@ -1,6 +1,7 @@
/*
* Copyright © 2012 Intel Corporation
* Copyright © 2015 Collabora , Ltd .
* Copyright © 2016 NVIDIA Corporation
*
* Permission is hereby granted , free of charge , to any person obtaining
* a copy of this software and associated documentation files ( the
@ -2639,24 +2640,21 @@ gl_renderer_output_set_border(struct weston_output *output,
static int
gl_renderer_setup ( struct weston_compositor * ec , EGLSurface egl_surface ) ;
static int
gl_renderer_output_window_create ( struct weston_output * output ,
static EGLSurface
gl_renderer_create_window_surface ( struct gl_renderer * gr ,
EGLNativeWindowType window_for_legacy ,
void * window_for_platform ,
const EGLint * config_attribs ,
const EGLint * visual_id ,
int n_ids )
{
struct weston_compositor * ec = output - > compositor ;
struct gl_renderer * gr = get_renderer ( ec ) ;
struct gl_output_state * go ;
EGLSurface egl_surface = EGL_NO_SURFACE ;
EGLConfig egl_config ;
int i ;
if ( egl_choose_config ( gr , config_attribs , visual_id ,
n_ids , & egl_config ) = = - 1 ) {
weston_log ( " failed to choose EGL config for output \n " ) ;
return - 1 ;
return EGL_NO_SURFACE ;
}
if ( egl_config ! = gr - > egl_config & &
@ -2664,42 +2662,75 @@ gl_renderer_output_window_create(struct weston_output *output,
weston_log ( " attempted to use a different EGL config for an "
" output but EGL_MESA_configless_context is not "
" supported \n " ) ;
return - 1 ;
return EGL_NO_SURFACE ;
}
go = zalloc ( sizeof * go ) ;
if ( go = = NULL )
return - 1 ;
log_egl_config_info ( gr - > egl_display , egl_config ) ;
if ( gr - > create_platform_window ) {
go - > egl_surface =
gr - > create_platform_window ( gr - > egl_display ,
if ( gr - > create_platform_window )
egl_surface = gr - > create_platform_window ( gr - > egl_display ,
egl_config ,
window_for_platform ,
NULL ) ;
} else {
go - > egl_surface =
eglCreateWindowSurface ( gr - > egl_display ,
else
egl_surface = eglCreateWindowSurface ( gr - > egl_display ,
egl_config ,
window_for_legacy , NULL ) ;
}
if ( go - > egl_surface = = EGL_NO_SURFACE ) {
weston_log ( " failed to create egl surface \n " ) ;
free ( go ) ;
return egl_surface ;
}
static int
gl_renderer_output_create ( struct weston_output * output ,
EGLSurface surface )
{
struct gl_output_state * go ;
int i ;
go = zalloc ( sizeof * go ) ;
if ( go = = NULL )
return - 1 ;
}
go - > egl_surface = surface ;
for ( i = 0 ; i < BUFFER_DAMAGE_COUNT ; i + + )
pixman_region32_init ( & go - > buffer_damage [ i ] ) ;
output - > renderer_state = go ;
log_egl_config_info ( gr - > egl_display , egl_config ) ;
return 0 ;
}
static int
gl_renderer_output_window_create ( struct weston_output * output ,
EGLNativeWindowType window_for_legacy ,
void * window_for_platform ,
const EGLint * config_attribs ,
const EGLint * visual_id ,
int n_ids )
{
struct weston_compositor * ec = output - > compositor ;
struct gl_renderer * gr = get_renderer ( ec ) ;
EGLSurface egl_surface = EGL_NO_SURFACE ;
int ret = 0 ;
egl_surface = gl_renderer_create_window_surface ( gr ,
window_for_legacy ,
window_for_platform ,
config_attribs ,
visual_id , n_ids ) ;
if ( egl_surface = = EGL_NO_SURFACE ) {
weston_log ( " failed to create egl surface \n " ) ;
return - 1 ;
}
ret = gl_renderer_output_create ( output , egl_surface ) ;
if ( ret < 0 )
eglDestroySurface ( gr - > egl_display , egl_surface ) ;
return ret ;
}
static void
gl_renderer_output_destroy ( struct weston_output * output )
{