Remove unused visual argument to wlsc_surface_create()

dev
Kristian Høgsberg 14 years ago
parent 8525a50362
commit c5d6be9530
  1. 9
      compositor/compositor.c

@ -119,7 +119,6 @@ wlsc_matrix_transform(struct wlsc_matrix *matrix, struct wlsc_vector *v)
static struct wlsc_surface * static struct wlsc_surface *
wlsc_surface_create(struct wlsc_compositor *compositor, wlsc_surface_create(struct wlsc_compositor *compositor,
struct wl_visual *visual,
int32_t x, int32_t y, int32_t width, int32_t height) int32_t x, int32_t y, int32_t width, int32_t height)
{ {
struct wlsc_surface *surface; struct wlsc_surface *surface;
@ -140,7 +139,7 @@ wlsc_surface_create(struct wlsc_compositor *compositor,
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
surface->compositor = compositor; surface->compositor = compositor;
surface->visual = visual; surface->visual = NULL;
surface->x = x; surface->x = x;
surface->y = y; surface->y = y;
surface->width = width; surface->width = width;
@ -297,11 +296,9 @@ static struct wlsc_surface *
background_create(struct wlsc_output *output, const char *filename) background_create(struct wlsc_output *output, const char *filename)
{ {
struct wlsc_surface *background; struct wlsc_surface *background;
struct wlsc_compositor *ec = output->compositor;
struct wl_buffer *buffer; struct wl_buffer *buffer;
background = wlsc_surface_create(output->compositor, background = wlsc_surface_create(output->compositor,
&ec->compositor.premultiplied_argb_visual,
output->x, output->y, output->x, output->y,
output->width, output->height); output->width, output->height);
if (background == NULL) if (background == NULL)
@ -770,7 +767,7 @@ compositor_create_surface(struct wl_client *client,
struct wlsc_compositor *ec = (struct wlsc_compositor *) compositor; struct wlsc_compositor *ec = (struct wlsc_compositor *) compositor;
struct wlsc_surface *surface; struct wlsc_surface *surface;
surface = wlsc_surface_create(ec, NULL, 0, 0, 0, 0); surface = wlsc_surface_create(ec, 0, 0, 0, 0);
if (surface == NULL) { if (surface == NULL) {
wl_client_post_no_memory(client); wl_client_post_no_memory(client);
return; return;
@ -1244,7 +1241,7 @@ wlsc_input_device_init(struct wlsc_input_device *device,
wl_display_add_object(ec->wl_display, &device->input_device.object); wl_display_add_object(ec->wl_display, &device->input_device.object);
wl_display_add_global(ec->wl_display, &device->input_device.object, NULL); wl_display_add_global(ec->wl_display, &device->input_device.object, NULL);
device->sprite = wlsc_surface_create(ec, &ec->compositor.argb_visual, device->sprite = wlsc_surface_create(ec,
device->input_device.x, device->input_device.x,
device->input_device.y, 32, 32); device->input_device.y, 32, 32);
device->hotspot_x = 16; device->hotspot_x = 16;

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