Update to work with scanner that doesn't hardcode wl_*

This lets us drop the wl_ prefix for the un-officual screenshooter protocol.
This commit is contained in:
Kristian Høgsberg
2011-04-18 10:33:25 -04:00
parent 91342c6081
commit cf57dc52ff
2 changed files with 9 additions and 9 deletions
+4 -4
View File
@@ -39,10 +39,10 @@ static void
handle_global(struct wl_display *display, uint32_t id,
const char *interface, uint32_t version, void *data)
{
struct wl_screenshooter **screenshooter = data;
struct screenshooter **screenshooter = data;
if (strcmp(interface, "screenshooter") == 0)
*screenshooter = wl_screenshooter_create(display, id, 1);
*screenshooter = screenshooter_create(display, id, 1);
}
int main(int argc, char *argv[])
@@ -50,7 +50,7 @@ int main(int argc, char *argv[])
struct wl_display *display;
GMainLoop *loop;
GSource *source;
struct wl_screenshooter *screenshooter;
struct screenshooter *screenshooter;
display = wl_display_connect(NULL);
if (display == NULL) {
@@ -70,7 +70,7 @@ int main(int argc, char *argv[])
source = wl_glib_source_new(display);
g_source_attach(source, NULL);
wl_screenshooter_shoot(screenshooter);
screenshooter_shoot(screenshooter);
g_idle_add((GSourceFunc) g_main_loop_quit, loop);
g_main_loop_run(loop);