We end up doing an attach at the non-fullscreen size before resizing to
fullscreen, causing the terminal to jump to the center for a frame before we
render the fullscreen image.
This allows each output back end to optimize drawing using overlay planes
and cursors (yet to be integrated). If a surface is assigned to a
plane, the back end should clear its damage field so that the later
repaint code won't look at it.
Ideally, we would want to use <modifier>+Scroll binding but that will have
to wait for axis events. For now we just use keybindings. Zoom in/out with
Super+Up/Down.
We just set the input region to the bounding box of the window frame
and set the opaque region to be the opaque rectangle inside the window
if the child widget is opaque.
If client send set_fullscreen/set_transient request before the first attach,
compositor has no chance to map the surface due to "if (es->output == NULL)".
You can pull it from git://gitorious.org/wayland-for-krh/weston.git map-bug
We never want to update the transform and then damage below. Damage
below is always used to trigger a repaint where the surface used to be
so we need to record the damage before updating the transform.
The X11 compositor currently posts its key presses as keycode - 8; this
is due to X11 having a historical minimum keycode of 8, whereas evdev is
numbered starting from 1. So while the KEY_* constants begin with
KEY_ESC at 1, the corresponding keycode in both X11 and the XKB keymaps
is 9.
window, on the other hand, was relying on xkb->min_key_code being 8 to
translate its keycodes back to useful values in the XKB 'evdev' keycode
map. min_key_code may not always be 8, for restricted subsets of the
keycode map.
Perhaps not the best solution, but at least consistent.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
This change depens on the Wayland core commit:
"protocol: remove absolute coordinates from pointer".
Remove the absolute coordinates from pointer motion and pointer_focus
events.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Needed for implementing drag'n'drop icons. When a drag starts, the
compositor will position the top-left corner of the client supplied
icon surface at the cursor hotspot. On the first attach to that
surface, the client may want to reposition it but shell->map did not
take sx and sy parameters.
This changes shell->map interface to take sx and sy parameters and
change dekstop shell implementation to update the position of a
surface of type none according to those parameters. Since a surface
of type none won't actually be mapped, the effect of this change is
only visible for surfaces that are made visible by the compositor.
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Surfaces like drag'n'drop icons shouldn't receive events as a normal
surface but are still created by the client so add a way for the
compositor to enable or disable the picking of a client surface.
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>