commit 89c49b3060 changed the way we name
outputs, but it also added the new output names VIRTUAL and DSI.
These aren't available until libdrm 2.4.59
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
mesa supports EGLSwapInterval 0 now, so lets remove this hack. As a
bonus we don't conflict with the XDG shell protocol that doesn't allow
committing a null-buffer, which was a side effect of this hack.
This patch reverts e9297f8e7e. See that
commit for an explanation how this worked.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
[Pekka: added reference to the original commit]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Clean up display connection via eglTerminate() in case of EGL
initialisation error.
Signed-off-by: Dawid Gajownik <gajownik@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The problem with the old table of names is that it contains duplicates.
It is possible to end up with multiple outputs with the same name. In
that case you cannot write individual configurations for these outputs
in weston.ini, because they are matched by the name.
Change all names to follow the kernel naming scheme set in
drivers/gpu/drm/drm_crtc.c. The snprintf format now follows the kernel
style, too. Use the DRM_MODE_CONNECTOR_* macros rather than implicit
table ordering.
Completely new entries in the table are "Virtual" and "DSI".
There should not be any gaps in the macro values, but if there are, deal
with a NULL entry.
Also change "UNKNOWN" to "UNNAMED" so it's easier to distinguish from
"Unknown" by the kernel.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89361
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Tested-by: Drew DeVault <sir@cmpwn.com>
Checking wl_list_empty() on a link offers no information: if it returns
true, wl_list_remove() is safe to do. If it returns false, you still do
not know if wl_list_remove() is safe; the link could be part of a list,
or the link could be "uninitialized" (e.g. just wl_list_remove()'d).
(From Pekka Paalanen's comment at
http://lists.freedesktop.org/archives/wayland-devel/2015-August/023987.html).
Calling wl_list_init just before wl_list_insert is redundant. Because
the links of the list are not read before it is overwritten by
wl_list_insert.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: line-wrapped commit message]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It is only possible to remove a layer from the order.layer_list of a
screen, when ivi_layout_screen_set_render_order is called with an empty
array. Therefore, list of layers are cumulated if the API is called
many times with different list of layers.
Change how the flags are set:
- Introduce the dirty parameter for triggering the render order change.
- IVI_NOTIFICATION_REMOVE/ADD flags are set only at commit_screen_list.
Checking wl_list_empty() on a link offers no information: if it returns
true, wl_list_remove() is safe to do. If it returns false, you still do
not know if wl_list_remove() is safe; the link could be part of a list,
or the link could be "uninitialized" (e.g. just wl_list_remove()'d).
(From Pekka Paalanen's comment at
http://lists.freedesktop.org/archives/wayland-devel/2015-August/023987.html).
Calling wl_list_init just before wl_list_insert is redundant. Because
the links of the list are not read before it is overwritten by
wl_list_insert.
Use assert to control if the ivilayer->order.surface_list is empty.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: line-wrapped commit message]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It is only possible to remove a surface from the order.surface_list of a
layer, when ivi_layout_layer_set_render_order is called with an empty
array. Therefore, list of surfaces are cumulated if the API is called
many times with different list of surfaces.
Change how the flags are set:
- Introduce the dirty parameter for triggering the render order change.
- IVI_NOTIFICATION_REMOVE/ADD flags are set only at commit_layer_list.
Checking wl_list_empty() on a link offers no information: if it returns
true, wl_list_remove() is safe to do. If it returns false, you still do
not know if wl_list_remove() is safe; the link could be part of a list,
or the link could be "uninitialized" (e.g. just wl_list_remove()'d).
(From Pekka Paalanen's comment at
http://lists.freedesktop.org/archives/wayland-devel/2015-August/023987.html).
Calling wl_list_init just before wl_list_insert is redundant, because
the links of the list are not read before it is overwritten by
wl_list_insert.
Use assert to control if the ivilayer->order.surface_list is empty.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: wrapped the commit message]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
[Earlier version Reviewed-by: Nobuhiko Tanibata
<NOBUHIKO_TANIBATA@xddp.denso.co.jp>]
The final list of surfaces of set render order shall be applied. So link
of surfaces and list of surfaces in a layer shall be initialized. And
then the order of surfaces shall be restructured.
Use existing clear_surface_pending_list function to clear the list.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
This bug was introduced in 954f183e2f.
The session_notify() data was accidentally cast to fbdev_backend while
it is weston_compositor. This was possibly due to the code before the
mentioned commit casting data directly to fbdev_compositor without going
through the intended type first, which worked only because
weston_compositor was the first member in struct fbdev_compositor.
Fix the casts to be the right way around.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91654
Cc: nerdopolis1@verizon.net
Cc: Giulio Camuffo <giuliocamuffo@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
gl_renderer_output_create expects `window_for_legacy' variable to be of
type EGLNativeWindowType, not EGLNativeDisplayType. This variable is
used later in eglCreateWindowSurface().
Signed-off-by: Dawid Gajownik <gajownik@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When the user does not specify --enable nor
--disable-simple-intel-dmabuf-client, we want to autodetect based on
dependencies. cb512c018e implemented this,
but forgot to actually enable it if the autodetect comes positive.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
The buildbots discovered that recent changes break on Ubuntu 15.04's
armhf images:
configure:16137: checking for SIMPLE_DMABUF_CLIENT
configure:16144: $PKG_CONFIG --exists --print-errors "wayland-client libdrm libdrm_intel"
Package libdrm_intel was not found in the pkg-config search path.
...
configure:16194: error: Package requirements (wayland-client libdrm libdrm_intel) were not met:
No package 'libdrm_intel' found
This patch was provided by Daniel Stone. I've not tested it other than
verifying it does not cause build problems on x86_64.
Acked-by: Bryce Harrington <bryce@osg.samsung.com>
The buildbots discovered this issue on Ubuntu 14.04, which carries
libgbm 10.1.3-0ubuntu0.4. The dmabuf changes need gbm 10.2, so it fails
during build like this:
src/compositor-drm.c: In function ‘drm_output_prepare_overlay_view’:
src/compositor-drm.c:984:10: error: variable ‘gbm_dmabuf’ has
initializer but incomplete type
struct gbm_import_fd_data gbm_dmabuf = {
^
etc.
Proposed fix is to conditionalize the gbm fd import feature in
compositor-drm.
This fix was suggested by daniels. I set up a synthetic test
environment to reproduce the issue as found by the buildbots and tweaked
the patch to get it to build both with and without gbm 10.2.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
v2:
- adapted to protocol changes
- added TODO comments
- minor clean-up
- change y-invert from per-plane boolean to per-buffer flag
v3:
- fix a typo: 1 -> i (noticed by Carlos Olmedo Escobar)
Signed-off-by: George Kiagiadakis <george.kiagiadakis@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Acked-by: Daniel Stone <daniels@collabora.com>
v2:
- add TODO note about multi-planar import and how we should do it
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
v2 changes:
- only initialize linux_dmabuf if renderer supports it
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
v2 changes:
- only initialize linux_dmabuf if renderer supports it
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Import dmabuf as an EGLImage, and hold on to the EGLImage until we are
signalled a content change. On content change, destroy the EGLImage and
re-import to trigger GPU cache flushes.
We hold on to the EGLImage as long as possible just in case the client
does other imports that might later make re-importing fail.
As dmabuf protocol uses drm_fourcc codes, we need libdrm for
drm_fourcc.h. However, we are not doing any libdrm function calls, so
there is no new need to link to libdrm.
RFCv1 changes:
- fix error if dmabuf exposed unsupported
- always use GL_TEXTURE_EXTERNAL_OES with dmabuf
v2 changes:
- improve support check and error handling
- hold on to the imported EGLImage to avoid the dmabuf becoming
unimportable in the future
- send internal errors with linux_dmabuf_buffer_send_server_error()
- import EGL_EXT_image_dma_buf_import extension headers
- use heuristics to decide between GL_TEXTURE_2D and
GL_TEXTURE_EXTERNAL_OES
- add comment about Mesa requirements
- change y-invert from per-plane boolean to per-buffer flag
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This is a reference-counted holder of an EGLImage. For now, direct
EGLImage usage is simply converted to use egl_image. Use of reference
counting will come in a later patch.
v2:
- this is a new patch, split from gl-renderer dmabuf import support
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
v2 changes:
- implement the revised protocol
- add basic sanity checks when creating buffer and check for support
- add way to attach user data to the dmabuf for renderer use
- bump max number of planes to 4 to follow DRM AddFb2 ioctl
- improve errors handling
- use separate linux_dmabuf_buffer fields for the different wl_resource
types
- as SERVER_ERROR code is no more, use a wl_display "generic" error for
emergency-disconneting a client we fail to process
- more documentation
- change y-invert from per-plane boolean to per-buffer flag
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
An experimental (hence the 'z' prefix) linux_dmabuf Wayland protocol
extension for creating dmabuf-based wl_buffers in a generic manner.
This does not include proper dmabuf metadata negotiation because
there is no way to communicate all dmabuf constraints from the
compositor to a client before-hand. The client has to create a
wl_buffer wrapping one or more dmabuf buffers and then listen at
the feedback object returned to know if the operation was successful.
RFCv1 changes (after a first draft without code):
- some renames of interfaces and argument, no semantic changes
- added destructor protocol to dmabuf_batch
- added feedback interface for buffer creation
v2 changes:
- use drm_fourcc.h as authoritative source for format codes
- add support for the 64-bit layout qualifier and y-inverted dmabufs
- simplify the 'add' request (no need to preserve fd numerical id)
- add explicit plane index in the 'add' request
- integrate the 'feedback' object events to the batch interface
- rename 'create_buffer' to 'create' and move it into the batch interface
- add requirements needed from the graphics stack and clients
- improve existing errors and add batch error codes
- removed error codes from the global interface
- improve documentation for arguments, enums, etc.
- rename dmabuf_batch to zlinux_buffer_params
- The y-inverted property makes more sense as a whole buffer property.
Y-flipping individual planes of the same buffer object is hardly useful.
The y-invert is also converted into a flag, so we may add more flags
later.
- add flags for interlaced buffer content
v3 changes:
- Apply Daniel Vetter's comments about wording on coherency.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Benjamin Gaignard <benjamin.gaignard@linaro.org>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
According to POSIX standard "upon successful completion, putenv() shall
return 0; otherwise, it shall return a non-zero value." Unlike in
setenv() we should not be checking only for negative values.
Signed-off-by: Dawid Gajownik <gajownik@gmail.com>
When the output can't be completely created in the backend (for example
lack of memory), weston_compositor_add_output() is never run. In such
a case output->link is not initialized. Letter, when
weston_output_destroy() is called, application crashes on
wl_list_remove(&output->link).
This problem happens when drm, fbdev, rdp, rpi or wayland backend is
used.
v2: Initialize output->link in weston_output_init() as suggested by
Derek Foreman.
Signed-off-by: Dawid Gajownik <gajownik@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Previously, we blindly created a mode for the output based on surface size
and completely ignoring the output transform. This caused modesets to fail
on outputs that were transformed by 90 or 270 degrees. We should be
swapping the width and the height in this case.
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Tested-by: Derek Foreman <derekf@osg.samsung.com>
If we destroy all the devices before trying to remove keyboard focus
we'll segfault because we destroyed the keyboard.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ryo Munakata <ryomnktml@gmail.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
- opening braces are on the same line as the if statement
- opening braces are not on the same line as the function name
- space between for/while/if and opening parenthesis
Signed-off-by: Dawid Gajownik <gajownik@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
When we get a focus in event from an X window which is not the one
we last set as the active window, reset the focus.
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
We already do this math in compositor.c so let's not duplicate it here.
Additionally, the copy here has broken zoom, so this also fixes zooming.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Valgrind has shown that in at least one place (default_grab_pointer_focus)
we're testing uninitialized values coming out of weston_compositor_pick_view.
This is happening when default_grab_pointer_focus is called when there is
nothing on the view list, and during the first repaint when only the black
surface with no input region exists.
This patch adds a function to clear pointer focus and also set the sx,sy
co-ordinates to a sentinel value we shouldn't compute with.
Assertions are added to make sure any time pointer focus is set to NULL
these values are used.
weston_compositor_pick_view() now returns these values too.
Now the values are always initialized, even when no view exists, and
they're initialized in such a way that actually doing computation
with them should fail in an obvious way, but we can compare them
safely for equality.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This seems like a good idea for consistency that the protocol header
is included for any protocols used by the code. This also means the
code will compile with headers generated by wayland-scanner -c.
Fixed to use angle brackets.
Reviewed-by: Daniel Stone <daniels@collabora.com>
This makes it consistent with the pointer grab, which also gets
global coordinates and not surface relative ones, and allows to
easily filter out gestures based on compositor global hotspots.
Reviewed-by: Daniel Stone <daniels@collabora.com>
In weston_compositor_create, we initialize output_list.
After that we call weston_compositor_schedule_repaint which just calls
weston_output_schedule_repaint on all elements of output_list.
This call does nothing obviously. So we remove it.
Signed-off-by: Ryo Munakata <ryomnktml@gmail.com>
Reviewed-by: Guilio Camuffo <guiliocamuffo@gmail.com>
An earlier patch made surface_resize() and surface_move() take pointers
instead of seats, this updates the weston_shell_interface resize and move to
match.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
When something goes wrong during weston initialization,
weston_compositor_destroy() is executed. It destroys the backend and
then frees compositor memory. Unfortunately RDP backend is not correctly
destroyed. It frees compositor instead of a backend memory. This causes
later a double free error. The easiest way to reproduce a problem is to
run weston with an invalid option.
Additionally some other objects of rdp_backend structure are not
destroyed/freed. The patch fixes both issues.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=91457
v3: comply with Weston coding style, this time for real
v2: comply with Weston coding style
Signed-off-by: Dawid Gajownik <gajownik@gmail.com>
Reviewed-by: David FORT <contact@hardening-consulting.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Keyboards and pointers aren't freed when devices are removed, so we
should really be testing keyboard_device_count and pointer_device_count
in most cases, not the actual pointers. Otherwise we end up with
different behaviour after removing a device than we had before it was
inserted.
This commit makes screen-share.c compile once again after changes in
commit 1281a36e3b.
Signed-off-by: Dawid Gajownik <gajownik@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
This prevents a use after free when the surfaces are automatically cleaned
up later, as shell_client's freed node was still in the surface list.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
There's no need to check if a pointer exists before passing it to free().
free() can handle NULL pointers.
Signed-off-by: Dawid Gajownik <gajownik@gmail.com>
Reviewed-By: David FORT <contact@hardening-consulting.com>
For better readability of `weston --help' output, backends are now sorted
in alphabetical order.
Signed-off-by: Dawid Gajownik <gajownik@gmail.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Keyboards and pointers aren't freed when devices are removed, so we should
really be testing keyboard_device_count and pointer_device_count in most
cases, not the actual pointers. Otherwise we end up with different
behaviour after removing a device than we had before it was inserted.
This commit renames the touch/keyboard/pointer pointers and adds helper
functions to get them that hide this complexity and return NULL when
*_device_count is 0.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
We should be testing device counts, not pointers. The pointers are
persistent state that never gets freed, and are an inaccurate indicator
of device presence after the last release.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
We should be testing device counts, not pointers. The pointers are
persistent state that never gets freed, and are an inaccurate indicator
of device presence after a release.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
seat->keyboard_focus_listener.link isn't a head, it's just sometimes a
member of the focus signal list. Calling wl_list_init() on it puts
a loop in the list.
Instead, we remove the item then init it. That way we can call remove on
it again later even if it hasn't been re-added to a list.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
We shouldn't be using seat->pointer|keyboard|touch here, we should be
testing *_device_count to see if a device is currently present.
Testing the pointers directly will result in incorrectly advertising
capabilities after all devices of a type have been removed.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>