I may have missed something, but - since the Wayland compositor
already picks a platform backend, opens a connection and initializes the
backend specific display data structure it doesn't make sense
to let egl pick a platform. If it picks a different one the
display specific data structure will most likely not match.
Thus determine the platform in the Wayland rendering backend by setting
the EGL_PLATFORM env variable.
For the client any other platform than 'wayland' doesn't seem to make
sense.
I'm not sure if I've got the the platform ofr openfwd right.
Signed-off-by: Egbert Eich <eich@freedesktop.org>
fixes valgrind:
==25178== Conditional jump or move depends on uninitialised value(s)
==25178== at 0x409E2C: display_create (window.c:1582)
==25178== by 0x407A43: main (terminal.c:2323)
and
==13793== Conditional jump or move depends on uninitialised value(s)
==13793== at 0x40A2D1: display_handle_global (window.c:1504)
==13793== by 0x4E2C183: display_handle_global (wayland-client.c:281)
==13793== by 0x713FEE7: ffi_call_unix64 (in /usr/lib/libffi.so.5.0.10)
==13793== by 0x713FC83: ffi_call (in /usr/lib/libffi.so.5.0.10)
==13793== by 0x4E2C71A: wl_closure_invoke (connection.c:663)
==13793== by 0x4E2BB7B: wl_display_iterate (wayland-client.c:484)
==13793== by 0x4096CA: display_create (window.c:1664)
==13793== by 0x407A43: main (terminal.c:2321)
Get snapping to character grid working again, avoid crashes when attempting
to resize below 1x1 character cell, only redraw when size actually changes.
Also, rename window_get_child_rectangle() to window_get_child_allocation().
The new map_toplevel() request no longer specifies a position and takes
the size from the attached buffer. The attach request now takes a
position relative to the top-left corner of the old buffer to let
clients specify the relative position of the new buffer.