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@ -85,116 +85,153 @@ weston_spring_done(struct weston_spring *spring) |
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fabs(spring->current - spring->target) < 0.0002; |
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} |
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struct weston_zoom { |
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typedef void (*weston_surface_animation_frame_func_t)(struct weston_surface_animation *animation); |
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struct weston_surface_animation { |
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struct weston_surface *surface; |
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struct weston_animation animation; |
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struct weston_spring spring; |
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struct weston_transform transform; |
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struct wl_listener listener; |
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GLfloat start, stop; |
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void (*done)(struct weston_zoom *zoom, void *data); |
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void *data; |
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}; |
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struct weston_fade { |
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struct weston_surface *surface; |
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struct weston_animation animation; |
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struct weston_spring spring; |
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struct wl_listener listener; |
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void (*done)(struct weston_fade *fade, void *data); |
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weston_surface_animation_frame_func_t frame; |
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weston_surface_animation_done_func_t done; |
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void *data; |
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}; |
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static void |
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weston_zoom_destroy(struct weston_zoom *zoom) |
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weston_surface_animation_destroy(struct weston_surface_animation *animation) |
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{ |
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wl_list_remove(&zoom->animation.link); |
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wl_list_remove(&zoom->listener.link); |
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wl_list_remove(&zoom->transform.link); |
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zoom->surface->geometry.dirty = 1; |
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if (zoom->done) |
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zoom->done(zoom, zoom->data); |
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free(zoom); |
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wl_list_remove(&animation->animation.link); |
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wl_list_remove(&animation->listener.link); |
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wl_list_remove(&animation->transform.link); |
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animation->surface->geometry.dirty = 1; |
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if (animation->done) |
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animation->done(animation, animation->data); |
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free(animation); |
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} |
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static void |
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handle_zoom_surface_destroy(struct wl_listener *listener, void *data) |
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handle_animation_surface_destroy(struct wl_listener *listener, void *data) |
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{ |
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struct weston_zoom *zoom = |
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container_of(listener, struct weston_zoom, listener); |
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struct weston_surface_animation *animation = |
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container_of(listener, |
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struct weston_surface_animation, listener); |
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weston_zoom_destroy(zoom); |
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weston_surface_animation_destroy(animation); |
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} |
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static void |
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weston_zoom_frame(struct weston_animation *animation, |
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weston_surface_animation_frame(struct weston_animation *base, |
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struct weston_output *output, uint32_t msecs) |
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{ |
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struct weston_zoom *zoom = |
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container_of(animation, struct weston_zoom, animation); |
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struct weston_surface *es = zoom->surface; |
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GLfloat scale; |
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struct weston_surface_animation *animation = |
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container_of(base, |
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struct weston_surface_animation, animation); |
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if (animation->frame_counter <= 1) |
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zoom->spring.timestamp = msecs; |
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if (base->frame_counter <= 1) |
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animation->spring.timestamp = msecs; |
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weston_spring_update(&zoom->spring, msecs); |
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weston_spring_update(&animation->spring, msecs); |
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if (weston_spring_done(&zoom->spring)) { |
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weston_zoom_destroy(zoom); |
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if (weston_spring_done(&animation->spring)) { |
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weston_surface_animation_destroy(animation); |
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return; |
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} |
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scale = zoom->start + |
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(zoom->stop - zoom->start) * zoom->spring.current; |
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weston_matrix_init(&zoom->transform.matrix); |
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weston_matrix_translate(&zoom->transform.matrix, |
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if (animation->frame) |
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animation->frame(animation); |
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animation->surface->geometry.dirty = 1; |
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weston_compositor_schedule_repaint(animation->surface->compositor); |
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} |
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static struct weston_surface_animation * |
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weston_surface_animation_run(struct weston_surface *surface, |
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GLfloat start, GLfloat stop, |
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weston_surface_animation_frame_func_t frame, |
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weston_surface_animation_done_func_t done, |
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void *data) |
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{ |
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struct weston_surface_animation *animation; |
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animation = malloc(sizeof *animation); |
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if (!animation) |
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return NULL; |
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animation->surface = surface; |
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animation->frame = frame; |
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animation->done = done; |
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animation->data = data; |
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animation->start = start; |
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animation->stop = stop; |
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weston_matrix_init(&animation->transform.matrix); |
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wl_list_insert(&surface->geometry.transformation_list, |
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&animation->transform.link); |
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weston_spring_init(&animation->spring, 200.0, 0.0, 1.0); |
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animation->spring.friction = 700; |
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animation->animation.frame_counter = 0; |
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animation->animation.frame = weston_surface_animation_frame; |
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weston_surface_animation_frame(&animation->animation, NULL, 0); |
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animation->listener.notify = handle_animation_surface_destroy; |
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wl_signal_add(&surface->surface.resource.destroy_signal, |
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&animation->listener); |
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wl_list_insert(&surface->output->animation_list, |
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&animation->animation.link); |
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return animation; |
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} |
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static void |
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zoom_frame(struct weston_surface_animation *animation) |
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{ |
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struct weston_surface *es = animation->surface; |
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GLfloat scale; |
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scale = animation->start + |
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(animation->stop - animation->start) * |
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animation->spring.current; |
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weston_matrix_init(&animation->transform.matrix); |
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weston_matrix_translate(&animation->transform.matrix, |
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-0.5f * es->geometry.width, |
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-0.5f * es->geometry.height, 0); |
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weston_matrix_scale(&zoom->transform.matrix, scale, scale, scale); |
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weston_matrix_translate(&zoom->transform.matrix, |
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weston_matrix_scale(&animation->transform.matrix, scale, scale, scale); |
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weston_matrix_translate(&animation->transform.matrix, |
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0.5f * es->geometry.width, |
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0.5f * es->geometry.height, 0); |
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es->alpha = zoom->spring.current; |
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es->alpha = animation->spring.current; |
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if (es->alpha > 1.0) |
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es->alpha = 1.0; |
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zoom->surface->geometry.dirty = 1; |
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weston_compositor_schedule_repaint(es->compositor); |
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} |
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WL_EXPORT struct weston_zoom * |
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WL_EXPORT struct weston_surface_animation * |
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weston_zoom_run(struct weston_surface *surface, GLfloat start, GLfloat stop, |
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weston_zoom_done_func_t done, void *data) |
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weston_surface_animation_done_func_t done, void *data) |
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{ |
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struct weston_zoom *zoom; |
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zoom = malloc(sizeof *zoom); |
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if (!zoom) |
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return NULL; |
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zoom->surface = surface; |
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zoom->done = done; |
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zoom->data = data; |
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zoom->start = start; |
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zoom->stop = stop; |
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wl_list_insert(&surface->geometry.transformation_list, |
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&zoom->transform.link); |
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weston_spring_init(&zoom->spring, 200.0, 0.0, 1.0); |
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zoom->spring.friction = 700; |
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zoom->animation.frame_counter = 0; |
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zoom->animation.frame = weston_zoom_frame; |
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weston_zoom_frame(&zoom->animation, NULL, 0); |
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zoom->listener.notify = handle_zoom_surface_destroy; |
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wl_signal_add(&surface->surface.resource.destroy_signal, |
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&zoom->listener); |
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return weston_surface_animation_run(surface, start, stop, |
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zoom_frame, done, data); |
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} |
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wl_list_insert(&surface->output->animation_list, |
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&zoom->animation.link); |
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static void |
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fade_frame(struct weston_surface_animation *animation) |
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{ |
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if (animation->spring.current > 1) |
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animation->surface->alpha = 1; |
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else if (animation->spring.current < 0 ) |
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animation->surface->alpha = 0; |
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else |
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animation->surface->alpha = animation->spring.current; |
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} |
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return zoom; |
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WL_EXPORT struct weston_surface_animation * |
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weston_fade_run(struct weston_surface *surface, |
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weston_surface_animation_done_func_t done, void *data) |
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{ |
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return weston_surface_animation_run(surface, 0, 0, |
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fade_frame, done, data); |
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} |
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struct weston_binding { |
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@ -442,82 +479,3 @@ weston_environment_get_fd(const char *env) |
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return fd; |
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} |
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/*fade in and fade out animation*/ |
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static void |
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weston_fade_destroy(struct weston_fade *fade) |
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{ |
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wl_list_remove(&fade->animation.link); |
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wl_list_remove(&fade->listener.link); |
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fade->surface->geometry.dirty = 1; |
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if (fade->done) |
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fade->done(fade, fade->data); |
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free(fade); |
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} |
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static void |
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handle_fade_surface_destroy(struct wl_listener *listener, void *data) |
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{ |
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struct weston_fade *fade = |
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container_of(listener, struct weston_fade, listener); |
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weston_fade_destroy(fade); |
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} |
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static void |
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weston_fade_frame(struct weston_animation *animation, |
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struct weston_output *output, uint32_t msecs) |
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{ |
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struct weston_fade *fade = |
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container_of(animation, struct weston_fade, animation); |
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struct weston_surface *es = fade->surface; |
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float fade_factor; |
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if (animation->frame_counter <= 1) |
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fade->spring.timestamp = msecs; |
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weston_spring_update(&fade->spring, msecs); |
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if (weston_spring_done(&fade->spring)) { |
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weston_fade_destroy(fade); |
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return; |
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} |
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if (fade->spring.current > 1) |
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fade_factor = 1; |
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else if (fade->spring.current < 0 ) |
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fade_factor = 0; |
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else |
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fade_factor = fade->spring.current; |
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es->alpha = fade_factor; |
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fade->surface->geometry.dirty = 1; |
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weston_compositor_schedule_repaint(es->compositor); |
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} |
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WL_EXPORT struct weston_fade * |
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weston_fade_run(struct weston_surface *surface, |
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weston_fade_done_func_t done, void *data) |
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{ |
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struct weston_fade *fade; |
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fade = malloc(sizeof *fade); |
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if (!fade) |
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return NULL; |
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fade->surface = surface; |
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fade->done = done; |
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fade->data = data; |
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weston_spring_init(&fade->spring, 200.0, 0, 1.0); |
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fade->spring.friction = 700; |
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fade->animation.frame_counter = 0; |
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fade->animation.frame = weston_fade_frame; |
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weston_fade_frame(&fade->animation, NULL, 0); |
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fade->listener.notify = handle_fade_surface_destroy; |
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wl_signal_add(&surface->surface.resource.destroy_signal, |
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&fade->listener); |
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wl_list_insert(&surface->output->animation_list, |
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&fade->animation.link); |
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return fade; |
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} |
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