GLEW supports EGL as of version 2.0.0 onwards

macos/v1.5.9
Nigel Stewart 7 years ago
parent 516b4fb8d0
commit eb92953ae4
  1. 1
      README.md

@ -91,7 +91,6 @@ GLEW has several issues:
`glPointParameterfv()`, for example, and you don't want to have to
choose which one to call when they're all the same).
* Doesn't support OpenGL ES.
* Doesn't support EGL.
* Has a hard-to-maintain parser of extension specification text
instead of using the old .spec file or the new .xml.
* Has significant startup time overhead when `glewInit()`

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