image_as_png(pixman_image_t *image, const char *fname);
pixman_image_t *
load_image_from_png(const char *fname);
struct buffer *
capture_screenshot_of_output(struct client *client);
bool
verify_image(struct buffer *shot,
const char *ref_image,
int ref_seq_no,
const struct rectangle *clip,
int seq_no);
bool
verify_screen_content(struct client *client,
const char *ref_image,
int ref_seq_no,
const struct rectangle *clip,
int seq_no);
tests: add output transform tests This goes through all output transforms with two different buffer transforms and verifies the visual output against reference images. This commit introduces a new test input image 'basic-test-card.png'. It is a small image with deliberately odd and indivisible dimensions to provoke bad assumptions about image sizes. It contains red, green and blue areas which are actually text that makes it very obvious if you have e.g. color channels swapped. It has a white thick circle to highlight aspect ratio issues, and an orange cross to show a mixed color. The white border is for contrast and a 1px wide detail. The whole design makes it clear if the image happens to be rotated or flipped in any way. The image has one pixel wide transparent border so that bilinear sampling filter near the edges of the image would produce the same colors with both Pixman- and GL-renderers which handle the out-of-image samples fundamentally differently: Pixman assumes (0, 0, 0, 0) samples outside of the image, while GL-renderer clamps sample coordinates to the edge essentially repeating the edge pixels. It would have been "easy" to create a full matrix of every output scale & transform x every buffer scale & transform, but that would have resulted in 2 renderers * 8 output transforms * 3 output scales * 8 buffer transforms * 3 buffer scales = 1152 test cases that would have all ran strictly serially because our test harness has no parallelism inside one test program. That would have been slow to run, and need a lot more reference images too. Instead, I chose to iterate separately through all output scales & transforms (this patch) and all buffer scales & transforms (next patch). This limits the number of test cases in this patch to 56, and allows the two test programs to run in parallel. I did not even pick all possible scale & transform combinations here, but just what I think is a representative sub-set to hopefully exercise all the code paths. https://gitlab.freedesktop.org/wayland/weston/issues/52 Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
5 years ago
struct buffer *
client_buffer_from_image_file(struct client *client,
const char *basename,
int scale);
void *
bind_to_singleton_global(struct client *client,
const struct wl_interface *iface,
int version);
struct wp_viewport *
client_create_viewport(struct client *client);
void
fill_image_with_color(pixman_image_t *image, const pixman_color_t *color);
pixman_color_t *
color_rgb888(pixman_color_t *tmp, uint8_t r, uint8_t g, uint8_t b);
#endif