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@ -160,10 +160,10 @@ destroy_window(struct window *window) |
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} |
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} |
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static void |
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static void |
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paint_pixels(void *image, int width, int height, uint32_t time) |
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paint_pixels(void *image, int padding, int width, int height, uint32_t time) |
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{ |
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{ |
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const int halfh = height / 2; |
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const int halfh = padding + (height - padding * 2) / 2; |
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const int halfw = width / 2; |
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const int halfw = padding + (width - padding * 2) / 2; |
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int ir, or; |
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int ir, or; |
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uint32_t *pixel = image; |
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uint32_t *pixel = image; |
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int y; |
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int y; |
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@ -174,11 +174,13 @@ paint_pixels(void *image, int width, int height, uint32_t time) |
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or *= or; |
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or *= or; |
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ir *= ir; |
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ir *= ir; |
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for (y = 0; y < height; y++) { |
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pixel += padding * width; |
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for (y = padding; y < height - padding; y++) { |
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int x; |
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int x; |
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int y2 = (y - halfh) * (y - halfh); |
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int y2 = (y - halfh) * (y - halfh); |
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for (x = 0; x < width; x++) { |
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pixel += padding; |
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for (x = padding; x < width - padding; x++) { |
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uint32_t v; |
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uint32_t v; |
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/* squared distance from center */ |
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/* squared distance from center */ |
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@ -198,6 +200,8 @@ paint_pixels(void *image, int width, int height, uint32_t time) |
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*pixel++ = v; |
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*pixel++ = v; |
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} |
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} |
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pixel += padding; |
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} |
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} |
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} |
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} |
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@ -208,9 +212,9 @@ redraw(void *data, struct wl_callback *callback, uint32_t time) |
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{ |
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{ |
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struct window *window = data; |
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struct window *window = data; |
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paint_pixels(window->shm_data, window->width, window->height, time); |
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paint_pixels(window->shm_data, 20, window->width, window->height, time); |
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wl_surface_damage(window->surface, |
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wl_surface_damage(window->surface, |
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0, 0, window->width, window->height); |
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20, 20, window->width - 40, window->height - 40); |
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if (callback) |
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if (callback) |
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wl_callback_destroy(callback); |
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wl_callback_destroy(callback); |
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@ -329,7 +333,9 @@ main(int argc, char **argv) |
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sigint.sa_flags = SA_RESETHAND; |
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sigint.sa_flags = SA_RESETHAND; |
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sigaction(SIGINT, &sigint, NULL); |
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sigaction(SIGINT, &sigint, NULL); |
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memset(window->shm_data, 0xff, window->width * window->height * 4); |
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wl_surface_attach(window->surface, window->buffer, 0, 0); |
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wl_surface_attach(window->surface, window->buffer, 0, 0); |
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redraw(window, NULL, 0); |
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redraw(window, NULL, 0); |
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while (running) |
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while (running) |
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