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weston/clients/window.h

406 lines
10 KiB

/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#ifndef _WINDOW_H_
#define _WINDOW_H_
#include <X11/extensions/XKBcommon.h>
#include <glib.h>
#include <wayland-client.h>
#include <cairo.h>
struct window;
struct item;
struct display;
struct input;
struct output;
struct task {
void (*run)(struct task *task, uint32_t events);
struct wl_list link;
};
struct rectangle {
int32_t x;
int32_t y;
int32_t width;
int32_t height;
};
struct display *
display_create(int *argc, char **argv[], const GOptionEntry *option_entries);
void
display_destroy(struct display *display);
void
display_set_user_data(struct display *display, void *data);
void *
display_get_user_data(struct display *display);
struct wl_display *
display_get_display(struct display *display);
struct wl_compositor *
display_get_compositor(struct display *display);
struct wl_shell *
display_get_shell(struct display *display);
struct output *
display_get_output(struct display *display);
typedef void (*display_output_handler_t)(struct output *output, void *data);
/*
* The output configure handler is called, when a new output is connected
* and we know its current mode, or when the current mode changes.
* Test and set the output user data in your handler to know, if the
* output is new. Note: 'data' in the configure handler is the display
* user data.
*/
void
display_set_output_configure_handler(struct display *display,
display_output_handler_t handler);
struct wl_data_source *
display_create_data_source(struct display *display);
#ifdef EGL_NO_DISPLAY
EGLDisplay
display_get_egl_display(struct display *d);
EGLConfig
display_get_rgb_egl_config(struct display *d);
EGLConfig
display_get_argb_egl_config(struct display *d);
int
display_acquire_window_surface(struct display *display,
struct window *window,
EGLContext ctx);
void
display_release_window_surface(struct display *display,
struct window *window);
#ifdef HAVE_CAIRO_EGL
EGLImageKHR
display_get_image_for_egl_image_surface(struct display *display,
cairo_surface_t *surface);
#endif
#endif
#define SURFACE_OPAQUE 0x01
cairo_surface_t *
display_create_surface(struct display *display,
struct wl_surface *surface,
struct rectangle *rectangle,
uint32_t flags);
struct wl_buffer *
display_get_buffer_for_surface(struct display *display,
cairo_surface_t *surface);
cairo_surface_t *
display_get_pointer_surface(struct display *display, int pointer,
int *width, int *height,
int *hotspot_x, int *hotspot_y);
void
display_defer(struct display *display, struct task *task);
void
display_watch_fd(struct display *display,
int fd, uint32_t events, struct task *task);
void
display_run(struct display *d);
void
display_exit(struct display *d);
enum pointer_type {
POINTER_BOTTOM_LEFT,
POINTER_BOTTOM_RIGHT,
POINTER_BOTTOM,
POINTER_DRAGGING,
POINTER_LEFT_PTR,
POINTER_LEFT,
POINTER_RIGHT,
POINTER_TOP_LEFT,
POINTER_TOP_RIGHT,
POINTER_TOP,
POINTER_IBEAM,
POINTER_HAND1,
};
typedef void (*window_resize_handler_t)(struct window *window,
int32_t width, int32_t height,
void *data);
typedef void (*window_redraw_handler_t)(struct window *window, void *data);
typedef void (*window_key_handler_t)(struct window *window, struct input *input,
uint32_t time, uint32_t key, uint32_t unicode,
uint32_t state, void *data);
typedef void (*window_keyboard_focus_handler_t)(struct window *window,
struct input *device, void *data);
typedef void (*window_button_handler_t)(struct window *window,
struct input *input, uint32_t time,
int button, int state, void *data);
typedef int (*window_enter_handler_t)(struct window *window,
struct input *input, uint32_t time,
int32_t x, int32_t y, void *data);
typedef void (*window_leave_handler_t)(struct window *window,
struct input *input, uint32_t time,
void *data);
typedef int (*window_motion_handler_t)(struct window *window,
struct input *input, uint32_t time,
int32_t x, int32_t y,
int32_t sx, int32_t sy, void *data);
typedef void (*window_data_handler_t)(struct window *window,
struct input *input, uint32_t time,
int32_t x, int32_t y,
const char **types,
void *data);
typedef void (*window_drop_handler_t)(struct window *window,
struct input *input,
int32_t x, int32_t y, void *data);
typedef void (*window_item_focus_handler_t)(struct window *window,
struct item *focus, void *data);
struct window *
window_create(struct display *display, int32_t width, int32_t height);
struct window *
window_create_transient(struct display *display, struct window *parent,
int32_t x, int32_t y, int32_t width, int32_t height);
struct window *
window_create_menu(struct display *display, struct window *parent,
int32_t x, int32_t y, const char **entries, int count);
void
window_destroy(struct window *window);
struct item *
window_add_item(struct window *window, void *data);
typedef void (*item_func_t)(struct item *item, void *data);
typedef void (*data_func_t)(void *data, size_t len,
int32_t x, int32_t y, void *user_data);
void
window_for_each_item(struct window *window, item_func_t func, void *data);
struct item *
window_get_focus_item(struct window *window);
struct display *
window_get_display(struct window *window);
void
window_move(struct window *window, struct input *input, uint32_t time);
void
window_draw(struct window *window);
void
window_get_allocation(struct window *window,
struct rectangle *allocation);
void
window_get_child_allocation(struct window *window,
struct rectangle *allocation);
void
window_set_transparent(struct window *window, int transparent);
void
window_set_child_size(struct window *window, int32_t width, int32_t height);
void
window_schedule_redraw(struct window *window);
void
window_damage(struct window *window, int32_t x, int32_t y,
int32_t width, int32_t height);
cairo_surface_t *
window_get_surface(struct window *window);
struct wl_surface *
window_get_wl_surface(struct window *window);
struct wl_shell_surface *
window_get_wl_shell_surface(struct window *window);
void
window_flush(struct window *window);
void
window_set_surface(struct window *window, cairo_surface_t *surface);
void
window_create_surface(struct window *window);
enum window_buffer_type {
WINDOW_BUFFER_TYPE_EGL_WINDOW,
WINDOW_BUFFER_TYPE_EGL_IMAGE,
WINDOW_BUFFER_TYPE_SHM,
};
void
display_surface_damage(struct display *display, cairo_surface_t *cairo_surface,
int32_t x, int32_t y, int32_t width, int32_t height);
void
window_set_buffer_type(struct window *window, enum window_buffer_type type);
void
window_set_fullscreen(struct window *window, int fullscreen);
void
window_set_custom(struct window *window);
void
window_set_user_data(struct window *window, void *data);
void *
window_get_user_data(struct window *window);
void
window_set_redraw_handler(struct window *window,
window_redraw_handler_t handler);
void
window_set_decoration(struct window *window, int decoration);
void
window_set_resize_handler(struct window *window,
window_resize_handler_t handler);
void
window_set_key_handler(struct window *window,
window_key_handler_t handler);
void
window_set_button_handler(struct window *window,
window_button_handler_t handler);
void
window_set_motion_handler(struct window *window,
window_motion_handler_t handler);
void
window_set_enter_handler(struct window *window,
window_enter_handler_t handler);
void
window_set_leave_handler(struct window *window,
window_leave_handler_t handler);
void
window_set_keyboard_focus_handler(struct window *window,
window_keyboard_focus_handler_t handler);
void
window_set_item_focus_handler(struct window *window,
window_item_focus_handler_t handler);
void
window_set_data_handler(struct window *window,
window_data_handler_t handler);
void
window_set_drop_handler(struct window *window,
window_drop_handler_t handler);
void
window_set_title(struct window *window, const char *title);
const char *
window_get_title(struct window *window);
void
item_get_allocation(struct item *item, struct rectangle *allocation);
void
item_set_allocation(struct item *item,
int32_t x, int32_t y, int32_t width, int32_t height);
void *
item_get_user_data(struct item *item);
void
input_set_pointer_image(struct input *input, uint32_t time, int pointer);
void
input_get_position(struct input *input, int32_t *x, int32_t *y);
uint32_t
input_get_modifiers(struct input *input);
struct wl_input_device *
input_get_input_device(struct input *input);
struct wl_data_device *
input_get_data_device(struct input *input);
void
input_set_selection(struct input *input,
struct wl_data_source *source, uint32_t time);
void
input_accept(struct input *input, uint32_t time, const char *type);
void
input_receive_drag_data(struct input *input, const char *mime_type,
data_func_t func, void *user_data);
int
input_receive_selection_data(struct input *input, const char *mime_type,
data_func_t func, void *data);
void
output_set_user_data(struct output *output, void *data);
void *
output_get_user_data(struct output *output);
void
output_set_destroy_handler(struct output *output,
display_output_handler_t handler);
void
output_get_allocation(struct output *output, struct rectangle *allocation);
struct wl_output *
output_get_wl_output(struct output *output);
#endif