ivi-shell: transform refactoring to improve it to more readable code

Transform matrix for transforming a surface to global_matrix is
calculated from
* ivi_layout_surface_properties
* ivi_layout_layer_properties

This patch pareares sub-method like following,
1/ calc_surface_to_global_matrix()
 calc_transformation_matrix() is called twice with
 ivi_layout_surface/layer_properties respectively.

2/ calc_transformation_matrix()
 This calcurates matrix from orientation, source rectangle and
 destination rectangle.
 2-1/ To calculate rotation, fit centor of source rectangle to (0,0)
      temporarily. This is moved back in 2-4.
 2-2/ Apply rotation variant
 2-3/ Apply scale variant
 2-4/ Apply positioning variant, taking account into 2-1 temporary
      positioning.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
dev
Nobuhiko Tanibata 10 years ago committed by Pekka Paalanen
parent 1e6fd66ba5
commit 21deb28648
  1. 1
      ivi-shell/ivi-layout-private.h
  2. 169
      ivi-shell/ivi-layout.c

@ -39,6 +39,7 @@ struct ivi_layout_surface {
struct ivi_layout *layout;
struct weston_surface *surface;
struct weston_transform transform;
struct ivi_layout_surface_properties prop;
uint32_t event_mask;

@ -111,6 +111,14 @@ struct ivi_layout_notification_callback {
void *data;
};
struct ivi_rectangle
{
int32_t x;
int32_t y;
int32_t width;
int32_t height;
};
static void
remove_notification(struct wl_list *listener_list, void *callback, void *userdata);
@ -348,6 +356,7 @@ ivi_layout_surface_destroy(struct ivi_layout_surface *ivisurf)
return;
}
wl_list_remove(&ivisurf->transform.link);
wl_list_remove(&ivisurf->pending.link);
wl_list_remove(&ivisurf->order.link);
wl_list_remove(&ivisurf->link);
@ -485,11 +494,142 @@ update_opacity(struct ivi_layout_layer *ivilayer,
}
}
static void
get_rotate_values(enum wl_output_transform orientation,
float *v_sin,
float *v_cos)
{
switch (orientation) {
case WL_OUTPUT_TRANSFORM_90:
*v_sin = 1.0f;
*v_cos = 0.0f;
break;
case WL_OUTPUT_TRANSFORM_180:
*v_sin = 0.0f;
*v_cos = -1.0f;
break;
case WL_OUTPUT_TRANSFORM_270:
*v_sin = -1.0f;
*v_cos = 0.0f;
break;
case WL_OUTPUT_TRANSFORM_NORMAL:
default:
*v_sin = 0.0f;
*v_cos = 1.0f;
break;
}
}
static void
get_scale(enum wl_output_transform orientation,
float dest_width,
float dest_height,
float source_width,
float source_height,
float *scale_x,
float *scale_y)
{
switch (orientation) {
case WL_OUTPUT_TRANSFORM_90:
*scale_x = dest_width / source_height;
*scale_y = dest_height / source_width;
break;
case WL_OUTPUT_TRANSFORM_180:
*scale_x = dest_width / source_width;
*scale_y = dest_height / source_height;
break;
case WL_OUTPUT_TRANSFORM_270:
*scale_x = dest_width / source_height;
*scale_y = dest_height / source_width;
break;
case WL_OUTPUT_TRANSFORM_NORMAL:
default:
*scale_x = dest_width / source_width;
*scale_y = dest_height / source_height;
break;
}
}
static void
calc_transformation_matrix(struct ivi_rectangle *source_rect,
struct ivi_rectangle *dest_rect,
enum wl_output_transform orientation,
struct weston_matrix *m)
{
float source_center_x;
float source_center_y;
float vsin;
float vcos;
float scale_x;
float scale_y;
float translate_x;
float translate_y;
source_center_x = source_rect->x + source_rect->width * 0.5f;
source_center_y = source_rect->y + source_rect->height * 0.5f;
weston_matrix_translate(m, -source_center_x, -source_center_y, 0.0f);
get_rotate_values(orientation, &vsin, &vcos);
weston_matrix_rotate_xy(m, vcos, vsin);
get_scale(orientation,
dest_rect->width,
dest_rect->height,
source_rect->width,
source_rect->height,
&scale_x,
&scale_y);
weston_matrix_scale(m, scale_x, scale_y, 1.0f);
translate_x = dest_rect->width * 0.5f + dest_rect->x;
translate_y = dest_rect->height * 0.5f + dest_rect->y;
weston_matrix_translate(m, translate_x, translate_y, 0.0f);
}
/**
* This computes the whole transformation matrix from surface-local
* coordinates to global coordinates. It is assumed that
* weston_view::geometry.{x,y} are zero.
*/
static void
calc_surface_to_global_matrix(struct ivi_layout_layer *ivilayer,
struct ivi_layout_surface *ivisurf,
struct weston_matrix *m)
{
const struct ivi_layout_surface_properties *sp = &ivisurf->prop;
const struct ivi_layout_layer_properties *lp = &ivilayer->prop;
struct ivi_rectangle surface_source_rect = { sp->source_x,
sp->source_y,
sp->source_width,
sp->source_height };
struct ivi_rectangle surface_dest_rect = { sp->dest_x,
sp->dest_y,
sp->dest_width,
sp->dest_height };
struct ivi_rectangle layer_source_rect = { lp->source_x,
lp->source_y,
lp->source_width,
lp->source_height };
struct ivi_rectangle layer_dest_rect = { lp->dest_x,
lp->dest_y,
lp->dest_width,
lp->dest_height };
calc_transformation_matrix(&surface_source_rect,
&surface_dest_rect,
sp->orientation, m);
calc_transformation_matrix(&layer_source_rect,
&layer_dest_rect,
lp->orientation, m);
}
static void
update_prop(struct ivi_layout_layer *ivilayer,
struct ivi_layout_surface *ivisurf)
{
struct weston_view *tmpview;
bool can_calc = true;
if (!ivilayer->event_mask && !ivisurf->event_mask) {
return;
@ -497,14 +637,37 @@ update_prop(struct ivi_layout_layer *ivilayer,
update_opacity(ivilayer, ivisurf);
ivisurf->update_count++;
wl_list_for_each(tmpview, &ivisurf->surface->views, surface_link) {
if (tmpview != NULL) {
break;
}
}
if (ivisurf->prop.source_width == 0 || ivisurf->prop.source_height == 0) {
weston_log("ivi-shell: source rectangle is not yet set by ivi_layout_surface_set_source_rectangle\n");
can_calc = false;
}
if (ivisurf->prop.dest_width == 0 || ivisurf->prop.dest_height == 0) {
weston_log("ivi-shell: destination rectangle is not yet set by ivi_layout_surface_set_destination_rectangle\n");
can_calc = false;
}
if (can_calc) {
wl_list_remove(&ivisurf->transform.link);
weston_matrix_init(&ivisurf->transform.matrix);
calc_surface_to_global_matrix(ivilayer, ivisurf, &ivisurf->transform.matrix);
if (tmpview != NULL) {
wl_list_insert(&tmpview->geometry.transformation_list, &ivisurf->transform.link);
weston_view_set_transform_parent(tmpview, NULL);
}
}
ivisurf->update_count++;
if (tmpview != NULL) {
weston_view_geometry_dirty(tmpview);
}
@ -2626,6 +2789,8 @@ ivi_layout_surface_create(struct weston_surface *wl_surface,
ivisurf->surface->width_from_buffer = 0;
ivisurf->surface->height_from_buffer = 0;
weston_matrix_init(&ivisurf->transform.matrix);
wl_list_init(&ivisurf->transform.link);
init_surface_properties(&ivisurf->prop);
ivisurf->event_mask = 0;

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