This fetches the _NET_WM_ICON property of the X11 window, and use the
first image found as the frame icon.
This has been tested with various X11 programs, and improves usability
and user-friendliness a bit.
Changes since v1:
- Changed frame_button_create() to use
frame_button_create_from_surface() internally.
- Removed a check that should never have been commited.
Changes since v2:
- Request UINT32_MAX items instead of 2048, to avoid cutting valid
icons.
- Strengthen checks against malformed input.
- Handle XCB_PROPERTY_DELETE to remove the icon.
- Schedule a repaint if the icon changed.
Changes since v3:
- Keep the previous Cairo surface until the new one has been
successfully loaded.
- Use uint32_t for cardinals. Unsigned is the same type except on
16-bit machines, but uint32_t is clearer.
- Declare length as uint32_t too, like in xcb_get_property_reply_t.
Signed-off-by: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Change code related to touch down events to use struct timespec to
represent time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to key events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to axis events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to button events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to motion events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It appears that wayland_shm_buffer::damage is in the global coordinate
space. Therefore initializing it to width x height at 0,0 is not correct
for any output not positioned at 0,0. That is, all outputs after the
first one get it wrong.
Initialize it from the output region, which is in the global coordinate
space.
While at it, add a comment to note that damage is in global coordinate
space. As I can see, this was the last confusion about it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
Damage coordinates are in global coordinate space, and they need to
be translated to local coordinate space so multiple outputs can work.
This path now matches the similar path in the X11 backend.
This patch fixes the appearance of multiple windows in the parent
compositor. Previously, all windows except the one with nested output
position 0,0 would have their damage for the parent wl_surface always
fall outside of the wl_surface, save the decorations which were handled
separately. If the parent compositor was Weston/GL, this would lead to
the output area remaining black as partial GL texture uploads would
practically never update the texture. If the parent compositor was
Weston/pixman, the parent windows would not update on screen unless
something else caused the area to be repainted.
[Pekka: adjusted commit message]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
Clarify the error message to explicitly say one was trying to connect to
a parent Wayland compositor. This hopefully is a good enough hint on
what using the wayland-backend is trying to do.
Add the command line display option value and WAYLAND_DISPLAY values for
good measure. WAYLAND_SOCKET is not shown as libwayland-client removes
it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
The set_windowed and set_fullscreen functions are only useful on a
desktop shell, and never called on fullscreen-shell.
Remove the confusing dead code, and ensure we notice if these functions
get called in the wrong environment.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
To be more symmetric with wayland_output_set_fullscreen(), implement the
xdg-shell path in wayland_output_set_windowed(). This should make it
possible to use the fullscreen key binding to toggle between a floating
window and fullscreen also under xdg-shell.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
I could not find anywhere where struct parent_output was freed, so
apparently we were leaking it.
Check against wayland_backend_register_output() and add the missing
clean-up: removal from the parent output list, and free().
registry_handle_global_remove() also needs fixing to use a safer loop,
because now we are actually removing the list item.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
The wayland-backend with --sprawl is one way to trigger
wayland_output_create_for_parent_output(), which intends to find a mode
from the parent mode list and use it. Calling wayland_output_set_size()
initialized an embedded struct weston_mode and inserts that into the
mode list. Then the assignment output->mode = *mode; corrupts the
mode_list by overwriting the link entry. This leads to an endless loop
in bind_output() in compositor.c.
Fix this by manually doing the setup that wayland_output_set_size() did
and do not call it.
As a side effect, it now relays the parent compositor's physical output
size to our own clients. It no longer smashes the refresh rate either.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
This member is only ever set and never read, therefore it is dead.
Delete dead code.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
Calling wl_display_roundtrip() from within a Wayland event handler means
we will re-enter event dispatch, that is, it will lead to recursive
dispatch. Even if libwayland-client was safe, this would lead to
unexpected code paths: the first event handler function has not returned
when other event handler functions may get called. In this particular
case it maybe didn't hurt, but it's still a fragile pattern to use.
Replace the wl_display_roundtrip() with a manual sync callback to do the
work.
This does not break the wayland-backend initialization sequence, because
sprawl_across_outputs was set only after the roundtrip to ensure
wl_registry globals have been received so the code would not have been
hit anyway, and weston_backend_init() also has a second roundtrip that
ensures the per wl_output events have been received before continuing.
For wayland-backend output hotplug the change is insignificant because
it will only delay the output creation a bit, and the parent outputs are
not processed anywhere in between.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
This patch fixes the wayland backend to not use two different
presentation methods when running on fullscreen-shell.
See also: https://patchwork.freedesktop.org/patch/114534/
v2:
- Add missing wayland_output_resize_surface() call
- Start repaint loop after initial frame has been drawn
v3:
- Redraw the initial frame if present for mode fails
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93514
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Tested-by: nerdopolis <bluescreen_avenger@verizon.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v2: Fix use after free spotted by Daniel Stone
Signed-off-by: Sergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The opaque region is a few pixels off due to the rounded corners
of the frame decorations, and, therefore, the input region
matches the window's geometry more closely.
Signed-off-by: Sergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change all backends to set the core backend pointer early.
This is necessary for libweston core to be able to access the backend
vfuncs before the backend init function returns. Particularly,
weston_output_init() will be needing to inspect the backend vfuncs to
see if the backend has been converted to a new API. Backends that create
outputs as part of their init would fail without setting the pointer
earlier.
For consistency, all backends are modified instead of just those that
could hit an issue.
Libweston core will take care of resetting the backend pointer to NULL
in case of error since "libweston: ensure backend is not loaded twice".
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
'release' is a more appropriate name because the function does not free
the underlying memory. The main reason for this is that we need the name
weston_output_destroy() for new API that actually will free also the
underlying memory.
Since the function is only used in backends and external backends are
not a thing, this does not cause libweston major version bump, even
though it does change the ABI. There is no way external users could have
successfully used this function.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
Move the weston_output_init() call into wayland_output_create_common().
This avoids passing the name twice to different functions, and follows
the precedent set in "libweston: weston_output_init(..., +name)" for
calling init before accessing fields.
Since the error paths in wayland_output_create_for_parent_output() and
wayland_output_create_fullscreen() are now guaranteed to have
weston_output init'd, call weston_output_destroy() appropriately. There
might be more to free than just the name.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
Add 'name' argument to weston_output_init(). This is much more obvious
than the assert inside weston_output_init() to ensure the caller has set
a field in weston_output first.
Now weston_output_init() will strdup() the name itself, which means we
can drop a whole bunch of strdup()s in the backends. This matches
weston_output_destroy() which was already calling free() on the name.
All backends are slightly reordered to call weston_output_init() before
accessing any fields of weston_output, except the Wayland backend which
would make it a little awkward to do it in this patch. Mind, that
weston_output_init() still does not reset the struct to zero - it is
presumed the caller has done it, since weston_output is embedded in the
backend output structs.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: David Fort <contact@hardening-consulting.com>
[Daniel: document name copying]
Acked-by Daniel Stone <daniels@collabora.com>
Initialize the list in weston_output_init() instead of doing it
separately in each backend.
One would expect weston_output_init() to initialize all weston_output
members, at least those that are not NULL.
We rely on the set_size() functions to be called only once, as is
assert()'d. If set_size() becomes callable multiple times, this patch
will force them to be fixed to properly manage the mode list instead of
losing all members.
compositor-wayland.c is strange in
wayland_output_create_for_parent_output(): it first called
wayland_output_set_size() that initialized the mode list with a single
mode manufactured from width and height and set that mode as current.
Then it continued to reset the mode list and adding the list of modes
from the parent output, leaving the current mode left to point to a mode
struct that is no longer in the mode list and with a broken 'link'
element. This patch changes things such that the manufactured mode is
left in the list, and the parent mode list is added. This is probably
not quite right either.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
Simplifies the code, and makes moving weston_output_init() into
wayland_output_create_common() a little easier.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
wl_surface_damage_buffer landed ages ago, but in order for GL to
use it the client must bind a wl_compositor version >= 4 (the
version where damage_buffer was introduced).
This patch updates the bind version and allows
eglSwapBuffersWithDamage to actually use the provided damage
rectangles instead of performing full surface damage.
Reviewed-by: Daniel Stone <daniels@collabora.com>
This way Wayland compositors will be aware of Weston's
"visible bounds" (and ignore its shadows).
Signed-off-by: Sergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
If wayland_output_create_common returns NULL, it means that
the output creation failed.
Signed-off-by: Sergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
struct wayland_output::name was used but never initialized.
Also zxdg_toplevel_v6_set_title was only called for windowed outputs,
and some compositors let you see the client's name even when it is
fullscreen (GNOME Shell's Activities menu for example).
So rename struct wayland_output::name to struct wayland_output::title and
precompute it on wayland_output_create_common(), so it can be later used
on xdg's set_title and frame_create.
v2: Move zxdg_toplevel_v6_set_title() before the wl_surface_commit()
as per Quentin Glidic's suggestion.
Signed-off-by: Sergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Implement new repaint_begin and repaint_flush hooks inside
weston_backend, allowing backends to gang together repaints which
trigger at the same time.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This prevents loading a backend as a simple module. This will avoid
messing up with backends when we will introduce libweston common
modules.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Destroying a wl_cursor will attempt to access the wl_display, which
we have just freed. Avoid a segfault by destroying the cursor images
before we destroy the display.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Dima Ryazanov <dima@gmail.com>
Fixing 89c2f637b9, also set the output's frame_cb for the Pixman
renderer, not just GL. Fixes a segfault when using compositor-wayland
with --use-pixman.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Dima Ryazanov <dima@gmail.com>
When a window is being closed, the frame_done callback often runs after
the output is already destroyed, i.e:
wayland_output_start_repaint_loop
input_handle_button
wayland_output_destroy
frame_done
To fix this, destroy the callback before destroying the output.
(Also, fix the type of output in frame_done: it's passed in
a wayland_output, not a weston_output.)
Signed-off-by: Dima Ryazanov <dima@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
v2:
- Keep wl_shell code around until xdg_shell is declared stable.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This change adds <platform_attribs> parameter to
gl_renderer_display_create() in case we ever want to pass non-NULL.
Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
[Pekka: removed notes about EGLOutput]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
No functional change. This patch renames gl_renderer_output_create() to
gl_renderer_output_window_create(), which is something more descriptive
of what the function does.
Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
No functional change. This patch only renames gl_renderer_create() to
gl_renderer_display_create(), which is something more descriptive of
what the function does.
Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
As to what is done for gl-renderer.c, weston-egl-ext.h should be
include in compositor-drm.c, compositor-x11.c and compositor-wayland.c.
This fix building issue with GPU that does not have EGL_PLATFORM_xxx_KHR
in their extension header file eglext.h.
Signed-off-by: Vincent Abriou <vincent.abriou@st.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>