The files in question are copyright Benjamin Franzke (who agrees),
Intel Corporation, Red Hat and myself. On behalf of Red Hat,
Richard Fontana says:
"Therefore, to the extent that Red Hat, Inc. has any copyright
interest in the files you cited as of this date (compositor-drm.c,
compositor.c, compositor.h, screenshooter.c in
http://cgit.freedesktop.org/wayland/wayland-demos/tree/compositor),
Red Hat hereby elects to apply the CC0 1.0 Universal Public Domain
Dedication to such copyrighted material. See:
http://creativecommons.org/publicdomain/zero/1.0/legalcode .
Thanks,
Richard E. Fontana
Open Source Licensing and Patent Counsel
Red Hat, Inc."
At initialization, if it fails in binding the socket or creating the
lock file then the pointer will be already freed and will result a
segfault when quiting the compositor.
Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
This isn't going to change over time, so just tracking it in the
evdev device is a little easier. Also, we need to adjust for the
output position when transforming the device events to screen space.
The compositor was never actually calling the output backend to turn off
the hardware cursor when the screen begins fading. This would result in
a stuck hardware cursor and movable software cursor for the duration of
the fade/unfade.
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Adds a general wlsc_compositor_shutdown() function that all output
backends call when shutting down. wlsc_compositor_shutdown() will call
a new 'destroy' method of each output to perform backend-specific
cleanup (e.g., turning off the hardware cursor in the DRM compositor).
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
The DRM cursor ioctl requires DRM master. We shouldn't drop
master until after we're done turning off the hardware cursors
for a VT switch.
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
We may want to adjust the protocol later for clients that care for
these devices only, generating a special event.
Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
texture_region was getting a trash value for computing. I don't
understand how we couldn't see any artifact on surface output in such
case.
Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>