Commit Graph

1116 Commits

Author SHA1 Message Date
Guillaume Champagne f1e8fc9dbf libweston: add missing include
Fixes missing prototypes compilation warnings emitted when a function
is defined before its prototype is declared.

These warnings were introduced over time since the switch to meson
because the -Wmissing-protoypes was not included in the compilation
arguments.

Signed-off-by: Guillaume Champagne <champagne.guillaume.c@gmail.com>
2020-01-29 09:49:41 +00:00
Guillaume Champagne b4bd12b738 launcher: move weston_environment_get_fd
weston_environment_get_fd was declared in weston-launch and implemented
in compositor.c. Since the function is not used elsewhere in the code,
it is replaced by a static function in launcher-weston-launch.c

Signed-off-by: Guillaume Champagne <champagne.guillaume.c@gmail.com>
2020-01-29 09:49:41 +00:00
Scott Anderson 60b6572b35 Fix Wmaybe-uninitialized warnings
Just a couple of places which shouldn't be possible, so initialized and
added assertions to make sure.

Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
2020-01-28 12:30:56 +00:00
Leandro Ribeiro f014964f6f weston-log: rename the confusing function name weston_compositor_log_scope_destroy()
There's a function named weston_compositor_log_scope_destroy()
but it doesn't take a struct weston_compositor argument.

Rename it to weston_log_scope_destroy(), as the argument is a
struct weston_log_scope.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-27 13:43:24 -03:00
Leandro Ribeiro 5976dbbbb5 weston-log: rename the confusing function name weston_compositor_add_log_scope()
There's a function named weston_compositor_add_log_scope()
but it doesn't take a struct weston_compositor argument.

Rename it to weston_log_ctx_add_log_scope(), as
the log_scope is being added to a log_context.

Also, bump libweston_major to 9.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2020-01-27 13:42:42 -03:00
Stefan Agner c3c0b247a0 backend-rdp: unref keymap after associating with seat
The function weston_seat_init_keyboard makes sure that it has its
own reference to keymap, hence we can safely drop our reference.
This is similarly done in the X11 backend. It avoids leaking a
struct xkb_keymap per connection.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2020-01-13 14:22:30 +00:00
Stefan Agner 483cc63669 backend-rdp: use compositor wide struct xkb_context
Instead of allocating our own copy of struct xkb_context use the
compositor wide instance. This avoids leaking of a struct
xkb_context per connection as well.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2020-01-13 14:22:30 +00:00
Stefan Agner c220a40a81 backend-rdp: constify keyboard layout information
Those information remain constant during execution, so mark them
as const.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2020-01-13 14:22:30 +00:00
Stefan Agner edcab103da backend-rdp: disconnect and free peers on compositor shutdown
Properly disconnect and free all RDP peers on compositor shutdown.
This makes sure that all events are disabled, which should avoid
any race conditions with pending events.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2020-01-13 14:22:30 +00:00
Stefan Agner 163f26f520 backend-rdp: unregister events before shuting down compositor
Like the other backends we should unregister events before
shutting down the compositor.

Signed-off-by: Stefan Agner <stefan@agner.ch>
2020-01-13 14:22:30 +00:00
Leandro Ribeiro db6b141bf0 backend-rdp: report a zero physical size to compositor
The RDP-backend is reporting a non-zero physical size
value, and there are some clients that get the resolution
in pixels directly from the physical size reported. This
leads to a resolution of 25.4 PPI (or 1px/1mm), which is too
small.

But there's no need for that. The physical size is reported
on enabling the output (in the case of RDP-backend we have
no information about it before this), and the resolution is
already set in this moment.

Report a zero physical size to compositor, what makes frontend
and clients use their default values and applications become
readable.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-12-17 12:52:57 -03:00
Emmanuel Gil Peyrot 1b3ad0993b backend-drm: Make boolean fields actually bool
Continues what dd8219b3fb started, also in
the DRM backend.
2019-12-11 19:33:20 +00:00
Emmanuel Gil Peyrot b2f54d9f17 backend-drm: Remove unused variable
Its last usage was removed in 31838bf17e.
2019-12-11 19:33:20 +00:00
Stefan Agner 723c6a1266 backend-drm: Define potentially missing aspect-ratio bit definitions
The aspect ratio definitions for 64:27 and 256:135 have been added with
libdrm 2.4.95. However, Weston currently depends on libdrm 2.4.89 or
higher. Define the definitions in Weston to support libdrm older than
2.4.95.

Fixes: #332
Fixes: 6093772f45 ("backend-drm: Use aspect-ratio bit definitions from libdrm")
Signed-off-by: Stefan Agner <stefan@agner.ch>
2019-12-09 13:08:24 +00:00
Stefan Agner 0bb9447653 renderer: change all frame_signal emission to pass previous_damage
Commit adaf8c7410 ("renderer: change frame_signal emission to pass
previous_damage as data argument") missed updating all frame_signal
emissions. Later commit 2619bfe420 ("move frame_signal emission to
weston_output_repaint()") fixed this deficency along with moving the
location of the emission. Due to an issue of the location change, this
commit had to be reverted again.

This makes sure that the pixman as well as the GL renderer now also
emits the damage region instead of the Weston output.

Fixes: adaf8c7410 ("renderer: change frame_signal emission to pass previous_damage as data argument")
Signed-off-by: Stefan Agner <stefan@agner.ch>
2019-12-09 13:32:07 +01:00
Leandro Ribeiro 2eee164f24 libweston: remove previous_damage from struct weston_output
The member previous_damage from struct weston_output is no longer necessary.
First, stop calling init, fini and copying output_damage to it. Then remove
it from struct weston_output.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-12-04 07:58:26 +00:00
Leandro Ribeiro 914c96c3d2 Revert "move frame_signal emission to weston_output_repaint()"
The emission of frame_signal has to happen before a flip, otherwise
glReadPixels() could read an old frame or even worse an uninitialized buffer.
So move frame_signal emission back to renderers.

This reverts commit 2619bfe420.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-12-03 12:31:53 -03:00
Daniel Stone 6093772f45 backend-drm: Use aspect-ratio bit definitions from libdrm
When the aspect-ratio-aware mode support was added to Weston, it was
done before the libdrm support was finalised and merged. Between it
being added to Weston and being merged, it changed to no longer provide
the offset for the bitmask.

Instead of using the mask and a compatible enum, if we update our
libdrm dependency, we can use the flag definitions directly from libdrm.

In 94e4068ba1, the libdrm dependency was bumped to 2.4.83, which
enabled us to remove a bunch of error-prone ifdefs by making atomic and
modifier support mandatory.

We determined in the discussion of !311 that it was safe to push the
dependency as high as 2.4.91, as that was what was available in major
distributions.

Bumping to 2.4.86 allows us to safely remove the ifdef and go with
upstream flags, as that was added in mesa/drm@0d889201d1.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2019-11-27 17:52:16 +00:00
Leandro Ribeiro e28e831211 screenshooter: get previous_damage from data argument instead of weston_output
Instead of getting previous_damage from the weston_output struct, get it from
the frame_signal data argument. This will make possible to remove
previous_damage from weston_output after we decide what to do with
output->previous_damage usage in DRM backend.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-11-27 13:47:09 -03:00
Leandro Ribeiro adaf8c7410 renderer: change frame_signal emission to pass previous_damage as data argument
This will make possible to users that are listening to frame_signal to get
previous_damage from the data parameter instead of using
output->previous_damage.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-11-27 13:47:09 -03:00
Leandro Ribeiro dd0d0b0df1 screenshooter: stop using frame_signal void *data parameter to get weston_output
Instead of getting weston_output from the frame_signal argument 'void *data',
add weston_output in the private data struct of the users that are listening
to frame_signal. With this change we are able to pass previous_damage as the
data argument.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-11-27 13:46:51 -03:00
Leandro Ribeiro 2619bfe420 move frame_signal emission to weston_output_repaint()
In order to remove duplication and make the code easier to follow, move
frame_signal emission from renderers to weston_output_repaint(). This should
have no observable effect.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-11-27 13:18:42 -03:00
Vivek Kasireddy 9e7e7fac37 gl-renderer: Add support for XYUV format (v2)
Accept XYUV dmabuf buffers that a client application such as
weston-simple-dmabuf-v4l might submit.

v2 (Daniel):
Add XYUV to yuv_formats array to have the compositor color convert
with a shader if GL_TEXTURE_EXTERNAL_OES does not work.

Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
2019-11-25 17:19:33 -08:00
Vivek Kasireddy ae3175780e gl-renderer: Replace EGL_*_WL macros with locally defined enums
Instead of using the EGL_*_WL macros imported from EGL headers,
start using enums that would be defined locally. This is needed as
there are limited number of macros defined in EGL headers and
adding new ones is not practically feasible when adding a new
texture type. (suggested by Daniel Stone)

Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
2019-11-25 17:13:06 -08:00
Marius Vlad d2dbcd3d7e weston-log-flight-rec: Fix useless comparison when displaying the
contents of the flight recorder

The overlap variable is sufficient to determine from where to start
displaying the contents of the ring buffer. Also redundant to verify
if the position in the buffer went over the maximum size.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Reported-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-11-25 20:29:49 +00:00
Marius Vlad 0ba0b8e86f weston-log-flight-rec: Don't allow more than one flight recorder to be
created

Having a (single) global variable which others depend on it implies
having a single flight recorder present. Until we have a reason to
support multiple flight recorders limit the amount to a maximum of one.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Reported-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-11-25 20:29:49 +00:00
Marius Vlad b1f5f8076a weston-log-flight-rec: Add a global variable to access the ring buffer
With it add also a function which can be used in an assert()-like
situation to display the contents of the ring buffer. Within gdb
this call also be called if the program is loaded/still loaded into
memory.

The global variable will be used in a later patch to be accessed from a
python gdb script.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-25 20:29:49 +00:00
Pekka Paalanen 531b61c14a libweston: do not include weston.h
Libweston is not allowed to depend on Weston. Fortunately this include is
unnecessary and can be simply removed.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-11-25 13:11:56 +02:00
Leandro Ribeiro a2e80aca68 backend-drm: remove unnecessary ifdefs
Remove unnecessary ifdefs for DRM_MODE_CONNECTOR_DSI, DRM_MODE_CONNECTOR_DPI.
They are both provided by libdrm and were introduced long before 2.4.83 (the
lowest version we currently support).

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-11-23 13:15:59 -03:00
Leandro Ribeiro 6196b201be backend-drm: remove unecessary ifdef checks
Since commit 28d26483 ("build: bump libdrm requirement to newer version
(2.4.83)"), all supported libdrm versions provide modifier formats,
atomic API and blob formats. Remove ifdef checks (HAVE_DRM_ADDFB2_MODIFIERS,
HAVE_DRM_ATOMIC, HAVE_DRM_FORMATS_BLOB) to improve the code and make it
simpler.

Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
2019-11-23 09:57:52 +00:00
Marius Vlad 18462e8924 backend-drm: Further checks to skip plane assignment to HW planes
Mode change from mixed-mode to renderer-only means we should no longer
try to place views in HW planes (as we composite everything into the
primary plane) thus we should avoid that whenever that happens.

In the same time we need to be able to place in mixed-mode/renderer-only
mode the cursor view into the cursor plane (if one is available).

This patch adds a further check to skip plane assignment when disabling
overlay support (when we switch to renderer-only mode), when drivers do
not have atomic-modeset or it has been disabled intentionally.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-22 20:25:20 +02:00
Marius Vlad 48bc5efa7c backend-drm: Turn zpos duplicate check into an hard assert
This way we make sure we find out (if we have assigned invalid zpos
values) much faster.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-22 17:11:36 +02:00
Marius Vlad 788e80db77 backend-drm: Skip testing plane state if plane is not enabled
Adds a further assert() to make sure we're not checking against invalid
values. This was seen in the wild when the kernel rejects the commit for
overlay resulting in a check for invalid zpos values.

Fixes: #304

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-22 17:11:36 +02:00
Marius Vlad bd002b9884 backend-drm: Assign the primary plane the lowest zpos value
when switching to mixed-mode of compositing

This way we avoid an (incorrect) duplicate check of zpos values. Also,
this would be needed because the renderer needs have the lowest zpos value
available as we don't (yet) properly support underlays, the primary
plane serves as our renderer.

Adds also a check to see if we try to assign a view to a plane with
a lower zpos value than the one assigned to the primary when switching
to mixed-mode of compositing.

Fixes: #304

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-22 17:11:28 +02:00
Pekka Paalanen f696ee9337 libweston: allow double-loading modules
This is necessary for the test harness to be able to execute the compositor
multiple times in the same process. As we never unload opened modules, the
first compositor iteration will leave them all loaded and following compositor
iterations will then have them already loaded.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-11-21 16:32:55 +00:00
Pekka Paalanen 6ffbba3ac1 Use weston_compositor_add_destroy_listener_once() in plugins
This introduces a new convention of checking through the compositor destroy
listener if the plugin is already initialized. If the plugin is already
initialized, then the plugin entry function succeeds as a no-op. This makes it
safe to load the same plugin multiple times in a running compositor.

Currently module loading functions return failure if a plugin is already
loaded, but that will change in the future. Therefore we need this other method
of ensuring we do not double-initialize a plugin which would lead to list
corruptions the very least.

All plugins are converted to use the new helper, except:
- those that do not have a destroy listener already, and
- hmi-controller which does the same open-coded as the common code pattern
  did not fit there.

Plugins should always have a compositor destroy listener registered since they
very least allocate a struct to hold their data. Hence omissions are
highlighted in code.

Backends do not need this because weston_compositor_load_backend() already
protects against double-init. GL-renderer does not export a standard module
init function so cannot be initialized the usual way and therefore is not
vulnerable to double-init.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-11-21 16:32:55 +00:00
Marius Vlad b8987056d4 renderer-gl: Display a solid shader color when direct-display is in use
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-21 14:07:54 +02:00
Marius Vlad 9ad82d5996 renderer-gl: Avoid retrieving the EGL image it direct_display flag was set
As we avoid importing the buffer in the GPU, when attaching the buffer
we'll not have a valid image to retrieve it from, and as such we'll
avoid touching and setting the surface state shader.

This adds also 'direct_display' to the surface state and with it, sets the
surface state 'direct_display' member whenever the imported buffer will
have the direct-display member set.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-21 14:07:54 +02:00
Marius Vlad 81bada58db backend-drm: Add dmabuf scan-out check for DRM-backend
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-21 14:07:54 +02:00
Marius Vlad 5a701547a4 libweston: Add the ability to determine if a dmabuf is scanout-capable
Adds a new callback 'can_scanout_dmabuf' in weston_backend, which
can be set by the back-end do determine if the buffer supplied can be
imported directly by KMS.

This patch adds a wrapper over it, 'weston_compositor_dmabuf_can_scanout'
which is called before importing the dmabuf in the GPU if the
direct_display dmabuf is being set. If that's true and the check
failed, we refuse to create a wl_buffer.

This patch avoids importing in the GPU.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-21 13:54:50 +02:00
Marius Vlad ebd10e512e libweston: Add weston-direct-display server side implementation
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-18 19:33:09 +02:00
Pekka Paalanen 69dcd23c60 libweston: drop a misleading dmabuf comment
This comment was added in 230f3b1bf8 with the
intent that if we had an information table about pixel formats (which we do
have today), we could implement more sanity checks like ensuring that width
pixels fit into stride.

Daniel Vetter said on #dri-devel IRC recently:

	< danvet> since userspace shouldn't look at stride for buffers with
	modifiers, only pass it around unchanged

I asked for clarification. It was expected that userspace would not do any kind
of sanity checks as modifiers could change everything.

Let's remove the misleading code comment so that people don't get the idea of
adding more well-intended but ill-advised sanity checks. If more checks are
added, they must take the modifier into account, which the existing checks do
not do.

After 5 years, it is far too late to remove our existing sanity checks, but we
can attempt to not cause any more damage that would restrict what people can do
in the kernel.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2019-11-14 16:31:33 +02:00
Eero Tamminen 58e99de1a8 Add include for missing symbols
Fixes: https://gitlab.freedesktop.org/wayland/weston/issues/303
2019-11-13 11:34:30 +00:00
Nicholas Niro 7aab746b3a backend-drm: Added support for legacy fd_import
This patch reenables the function drm_fb_get_from_dmabuf but with legacy
fd_import support for gbm/mesa < 17.1.
2019-11-12 13:01:02 -05:00
Nicholas Niro 56d1f4e7bc backend-drm: Fix for gbm modifiers when they are not available.
When the HAVE_GBM_MODIFIERS is unset, make the code drop back
to a single plane version like other places in the code.
2019-11-12 12:57:09 -05:00
Marius Vlad 28bb2da0ba backend-drm: Print whenever a view could not placed on the primary due to
invalid size

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad 555bfaf617 backend-drm: Print whenever a view will reach the renderer region
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad 36f11a53e1 backend-drm: Move plane's availability in drm_output_try_view_on_plane()
It makes much more sense to be there. It adds some additional drm_debug()
statements to provide reason for failing to place the view in the HW
plane. Makes the reason for failing more accurate.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad eef694547d backend-drm: Pass the drm_fb to each prepare_overlay/scanout_view functions
Avoids the need to retrieve the DRM framebuffer in each function and
re-uses the one got before constructing the zpos candidate list.

Takes another reference for the scanout as to live the state, like
there's one for the overlay bit.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2019-11-11 16:51:48 +00:00
Marius Vlad 677e4598d9 backend-drm: Pass the plane to prepare_overlay_view
As we already have a potential plane available to use, pass it
over the _prepare_overlay_view instead of trying to find one
from the backend plane list.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
2019-11-11 16:51:48 +00:00