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/*
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* Copyright © 2008 Kristian Høgsberg
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#ifndef _WINDOW_H_
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#define _WINDOW_H_
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#include <X11/extensions/XKBcommon.h>
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#include <glib.h>
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#include <wayland-client.h>
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#include <cairo.h>
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struct window;
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struct item;
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struct display;
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struct input;
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struct output;
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struct task {
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void (*run)(struct task *task, uint32_t events);
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struct wl_list link;
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};
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struct rectangle {
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int32_t x;
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int32_t y;
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int32_t width;
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int32_t height;
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};
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struct display *
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display_create(int *argc, char **argv[], const GOptionEntry *option_entries);
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void
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display_destroy(struct display *display);
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void
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display_set_user_data(struct display *display, void *data);
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void *
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display_get_user_data(struct display *display);
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struct wl_display *
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display_get_display(struct display *display);
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struct wl_compositor *
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display_get_compositor(struct display *display);
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struct wl_shell *
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display_get_shell(struct display *display);
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struct output *
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display_get_output(struct display *display);
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typedef void (*display_output_handler_t)(struct output *output, void *data);
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/*
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* The output configure handler is called, when a new output is connected
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* and we know its current mode, or when the current mode changes.
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* Test and set the output user data in your handler to know, if the
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* output is new. Note: 'data' in the configure handler is the display
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* user data.
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*/
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void
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display_set_output_configure_handler(struct display *display,
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display_output_handler_t handler);
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struct wl_data_source *
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display_create_data_source(struct display *display);
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#ifdef EGL_NO_DISPLAY
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EGLDisplay
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display_get_egl_display(struct display *d);
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EGLConfig
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display_get_rgb_egl_config(struct display *d);
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EGLConfig
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display_get_argb_egl_config(struct display *d);
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int
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display_acquire_window_surface(struct display *display,
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struct window *window,
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EGLContext ctx);
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void
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display_release_window_surface(struct display *display,
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struct window *window);
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#ifdef HAVE_CAIRO_EGL
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EGLImageKHR
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display_get_image_for_egl_image_surface(struct display *display,
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cairo_surface_t *surface);
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#endif
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#endif
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#define SURFACE_OPAQUE 0x01
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cairo_surface_t *
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display_create_surface(struct display *display,
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struct wl_surface *surface,
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struct rectangle *rectangle,
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uint32_t flags);
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struct wl_buffer *
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display_get_buffer_for_surface(struct display *display,
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cairo_surface_t *surface);
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cairo_surface_t *
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display_get_pointer_surface(struct display *display, int pointer,
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int *width, int *height,
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int *hotspot_x, int *hotspot_y);
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void
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display_defer(struct display *display, struct task *task);
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void
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display_watch_fd(struct display *display,
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int fd, uint32_t events, struct task *task);
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void
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display_run(struct display *d);
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void
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display_exit(struct display *d);
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enum pointer_type {
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POINTER_BOTTOM_LEFT,
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POINTER_BOTTOM_RIGHT,
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POINTER_BOTTOM,
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POINTER_DRAGGING,
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POINTER_LEFT_PTR,
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POINTER_LEFT,
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POINTER_RIGHT,
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POINTER_TOP_LEFT,
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POINTER_TOP_RIGHT,
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POINTER_TOP,
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POINTER_IBEAM,
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POINTER_HAND1,
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};
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typedef void (*window_resize_handler_t)(struct window *window,
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int32_t width, int32_t height,
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void *data);
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typedef void (*window_redraw_handler_t)(struct window *window, void *data);
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typedef void (*window_key_handler_t)(struct window *window, struct input *input,
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uint32_t time, uint32_t key, uint32_t unicode,
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uint32_t state, void *data);
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typedef void (*window_keyboard_focus_handler_t)(struct window *window,
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struct input *device, void *data);
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typedef void (*window_button_handler_t)(struct window *window,
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struct input *input, uint32_t time,
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int button, int state, void *data);
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typedef int (*window_enter_handler_t)(struct window *window,
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struct input *input, uint32_t time,
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int32_t x, int32_t y, void *data);
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typedef void (*window_leave_handler_t)(struct window *window,
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struct input *input, uint32_t time,
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void *data);
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typedef int (*window_motion_handler_t)(struct window *window,
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struct input *input, uint32_t time,
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int32_t x, int32_t y,
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int32_t sx, int32_t sy, void *data);
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typedef void (*window_data_handler_t)(struct window *window,
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struct input *input, uint32_t time,
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int32_t x, int32_t y,
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const char **types,
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void *data);
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typedef void (*window_drop_handler_t)(struct window *window,
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struct input *input,
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int32_t x, int32_t y, void *data);
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typedef void (*window_item_focus_handler_t)(struct window *window,
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struct item *focus, void *data);
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struct window *
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window_create(struct display *display, int32_t width, int32_t height);
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struct window *
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window_create_transient(struct display *display, struct window *parent,
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int32_t x, int32_t y, int32_t width, int32_t height);
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struct window *
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window_create_menu(struct display *display, struct window *parent,
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int32_t x, int32_t y, const char **entries, int count);
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void
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window_destroy(struct window *window);
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struct item *
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window_add_item(struct window *window, void *data);
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typedef void (*item_func_t)(struct item *item, void *data);
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typedef void (*data_func_t)(void *data, size_t len,
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int32_t x, int32_t y, void *user_data);
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void
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window_for_each_item(struct window *window, item_func_t func, void *data);
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struct item *
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window_get_focus_item(struct window *window);
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struct display *
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window_get_display(struct window *window);
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void
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window_move(struct window *window, struct input *input, uint32_t time);
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void
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window_draw(struct window *window);
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void
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window_get_allocation(struct window *window,
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struct rectangle *allocation);
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void
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window_get_child_allocation(struct window *window,
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struct rectangle *allocation);
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void
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window_set_transparent(struct window *window, int transparent);
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void
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window_set_child_size(struct window *window, int32_t width, int32_t height);
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void
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window_schedule_redraw(struct window *window);
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void
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window_damage(struct window *window, int32_t x, int32_t y,
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int32_t width, int32_t height);
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cairo_surface_t *
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window_get_surface(struct window *window);
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struct wl_surface *
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window_get_wl_surface(struct window *window);
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struct wl_shell_surface *
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window_get_wl_shell_surface(struct window *window);
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void
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window_flush(struct window *window);
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void
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window_set_surface(struct window *window, cairo_surface_t *surface);
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void
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window_create_surface(struct window *window);
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enum window_buffer_type {
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WINDOW_BUFFER_TYPE_EGL_WINDOW,
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WINDOW_BUFFER_TYPE_EGL_IMAGE,
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WINDOW_BUFFER_TYPE_SHM,
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};
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void
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display_surface_damage(struct display *display, cairo_surface_t *cairo_surface,
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int32_t x, int32_t y, int32_t width, int32_t height);
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void
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window_set_buffer_type(struct window *window, enum window_buffer_type type);
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void
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window_set_fullscreen(struct window *window, int fullscreen);
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void
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window_set_custom(struct window *window);
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void
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window_set_user_data(struct window *window, void *data);
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void *
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window_get_user_data(struct window *window);
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void
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window_set_redraw_handler(struct window *window,
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window_redraw_handler_t handler);
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void
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window_set_decoration(struct window *window, int decoration);
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void
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window_set_resize_handler(struct window *window,
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window_resize_handler_t handler);
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void
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window_set_key_handler(struct window *window,
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window_key_handler_t handler);
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void
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window_set_button_handler(struct window *window,
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window_button_handler_t handler);
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void
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window_set_motion_handler(struct window *window,
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window_motion_handler_t handler);
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void
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window_set_enter_handler(struct window *window,
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window_enter_handler_t handler);
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void
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window_set_leave_handler(struct window *window,
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window_leave_handler_t handler);
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void
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window_set_keyboard_focus_handler(struct window *window,
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window_keyboard_focus_handler_t handler);
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void
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window_set_item_focus_handler(struct window *window,
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window_item_focus_handler_t handler);
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void
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window_set_data_handler(struct window *window,
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window_data_handler_t handler);
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void
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window_set_drop_handler(struct window *window,
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window_drop_handler_t handler);
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void
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window_set_title(struct window *window, const char *title);
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const char *
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window_get_title(struct window *window);
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void
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item_get_allocation(struct item *item, struct rectangle *allocation);
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void
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item_set_allocation(struct item *item,
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int32_t x, int32_t y, int32_t width, int32_t height);
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void *
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item_get_user_data(struct item *item);
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void
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input_set_pointer_image(struct input *input, uint32_t time, int pointer);
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void
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input_get_position(struct input *input, int32_t *x, int32_t *y);
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uint32_t
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input_get_modifiers(struct input *input);
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struct wl_input_device *
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input_get_input_device(struct input *input);
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struct wl_data_device *
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input_get_data_device(struct input *input);
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void
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input_set_selection(struct input *input,
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struct wl_data_source *source, uint32_t time);
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void
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input_accept(struct input *input, uint32_t time, const char *type);
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void
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input_receive_drag_data(struct input *input, const char *mime_type,
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|
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data_func_t func, void *user_data);
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int
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|
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input_receive_selection_data(struct input *input, const char *mime_type,
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|
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data_func_t func, void *data);
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void
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output_set_user_data(struct output *output, void *data);
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void *
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output_get_user_data(struct output *output);
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|
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void
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|
|
output_set_destroy_handler(struct output *output,
|
|
|
|
display_output_handler_t handler);
|
|
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void
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output_get_allocation(struct output *output, struct rectangle *allocation);
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struct wl_output *
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output_get_wl_output(struct output *output);
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#endif
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