clients that implement pointer interface of version 5
wait for the frame event, so without it the scrolling
does not work (GTK+ clients do not scroll now for example).
Xcb axis events are discrete, so it's fine to send
frame after every single axis event
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
weston maintains a copy of the most recently selected "thing" - it picks
the first available type when it copies, and saves that one only.
When an application quits weston will make the saved selection active.
When xwm sees the selection set it will check if any of the offered types
are text. If no text type is offered it will clear the selection.
weston then interprets this in the same way as an application exiting and
causing the selection to be unset, and we get caught in a live lock with
both weston and xwayland consuming as much cpu as they can.
The simple fix is to just remove the test for text presence.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Carlos Garnacho <carlosg@gnome.org>
The surface can have an undefined resource in certain situations (such
as with xwayland). So, since NULL is a valid state for this parameter,
and since the wl_resource_*, etc. calls require their parameters to be
non-NULL, make a practice of always checking the surface resource before
making wayland calls.
update v2:
* Fix some c/p errors for pointer names
* Drop null ptr check in add_popup_grab; probably redundant now
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
update_opacity is only called when a ivi-surface is visible. But the
previous code also checks event masks redundantly. However if the event
happens when ivi-surface is invisible, opacity is not calculated. This
patch removes this redundant check to fix potential bug.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
With change 61ed7b6b, global touch coordinates are being passed to the
touch grab. However, touch->grab is undefined in certain circumstances
such as when the touch screen raises an axis X value larger than the
maximum expected. Move the check for this condition earlier, before our
first use of the pointer.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=92736
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
We're not always dealing with weston_data_sources that have a
wl_resource, or data_sources that belong to drag-and-drop. Check
harder for these on the drag-and-drop code paths triggered from
common code.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
The wrapped weston_data_source struct has new fields which were left
uninitialized, so its access is unreliable.
The data source in xwayland/dnd.c should be eventually setting the
drag-and-drop actions, but it is a lot more incomplete than that
(read: completely), so falls out of the scope of this patch.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
The wrapped weston_data_source struct has new fields which were left
uninitialized, so its access is unreliable.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com
Tested-by: Derek Foreman <derekf@osg.samsung.com>
Prevents a segfault when mousing into clients that don't get_pointer
like weston-simple-shm and weston-simple-damage.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
In order to keep things simple, weston-dnd made a few choices that
turn out to be unrealistic, a few tweaks have been done to make it
less of a playground demo:
- It now caters for copy/move operations, instead of just move,
which still remains the default nonetheless.
- As "move" operations are no longer assumed, the item isn't removed
on start_drag, instead it is made translucent until the drag
operation finishes (and we know whether the item is to be
removed after transfer or left as is)
- For the same reasons, "Drop nowhere to delete item" no longer
happens. Drag-and-drop is a failable operation and must not result
in data loss.
- As multiple actions are now allowed, we set the pointer icon
surface accordingly to the current operation.
This makes weston-dnd a better example of what applications usually
want to do here.
Changes since v2:
- Updated to behave alright-ish with version < 3.
Changes since v1:
- Remove unneeded include. Remove extra newlines. Other minor
code fixes.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Set up a keyboard grab during drag-and-drop, so we can translate
modifiers into preferred actions. The compositor chosen action
is stored in the current weston_data_source in order to make it
accessible to the source/offer at the time of calculating the new
action, but would conceptually be part of weston_drag.
The mapping has been made similar to what GTK+/QT usually do, the
shift key defaults to "move" and ctrl defaults to "copy".
Changes since v2:
- Use enum types and values for the compositor action. Fix
code formatting issues.
Changes since v1:
- Handle the keyboard grab being cancelled. Initialize new
wl_data_source fields.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
That way we'll be able to set the corresponding pointer surface to
a current DnD operation.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
The policy in weston in order to determine the chosen DnD action is
deliberately simple, and is probably the minimals that any compositor
should be doing here.
Besides honoring the set_actions requests on both wl_data_source and
wl_data_offer, weston now will emit the newly added "action" events
notifying both source and dest of the chosen action.
The "dnd" client has been updated too (although minimally), so it
notifies the compositor of a "move" action on both sides.
Changes since v8:
- Add back wl_data_offer.source_actions emission, gone during last
code shuffling. Fix nits found in review.
Changes since v7:
- Fixes spotted during review. Add client-side version checks.
Implement .action emission as specified in protocol patch v11.
Changes since v6:
- Emit errors as defined in DnD actions patch v10.
Changes since v5:
- Use enum types and values for not-a-bitfield stored values.
handle errors when finding unexpected dnd_actions values.
Changes since v4:
- Added compositor-side version checks. Spaces vs tabs fixes.
Fixed resource versioning. Initialized new weston_data_source/offer
fields.
Changes since v3:
- Put data_source.action to use in the dnd client, now updates
the dnd surface like data_source.target events do.
Changes since v2:
- Split from DnD progress notification changes.
Changes since v1:
- Updated to v2 of DnD actions protocol changes, implement
wl_data_offer.source_actions.
- Fixed coding style issues.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Michael Catanzaro <mcatanzaro@igalia.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Weston now sends wl_data_source.dnd_drop_performed and .dnd_finished in
order to notify about the different phases of DnD.
wl_data_source.cancelled is also used as mentioned in the docs, being
emitted also on DnD when the operation is meant to fail (eg. source
and dest didn't agree on a mimetype).
The dnd demo is also fixed so the struct dnd_drag isn't leaked.
https://bugs.freedesktop.org/show_bug.cgi?id=91943https://bugs.freedesktop.org/show_bug.cgi?id=91944
Changes since v6:
- Add client-side version checks. Minor code shuffling.
Changes since v5:
- Dissociate source and offer after cancel. Updated to
apply on top of c9f8f8a7f.
Changes since v4:
- Make wl_data_offer.finish with the wrong state an error.
Changes since v3:
- Fixed wl_data_source.dnd_finished vs cancelled emission on
when interoperating with version < 3 drag destinations.
Changes since v2:
- Handle wl_data_offer.finish. Fixed commit log inconsistencies.
Added version checks. Spaces vs tabs fixes. Fixed resource
versioning.
Changes since v1:
- Updated to protocol v2.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Michael Catanzaro <mcatanzaro@igalia.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
[jonas: only send focus wl_pointer.frame if resource supports it]
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Use an event struct to pass axis events around. This helps dealing with the
upcoming axis discrete changes.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Cannot find out why stropts.h is needed and Linux doesn't support
streams anyway, so there is no stropts.h.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Noticed this while working on primary selection, in the event we run out
of memory when trying to create a new data source, there's a chance
we'll fail on wl_resource_create() and crash from source->resource being
set to NULL.
Signed-off-by: Lyude <cpaul@redhat.com>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
output_id_pool is defined as a uint32_t, thus ffs() provides a range of
1-32 available id numbers. When the 33rd output is enabled, Weston will
set the ID to (unsigned)(-1) and thus lead to some unexpected
behaviors.
I'm not sure what the best way to handle this error would be since this
is in an initialization routine, but at least let's document the
potential error condition with an assert().
Allow the binding-modifier option in weston.ini to take a value of
"none", meaning that none of the usual Super+Tab, Super+K, Super+Fn,
etc. key bindings will be enabled.
Signed-off-by: Bob Ham <bob.ham@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Add a new boolean weston.ini option, "allow-zap" to enable or disable
the Ctrl-Alt-Backspace key combination.
Signed-off-by: Bob Ham <bob.ham@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Add a new boolean weston.ini option, "vt-switching" to enable or
disable Ctrl-Alt-Fn key combinations.
Signed-off-by: Bob Ham <bob.ham@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
(Derek Foreman changed the prototype for switch_vt_binding to
have a weston_keyboard * instead of weston_seat *. The pointer
wasn't used, so this is just a warning fix.)
This client opens a V4L2 device, usually exposed as /dev/videoN, and
retrieves its frames as dmabuf for later import into the compositor.
It supports both single- and multi-planar devices, and any format
exposed by the V4L2 device the Wayland compositor accepts.
This client never changes the v4l2 settings, use `v4l2-ctl -c` if you
want to change those.
Signed-off-by: Emmanuel Gil Peyrot <emmanuel.peyrot@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Tested-by: Derek Foreman <derekf@osg.samsung.com>
Maniphest Tasks: T90
Differential Revision: https://phabricator.freedesktop.org/D339
Those were found while working on simple-dmabuf-v4l, as found in the
next patch of this series.
After each buffer’s params were ready to be submitted to the
compositor, a roundtrip was done, which is wasteful since we can do it
only once after having queued all the params we want. Removing those
nested roundtrips also prevent the potentially dangerous side-effect of
calling callbacks for later events while previous events were still
being processed.
An extraneous surface damage was also removed.
Signed-off-by: Emmanuel Gil Peyrot <emmanuel.peyrot@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Differential Revision: https://phabricator.freedesktop.org/D344
This client was using an Intel-specific way to allocate a dmabuf, so it
makes sense to have that in its name.
Signed-off-by: Emmanuel Gil Peyrot <emmanuel.peyrot@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Differential Revision: https://phabricator.freedesktop.org/D342
Namely the single-planar YUYV, the two-planar NV12, and the
three-planar YUV420, using the shaders already present in Weston.
Signed-off-by: Emmanuel Gil Peyrot <emmanuel.peyrot@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Maniphest Tasks: T13
Differential Revision: https://phabricator.freedesktop.org/D334
This struct serves as renderer data for linux-dmabuf buffers, and can
contain multiple struct egl_image, simplifying this latter in the
common non-dmabuf case.
Signed-off-by: Emmanuel Gil Peyrot <emmanuel.peyrot@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Differential Revision: https://phabricator.freedesktop.org/D333
The xwm used to automatically send to Xwayland the position of X windows
when that changed, using the x,y of the primary view of the surface.
This works fine for the desktop shell but less so for others.
This patch adds a 'send_position' vfunc to the weston_shell_client that
the shell will call when it wants to let Xwayland know what the position
of a window is.
The logic used by the desktop-shell for that is exactly the same the xwm
used to have.
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: David Fort <contact@hardening-consulting.com>
Currently the fbdev compositor has its own shadow buffer when rendering
with pixman, causing the following copies to occur:
[pixman shadow buffer] -> [fbdev shadow buffer] -> [fbdev hardware]
As the pixman render already does all output translation when
compositing the intermediate shadow buffer really isn't needed, so drop
it.
As a side-effect this fixes updating the fbdev hardware for outputs not
starting at 0x0.
Signed-off-by: Sjoerd Simons <sjoerd.simons@collabora.co.uk>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: David FORT <contact@hardening-consulting.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Tested-by: Derek Foreman <derekf@osg.samsung.com>
Fall back to not showing anything as before if we don't have a
compositor with wl_output new enough (version 2 or newer).
Signed-off-by: Jonny Lamb <jonny.lamb@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It shows ivi applications at screensa randomly.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It shows ivi applications in fullscreen per screen like,
The first screen: Application 1,4,5,6,,,,
The seconed screen: Application 2,
The third screen: Application 3
Thie mode assigns one application to each screen at first. And remaind
applications more than screens will be assigned to the first screen.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It shows 2 ivi application in a screen at side-by-side. It moves
additinal application more than 2xN to next screen N+1.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It shows 8 ivi applications in a screen at tiling. It moves additional
application more than 8xN to next screen N+1.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
To locate surfaces of application on multi screens, multi layers are
created baseod on application-layer-id + base-layer-id-offset x N.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
A surface ID for layer of background/panel image is set by key: background-id
or panel-id at weston.ini. To support multi screens, it also support offset,
surface-id-offset, to offset the surface ID to next ID for a layer on next
screen.
According to the above key, hmi-controller and ivi-shell-user-interface
who increments the number of screens per notification of wl_output.
crate surface and draw background/panel image on multi surface on screens.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
A layer ID for screen is set by key: base-layer-id at weston.ini. To
support multi screens. It also support offset to offset the layer ID
to next ID for next screen.
For example,
base-layer-id=1000
base-layer-id-offset=10000
Layer id for screen 0: 1000
Layer id for screen 1: 11000
Layer id for screen 2: 21000
To support multi screen, create layers for background and panel bar which
located in the below per screens. At the moment, it is only layers.
Surfaces to be created at next patch in the patch set.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
- get screens from weston core
- provide screens as internel method
- the iviscn is stored in array inverse order in index.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
A weston_surface is transformed to multi screen coordinate, global
coordinate by matrix:m now.
Additionally, a mask needs to be calucated, taking account into,
- multi screen coordination: a destination rectangle of layer in the
coordination is easily calcurated by adding weston_output.{x,y} in
simple. This is because there is no scaled and rotated transformation.
- intersect inside of a screen the layer is assigned to. This is because
overlapped region of weston surface in another screen shall not be
displayed according to ivi use case.
Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
In single screen, the coordinates of layer local coordinates are the
same as global coordinates. However, to support multi screens, the
layer-local coordinates shall be transformed to multi screen coordinates,
which is global coordinates. The abosolute coordinates of a screen in global
stored in (x,y) of output of its weston output so it shall be used to
transform layer-local to global coordinates.
Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>