|
|
|
/*
|
|
|
|
* Copyright 2014, 2015 Red Hat.
|
|
|
|
*
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
|
|
* to deal in the Software without restriction, including without limitation
|
|
|
|
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
|
|
|
* license, and/or sell copies of the Software, and to permit persons to whom
|
|
|
|
* the Software is furnished to do so, subject to the following conditions:
|
|
|
|
*
|
|
|
|
* The above copyright notice and this permission notice (including the next
|
|
|
|
* paragraph) shall be included in all copies or substantial portions of the
|
|
|
|
* Software.
|
|
|
|
*
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
|
|
|
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
|
|
|
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
|
|
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
|
|
|
* USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
*/
|
|
|
|
#ifndef VIRGL_PROTOCOL_H
|
|
|
|
#define VIRGL_PROTOCOL_H
|
|
|
|
|
|
|
|
#include <stdint.h>
|
|
|
|
|
|
|
|
#define VIRGL_QUERY_STATE_NEW 0
|
|
|
|
#define VIRGL_QUERY_STATE_DONE 1
|
|
|
|
#define VIRGL_QUERY_STATE_WAIT_HOST 2
|
|
|
|
|
|
|
|
#include <stdint.h>
|
|
|
|
|
|
|
|
struct virgl_host_query_state {
|
|
|
|
uint32_t query_state;
|
|
|
|
uint32_t result_size;
|
|
|
|
uint64_t result;
|
|
|
|
};
|
|
|
|
|
|
|
|
enum virgl_object_type {
|
|
|
|
VIRGL_OBJECT_NULL,
|
|
|
|
VIRGL_OBJECT_BLEND,
|
|
|
|
VIRGL_OBJECT_RASTERIZER,
|
|
|
|
VIRGL_OBJECT_DSA,
|
|
|
|
VIRGL_OBJECT_SHADER,
|
|
|
|
VIRGL_OBJECT_VERTEX_ELEMENTS,
|
|
|
|
VIRGL_OBJECT_SAMPLER_VIEW,
|
|
|
|
VIRGL_OBJECT_SAMPLER_STATE,
|
|
|
|
VIRGL_OBJECT_SURFACE,
|
|
|
|
VIRGL_OBJECT_QUERY,
|
|
|
|
VIRGL_OBJECT_STREAMOUT_TARGET,
|
|
|
|
VIRGL_MAX_OBJECTS,
|
|
|
|
};
|
|
|
|
|
|
|
|
/* context cmds to be encoded in the command stream */
|
|
|
|
enum virgl_context_cmd {
|
|
|
|
VIRGL_CCMD_NOP = 0,
|
|
|
|
VIRGL_CCMD_CREATE_OBJECT = 1,
|
|
|
|
VIRGL_CCMD_BIND_OBJECT,
|
|
|
|
VIRGL_CCMD_DESTROY_OBJECT,
|
|
|
|
VIRGL_CCMD_SET_VIEWPORT_STATE,
|
|
|
|
VIRGL_CCMD_SET_FRAMEBUFFER_STATE,
|
|
|
|
VIRGL_CCMD_SET_VERTEX_BUFFERS,
|
|
|
|
VIRGL_CCMD_CLEAR,
|
|
|
|
VIRGL_CCMD_DRAW_VBO,
|
|
|
|
VIRGL_CCMD_RESOURCE_INLINE_WRITE,
|
|
|
|
VIRGL_CCMD_SET_SAMPLER_VIEWS,
|
|
|
|
VIRGL_CCMD_SET_INDEX_BUFFER,
|
|
|
|
VIRGL_CCMD_SET_CONSTANT_BUFFER,
|
|
|
|
VIRGL_CCMD_SET_STENCIL_REF,
|
|
|
|
VIRGL_CCMD_SET_BLEND_COLOR,
|
|
|
|
VIRGL_CCMD_SET_SCISSOR_STATE,
|
|
|
|
VIRGL_CCMD_BLIT,
|
|
|
|
VIRGL_CCMD_RESOURCE_COPY_REGION,
|
|
|
|
VIRGL_CCMD_BIND_SAMPLER_STATES,
|
|
|
|
VIRGL_CCMD_BEGIN_QUERY,
|
|
|
|
VIRGL_CCMD_END_QUERY,
|
|
|
|
VIRGL_CCMD_GET_QUERY_RESULT,
|
|
|
|
VIRGL_CCMD_SET_POLYGON_STIPPLE,
|
|
|
|
VIRGL_CCMD_SET_CLIP_STATE,
|
|
|
|
VIRGL_CCMD_SET_SAMPLE_MASK,
|
|
|
|
VIRGL_CCMD_SET_STREAMOUT_TARGETS,
|
|
|
|
VIRGL_CCMD_SET_RENDER_CONDITION,
|
|
|
|
VIRGL_CCMD_SET_UNIFORM_BUFFER,
|
|
|
|
|
|
|
|
VIRGL_CCMD_SET_SUB_CTX,
|
|
|
|
VIRGL_CCMD_CREATE_SUB_CTX,
|
|
|
|
VIRGL_CCMD_DESTROY_SUB_CTX,
|
|
|
|
VIRGL_CCMD_BIND_SHADER,
|
|
|
|
VIRGL_CCMD_SET_TESS_STATE,
|
|
|
|
VIRGL_CCMD_SET_MIN_SAMPLES,
|
|
|
|
VIRGL_CCMD_SET_SHADER_BUFFERS,
|
|
|
|
VIRGL_CCMD_SET_SHADER_IMAGES,
|
|
|
|
VIRGL_CCMD_MEMORY_BARRIER,
|
|
|
|
VIRGL_CCMD_LAUNCH_GRID,
|
|
|
|
VIRGL_CCMD_SET_FRAMEBUFFER_STATE_NO_ATTACH,
|
|
|
|
VIRGL_CCMD_TEXTURE_BARRIER,
|
|
|
|
VIRGL_CCMD_SET_ATOMIC_BUFFERS,
|
|
|
|
VIRGL_CCMD_SET_DEBUG_FLAGS,
|
|
|
|
VIRGL_CCMD_GET_QUERY_RESULT_QBO,
|
|
|
|
VIRGL_CCMD_TRANSFER3D,
|
|
|
|
VIRGL_CCMD_END_TRANSFERS,
|
|
|
|
VIRGL_CCMD_COPY_TRANSFER3D,
|
|
|
|
VIRGL_CCMD_SET_TWEAKS,
|
|
|
|
VIRGL_MAX_COMMANDS
|
|
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
|
|
8-bit cmd headers
|
|
|
|
8-bit object type
|
|
|
|
16-bit length
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define VIRGL_CMD0(cmd, obj, len) ((cmd) | ((obj) << 8) | ((len) << 16))
|
|
|
|
|
|
|
|
/* hw specification */
|
|
|
|
#define VIRGL_MAX_COLOR_BUFS 8
|
|
|
|
#define VIRGL_MAX_CLIP_PLANES 8
|
|
|
|
|
|
|
|
#define VIRGL_OBJ_CREATE_HEADER 0
|
|
|
|
#define VIRGL_OBJ_CREATE_HANDLE 1
|
|
|
|
|
|
|
|
#define VIRGL_OBJ_BIND_HEADER 0
|
|
|
|
#define VIRGL_OBJ_BIND_HANDLE 1
|
|
|
|
|
|
|
|
#define VIRGL_OBJ_DESTROY_HANDLE 1
|
|
|
|
|
|
|
|
/* some of these defines are a specification - not used in the code */
|
|
|
|
/* bit offsets for blend state object */
|
|
|
|
#define VIRGL_OBJ_BLEND_SIZE (VIRGL_MAX_COLOR_BUFS + 3)
|
|
|
|
#define VIRGL_OBJ_BLEND_HANDLE 1
|
|
|
|
#define VIRGL_OBJ_BLEND_S0 2
|
|
|
|
#define VIRGL_OBJ_BLEND_S0_INDEPENDENT_BLEND_ENABLE(x) ((x) & 0x1 << 0)
|
|
|
|
#define VIRGL_OBJ_BLEND_S0_LOGICOP_ENABLE(x) (((x) & 0x1) << 1)
|
|
|
|
#define VIRGL_OBJ_BLEND_S0_DITHER(x) (((x) & 0x1) << 2)
|
|
|
|
#define VIRGL_OBJ_BLEND_S0_ALPHA_TO_COVERAGE(x) (((x) & 0x1) << 3)
|
|
|
|
#define VIRGL_OBJ_BLEND_S0_ALPHA_TO_ONE(x) (((x) & 0x1) << 4)
|
|
|
|
#define VIRGL_OBJ_BLEND_S1 3
|
|
|
|
#define VIRGL_OBJ_BLEND_S1_LOGICOP_FUNC(x) (((x) & 0xf) << 0)
|
|
|
|
/* repeated once per number of cbufs */
|
|
|
|
|
|
|
|
#define VIRGL_OBJ_BLEND_S2(cbuf) (4 + (cbuf))
|
|
|
|
#define VIRGL_OBJ_BLEND_S2_RT_BLEND_ENABLE(x) (((x) & 0x1) << 0)
|
|
|
|
#define VIRGL_OBJ_BLEND_S2_RT_RGB_FUNC(x) (((x) & 0x7) << 1)
|
|
|
|
#define VIRGL_OBJ_BLEND_S2_RT_RGB_SRC_FACTOR(x) (((x) & 0x1f) << 4)
|
|
|
|
#define VIRGL_OBJ_BLEND_S2_RT_RGB_DST_FACTOR(x) (((x) & 0x1f) << 9)
|
|
|
|
#define VIRGL_OBJ_BLEND_S2_RT_ALPHA_FUNC(x) (((x) & 0x7) << 14)
|
|
|
|
#define VIRGL_OBJ_BLEND_S2_RT_ALPHA_SRC_FACTOR(x) (((x) & 0x1f) << 17)
|
|
|
|
#define VIRGL_OBJ_BLEND_S2_RT_ALPHA_DST_FACTOR(x) (((x) & 0x1f) << 22)
|
|
|
|
#define VIRGL_OBJ_BLEND_S2_RT_COLORMASK(x) (((x) & 0xf) << 27)
|
|
|
|
|
|
|
|
/* bit offsets for DSA state */
|
|
|
|
#define VIRGL_OBJ_DSA_SIZE 5
|
|
|
|
#define VIRGL_OBJ_DSA_HANDLE 1
|
|
|
|
#define VIRGL_OBJ_DSA_S0 2
|
|
|
|
#define VIRGL_OBJ_DSA_S0_DEPTH_ENABLE(x) (((x) & 0x1) << 0)
|
|
|
|
#define VIRGL_OBJ_DSA_S0_DEPTH_WRITEMASK(x) (((x) & 0x1) << 1)
|
|
|
|
#define VIRGL_OBJ_DSA_S0_DEPTH_FUNC(x) (((x) & 0x7) << 2)
|
|
|
|
#define VIRGL_OBJ_DSA_S0_ALPHA_ENABLED(x) (((x) & 0x1) << 8)
|
|
|
|
#define VIRGL_OBJ_DSA_S0_ALPHA_FUNC(x) (((x) & 0x7) << 9)
|
|
|
|
#define VIRGL_OBJ_DSA_S1 3
|
|
|
|
#define VIRGL_OBJ_DSA_S2 4
|
|
|
|
#define VIRGL_OBJ_DSA_S1_STENCIL_ENABLED(x) (((x) & 0x1) << 0)
|
|
|
|
#define VIRGL_OBJ_DSA_S1_STENCIL_FUNC(x) (((x) & 0x7) << 1)
|
|
|
|
#define VIRGL_OBJ_DSA_S1_STENCIL_FAIL_OP(x) (((x) & 0x7) << 4)
|
|
|
|
#define VIRGL_OBJ_DSA_S1_STENCIL_ZPASS_OP(x) (((x) & 0x7) << 7)
|
|
|
|
#define VIRGL_OBJ_DSA_S1_STENCIL_ZFAIL_OP(x) (((x) & 0x7) << 10)
|
|
|
|
#define VIRGL_OBJ_DSA_S1_STENCIL_VALUEMASK(x) (((x) & 0xff) << 13)
|
|
|
|
#define VIRGL_OBJ_DSA_S1_STENCIL_WRITEMASK(x) (((x) & 0xff) << 21)
|
|
|
|
#define VIRGL_OBJ_DSA_ALPHA_REF 5
|
|
|
|
|
|
|
|
/* offsets for rasterizer state */
|
|
|
|
#define VIRGL_OBJ_RS_SIZE 9
|
|
|
|
#define VIRGL_OBJ_RS_HANDLE 1
|
|
|
|
#define VIRGL_OBJ_RS_S0 2
|
|
|
|
#define VIRGL_OBJ_RS_S0_FLATSHADE(x) (((x) & 0x1) << 0)
|
|
|
|
#define VIRGL_OBJ_RS_S0_DEPTH_CLIP(x) (((x) & 0x1) << 1)
|
|
|
|
#define VIRGL_OBJ_RS_S0_CLIP_HALFZ(x) (((x) & 0x1) << 2)
|
|
|
|
#define VIRGL_OBJ_RS_S0_RASTERIZER_DISCARD(x) (((x) & 0x1) << 3)
|
|
|
|
#define VIRGL_OBJ_RS_S0_FLATSHADE_FIRST(x) (((x) & 0x1) << 4)
|
|
|
|
#define VIRGL_OBJ_RS_S0_LIGHT_TWOSIZE(x) (((x) & 0x1) << 5)
|
|
|
|
#define VIRGL_OBJ_RS_S0_SPRITE_COORD_MODE(x) (((x) & 0x1) << 6)
|
|
|
|
#define VIRGL_OBJ_RS_S0_POINT_QUAD_RASTERIZATION(x) (((x) & 0x1) << 7)
|
|
|
|
#define VIRGL_OBJ_RS_S0_CULL_FACE(x) (((x) & 0x3) << 8)
|
|
|
|
#define VIRGL_OBJ_RS_S0_FILL_FRONT(x) (((x) & 0x3) << 10)
|
|
|
|
#define VIRGL_OBJ_RS_S0_FILL_BACK(x) (((x) & 0x3) << 12)
|
|
|
|
#define VIRGL_OBJ_RS_S0_SCISSOR(x) (((x) & 0x1) << 14)
|
|
|
|
#define VIRGL_OBJ_RS_S0_FRONT_CCW(x) (((x) & 0x1) << 15)
|
|
|
|
#define VIRGL_OBJ_RS_S0_CLAMP_VERTEX_COLOR(x) (((x) & 0x1) << 16)
|
|
|
|
#define VIRGL_OBJ_RS_S0_CLAMP_FRAGMENT_COLOR(x) (((x) & 0x1) << 17)
|
|
|
|
#define VIRGL_OBJ_RS_S0_OFFSET_LINE(x) (((x) & 0x1) << 18)
|
|
|
|
#define VIRGL_OBJ_RS_S0_OFFSET_POINT(x) (((x) & 0x1) << 19)
|
|
|
|
#define VIRGL_OBJ_RS_S0_OFFSET_TRI(x) (((x) & 0x1) << 20)
|
|
|
|
#define VIRGL_OBJ_RS_S0_POLY_SMOOTH(x) (((x) & 0x1) << 21)
|
|
|
|
#define VIRGL_OBJ_RS_S0_POLY_STIPPLE_ENABLE(x) (((x) & 0x1) << 22)
|
|
|
|
#define VIRGL_OBJ_RS_S0_POINT_SMOOTH(x) (((x) & 0x1) << 23)
|
|
|
|
#define VIRGL_OBJ_RS_S0_POINT_SIZE_PER_VERTEX(x) (((x) & 0x1) << 24)
|
|
|
|
#define VIRGL_OBJ_RS_S0_MULTISAMPLE(x) (((x) & 0x1) << 25)
|
|
|
|
#define VIRGL_OBJ_RS_S0_LINE_SMOOTH(x) (((x) & 0x1) << 26)
|
|
|
|
#define VIRGL_OBJ_RS_S0_LINE_STIPPLE_ENABLE(x) (((x) & 0x1) << 27)
|
|
|
|
#define VIRGL_OBJ_RS_S0_LINE_LAST_PIXEL(x) (((x) & 0x1) << 28)
|
|
|
|
#define VIRGL_OBJ_RS_S0_HALF_PIXEL_CENTER(x) (((x) & 0x1) << 29)
|
|
|
|
#define VIRGL_OBJ_RS_S0_BOTTOM_EDGE_RULE(x) (((x) & 0x1) << 30)
|
|
|
|
#define VIRGL_OBJ_RS_S0_FORCE_PERSAMPLE_INTERP(x) (((x) & 0x1) << 31)
|
|
|
|
|
|
|
|
#define VIRGL_OBJ_RS_POINT_SIZE 3
|
|
|
|
#define VIRGL_OBJ_RS_SPRITE_COORD_ENABLE 4
|
|
|
|
#define VIRGL_OBJ_RS_S3 5
|
|
|
|
|
|
|
|
#define VIRGL_OBJ_RS_S3_LINE_STIPPLE_PATTERN(x) (((x) & 0xffff) << 0)
|
|
|
|
#define VIRGL_OBJ_RS_S3_LINE_STIPPLE_FACTOR(x) (((x) & 0xff) << 16)
|
|
|
|
#define VIRGL_OBJ_RS_S3_CLIP_PLANE_ENABLE(x) (((x) & 0xff) << 24)
|
|
|
|
#define VIRGL_OBJ_RS_LINE_WIDTH 6
|
|
|
|
#define VIRGL_OBJ_RS_OFFSET_UNITS 7
|
|
|
|
#define VIRGL_OBJ_RS_OFFSET_SCALE 8
|
|
|
|
#define VIRGL_OBJ_RS_OFFSET_CLAMP 9
|
|
|
|
|
|
|
|
#define VIRGL_OBJ_CLEAR_SIZE 8
|
|
|
|
#define VIRGL_OBJ_CLEAR_BUFFERS 1
|
|
|
|
#define VIRGL_OBJ_CLEAR_COLOR_0 2 /* color is 4 * u32/f32/i32 */
|
|
|
|
#define VIRGL_OBJ_CLEAR_COLOR_1 3
|
|
|
|
#define VIRGL_OBJ_CLEAR_COLOR_2 4
|
|
|
|
#define VIRGL_OBJ_CLEAR_COLOR_3 5
|
|
|
|
#define VIRGL_OBJ_CLEAR_DEPTH_0 6 /* depth is a double precision float */
|
|
|
|
#define VIRGL_OBJ_CLEAR_DEPTH_1 7
|
|
|
|
#define VIRGL_OBJ_CLEAR_STENCIL 8
|
|
|
|
|
|
|
|
/* shader object */
|
|
|
|
#define VIRGL_OBJ_SHADER_HDR_SIZE(nso) (5 + ((nso) ? (2 * nso) + 4 : 0))
|
|
|
|
#define VIRGL_OBJ_SHADER_HANDLE 1
|
|
|
|
#define VIRGL_OBJ_SHADER_TYPE 2
|
|
|
|
#define VIRGL_OBJ_SHADER_OFFSET 3
|
|
|
|
#define VIRGL_OBJ_SHADER_OFFSET_VAL(x) (((x) & 0x7fffffff) << 0)
|
|
|
|
/* start contains full length in VAL - also implies continuations */
|
|
|
|
/* continuation contains offset in VAL */
|
|
|
|
#define VIRGL_OBJ_SHADER_OFFSET_CONT (0x1u << 31)
|
|
|
|
#define VIRGL_OBJ_SHADER_NUM_TOKENS 4
|
|
|
|
#define VIRGL_OBJ_SHADER_SO_NUM_OUTPUTS 5
|
|
|
|
#define VIRGL_OBJ_SHADER_SO_STRIDE(x) (6 + (x))
|
|
|
|
#define VIRGL_OBJ_SHADER_SO_OUTPUT0(x) (10 + (x * 2))
|
|
|
|
#define VIRGL_OBJ_SHADER_SO_OUTPUT_REGISTER_INDEX(x) (((x) & 0xff) << 0)
|
|
|
|
#define VIRGL_OBJ_SHADER_SO_OUTPUT_START_COMPONENT(x) (((x) & 0x3) << 8)
|
|
|
|
#define VIRGL_OBJ_SHADER_SO_OUTPUT_NUM_COMPONENTS(x) (((x) & 0x7) << 10)
|
|
|
|
#define VIRGL_OBJ_SHADER_SO_OUTPUT_BUFFER(x) (((x) & 0x7) << 13)
|
|
|
|
#define VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET(x) (((x) & 0xffff) << 16)
|
|
|
|
#define VIRGL_OBJ_SHADER_SO_OUTPUT0_SO(x) (11 + (x * 2))
|
|
|
|
#define VIRGL_OBJ_SHADER_SO_OUTPUT_STREAM(x) (((x) & 0x03) << 0)
|
|
|
|
|
|
|
|
/* viewport state */
|
|
|
|
#define VIRGL_SET_VIEWPORT_STATE_SIZE(num_viewports) ((6 * num_viewports) + 1)
|
|
|
|
#define VIRGL_SET_VIEWPORT_START_SLOT 1
|
|
|
|
#define VIRGL_SET_VIEWPORT_STATE_SCALE_0(x) (2 + (x * 6))
|
|
|
|
#define VIRGL_SET_VIEWPORT_STATE_SCALE_1(x) (3 + (x * 6))
|
|
|
|
#define VIRGL_SET_VIEWPORT_STATE_SCALE_2(x) (4 + (x * 6))
|
|
|
|
#define VIRGL_SET_VIEWPORT_STATE_TRANSLATE_0(x) (5 + (x * 6))
|
|
|
|
#define VIRGL_SET_VIEWPORT_STATE_TRANSLATE_1(x) (6 + (x * 6))
|
|
|
|
#define VIRGL_SET_VIEWPORT_STATE_TRANSLATE_2(x) (7 + (x * 6))
|
|
|
|
|
|
|
|
/* framebuffer state */
|
|
|
|
#define VIRGL_SET_FRAMEBUFFER_STATE_SIZE(nr_cbufs) (nr_cbufs + 2)
|
|
|
|
#define VIRGL_SET_FRAMEBUFFER_STATE_NR_CBUFS 1
|
|
|
|
#define VIRGL_SET_FRAMEBUFFER_STATE_NR_ZSURF_HANDLE 2
|
|
|
|
#define VIRGL_SET_FRAMEBUFFER_STATE_CBUF_HANDLE(x) ((x) + 3)
|
|
|
|
|
|
|
|
/* vertex elements object */
|
|
|
|
#define VIRGL_OBJ_VERTEX_ELEMENTS_SIZE(num_elements) (((num_elements) * 4) + 1)
|
|
|
|
#define VIRGL_OBJ_VERTEX_ELEMENTS_HANDLE 1
|
|
|
|
#define VIRGL_OBJ_VERTEX_ELEMENTS_V0_SRC_OFFSET(x) (((x) * 4) + 2) /* repeated per VE */
|
|
|
|
#define VIRGL_OBJ_VERTEX_ELEMENTS_V0_INSTANCE_DIVISOR(x) (((x) * 4) + 3)
|
|
|
|
#define VIRGL_OBJ_VERTEX_ELEMENTS_V0_VERTEX_BUFFER_INDEX(x) (((x) * 4) + 4)
|
|
|
|
#define VIRGL_OBJ_VERTEX_ELEMENTS_V0_SRC_FORMAT(x) (((x) * 4) + 5)
|
|
|
|
|
|
|
|
/* vertex buffers */
|
|
|
|
#define VIRGL_SET_VERTEX_BUFFERS_SIZE(num_buffers) ((num_buffers) * 3)
|
|
|
|
#define VIRGL_SET_VERTEX_BUFFER_STRIDE(x) (((x) * 3) + 1)
|
|
|
|
#define VIRGL_SET_VERTEX_BUFFER_OFFSET(x) (((x) * 3) + 2)
|
|
|
|
#define VIRGL_SET_VERTEX_BUFFER_HANDLE(x) (((x) * 3) + 3)
|
|
|
|
|
|
|
|
/* index buffer */
|
|
|
|
#define VIRGL_SET_INDEX_BUFFER_SIZE(ib) (((ib) ? 2 : 0) + 1)
|
|
|
|
#define VIRGL_SET_INDEX_BUFFER_HANDLE 1
|
|
|
|
#define VIRGL_SET_INDEX_BUFFER_INDEX_SIZE 2 /* only if sending an IB handle */
|
|
|
|
#define VIRGL_SET_INDEX_BUFFER_OFFSET 3 /* only if sending an IB handle */
|
|
|
|
|
|
|
|
/* constant buffer */
|
|
|
|
#define VIRGL_SET_CONSTANT_BUFFER_SHADER_TYPE 1
|
|
|
|
#define VIRGL_SET_CONSTANT_BUFFER_INDEX 2
|
|
|
|
#define VIRGL_SET_CONSTANT_BUFFER_DATA_START 3
|
|
|
|
|
|
|
|
#define VIRGL_SET_UNIFORM_BUFFER_SIZE 5
|
|
|
|
#define VIRGL_SET_UNIFORM_BUFFER_SHADER_TYPE 1
|
|
|
|
#define VIRGL_SET_UNIFORM_BUFFER_INDEX 2
|
|
|
|
#define VIRGL_SET_UNIFORM_BUFFER_OFFSET 3
|
|
|
|
#define VIRGL_SET_UNIFORM_BUFFER_LENGTH 4
|
|
|
|
#define VIRGL_SET_UNIFORM_BUFFER_RES_HANDLE 5
|
|
|
|
|
|
|
|
/* draw VBO */
|
|
|
|
#define VIRGL_DRAW_VBO_SIZE 12
|
|
|
|
#define VIRGL_DRAW_VBO_SIZE_TESS 14
|
|
|
|
#define VIRGL_DRAW_VBO_SIZE_INDIRECT 20
|
|
|
|
#define VIRGL_DRAW_VBO_START 1
|
|
|
|
#define VIRGL_DRAW_VBO_COUNT 2
|
|
|
|
#define VIRGL_DRAW_VBO_MODE 3
|
|
|
|
#define VIRGL_DRAW_VBO_INDEXED 4
|
|
|
|
#define VIRGL_DRAW_VBO_INSTANCE_COUNT 5
|
|
|
|
#define VIRGL_DRAW_VBO_INDEX_BIAS 6
|
|
|
|
#define VIRGL_DRAW_VBO_START_INSTANCE 7
|
|
|
|
#define VIRGL_DRAW_VBO_PRIMITIVE_RESTART 8
|
|
|
|
#define VIRGL_DRAW_VBO_RESTART_INDEX 9
|
|
|
|
#define VIRGL_DRAW_VBO_MIN_INDEX 10
|
|
|
|
#define VIRGL_DRAW_VBO_MAX_INDEX 11
|
|
|
|
#define VIRGL_DRAW_VBO_COUNT_FROM_SO 12
|
|
|
|
/* tess packet */
|
|
|
|
#define VIRGL_DRAW_VBO_VERTICES_PER_PATCH 13
|
|
|
|
#define VIRGL_DRAW_VBO_DRAWID 14
|
|
|
|
/* indirect packet */
|
|
|
|
#define VIRGL_DRAW_VBO_INDIRECT_HANDLE 15
|
|
|
|
#define VIRGL_DRAW_VBO_INDIRECT_OFFSET 16
|
|
|
|
#define VIRGL_DRAW_VBO_INDIRECT_STRIDE 17
|
|
|
|
#define VIRGL_DRAW_VBO_INDIRECT_DRAW_COUNT 18
|
|
|
|
#define VIRGL_DRAW_VBO_INDIRECT_DRAW_COUNT_OFFSET 19
|
|
|
|
#define VIRGL_DRAW_VBO_INDIRECT_DRAW_COUNT_HANDLE 20
|
|
|
|
|
|
|
|
/* create surface */
|
|
|
|
#define VIRGL_OBJ_SURFACE_SIZE 5
|
|
|
|
#define VIRGL_OBJ_SURFACE_HANDLE 1
|
|
|
|
#define VIRGL_OBJ_SURFACE_RES_HANDLE 2
|
|
|
|
#define VIRGL_OBJ_SURFACE_FORMAT 3
|
|
|
|
#define VIRGL_OBJ_SURFACE_BUFFER_FIRST_ELEMENT 4
|
|
|
|
#define VIRGL_OBJ_SURFACE_BUFFER_LAST_ELEMENT 5
|
|
|
|
#define VIRGL_OBJ_SURFACE_TEXTURE_LEVEL 4
|
|
|
|
#define VIRGL_OBJ_SURFACE_TEXTURE_LAYERS 5
|
|
|
|
|
|
|
|
/* create streamout target */
|
|
|
|
#define VIRGL_OBJ_STREAMOUT_SIZE 4
|
|
|
|
#define VIRGL_OBJ_STREAMOUT_HANDLE 1
|
|
|
|
#define VIRGL_OBJ_STREAMOUT_RES_HANDLE 2
|
|
|
|
#define VIRGL_OBJ_STREAMOUT_BUFFER_OFFSET 3
|
|
|
|
#define VIRGL_OBJ_STREAMOUT_BUFFER_SIZE 4
|
|
|
|
|
|
|
|
/* sampler state */
|
|
|
|
#define VIRGL_OBJ_SAMPLER_STATE_SIZE 9
|
|
|
|
#define VIRGL_OBJ_SAMPLER_STATE_HANDLE 1
|
|
|
|
#define VIRGL_OBJ_SAMPLER_STATE_S0 2
|
|
|
|
#define VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_S(x) (((x) & 0x7) << 0)
|
|
|
|
#define VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_T(x) (((x) & 0x7) << 3)
|
|
|
|
#define VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_R(x) (((x) & 0x7) << 6)
|
|
|
|
#define VIRGL_OBJ_SAMPLE_STATE_S0_MIN_IMG_FILTER(x) (((x) & 0x3) << 9)
|
|
|
|
#define VIRGL_OBJ_SAMPLE_STATE_S0_MIN_MIP_FILTER(x) (((x) & 0x3) << 11)
|
|
|
|
#define VIRGL_OBJ_SAMPLE_STATE_S0_MAG_IMG_FILTER(x) (((x) & 0x3) << 13)
|
|
|
|
#define VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_MODE(x) (((x) & 0x1) << 15)
|
|
|
|
#define VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_FUNC(x) (((x) & 0x7) << 16)
|
|
|
|
#define VIRGL_OBJ_SAMPLE_STATE_S0_SEAMLESS_CUBE_MAP(x) (((x) & 0x1) << 19)
|
|
|
|
|
|
|
|
#define VIRGL_OBJ_SAMPLER_STATE_LOD_BIAS 3
|
|
|
|
#define VIRGL_OBJ_SAMPLER_STATE_MIN_LOD 4
|
|
|
|
#define VIRGL_OBJ_SAMPLER_STATE_MAX_LOD 5
|
|
|
|
#define VIRGL_OBJ_SAMPLER_STATE_BORDER_COLOR(x) ((x) + 6) /* 6 - 9 */
|
|
|
|
|
|
|
|
|
|
|
|
/* sampler view */
|
|
|
|
#define VIRGL_OBJ_SAMPLER_VIEW_SIZE 6
|
|
|
|
#define VIRGL_OBJ_SAMPLER_VIEW_HANDLE 1
|
|
|
|
#define VIRGL_OBJ_SAMPLER_VIEW_RES_HANDLE 2
|
|
|
|
#define VIRGL_OBJ_SAMPLER_VIEW_FORMAT 3
|
|
|
|
#define VIRGL_OBJ_SAMPLER_VIEW_BUFFER_FIRST_ELEMENT 4
|
|
|
|
#define VIRGL_OBJ_SAMPLER_VIEW_BUFFER_LAST_ELEMENT 5
|
|
|
|
#define VIRGL_OBJ_SAMPLER_VIEW_TEXTURE_LAYER 4
|
|
|
|
#define VIRGL_OBJ_SAMPLER_VIEW_TEXTURE_LEVEL 5
|
|
|
|
#define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE 6
|
|
|
|
#define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_R(x) (((x) & 0x7) << 0)
|
|
|
|
#define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_G(x) (((x) & 0x7) << 3)
|
|
|
|
#define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_B(x) (((x) & 0x7) << 6)
|
|
|
|
#define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_A(x) (((x) & 0x7) << 9)
|
|
|
|
|
|
|
|
/* set sampler views */
|
|
|
|
#define VIRGL_SET_SAMPLER_VIEWS_SIZE(num_views) ((num_views) + 2)
|
|
|
|
#define VIRGL_SET_SAMPLER_VIEWS_SHADER_TYPE 1
|
|
|
|
#define VIRGL_SET_SAMPLER_VIEWS_START_SLOT 2
|
|
|
|
#define VIRGL_SET_SAMPLER_VIEWS_V0_HANDLE 3
|
|
|
|
|
|
|
|
/* bind sampler states */
|
|
|
|
#define VIRGL_BIND_SAMPLER_STATES(num_states) ((num_states) + 2)
|
|
|
|
#define VIRGL_BIND_SAMPLER_STATES_SHADER_TYPE 1
|
|
|
|
#define VIRGL_BIND_SAMPLER_STATES_START_SLOT 2
|
|
|
|
#define VIRGL_BIND_SAMPLER_STATES_S0_HANDLE 3
|
|
|
|
|
|
|
|
/* set stencil reference */
|
|
|
|
#define VIRGL_SET_STENCIL_REF_SIZE 1
|
|
|
|
#define VIRGL_SET_STENCIL_REF 1
|
|
|
|
#define VIRGL_STENCIL_REF_VAL(f, s) ((f & 0xff) | (((s & 0xff) << 8)))
|
|
|
|
|
|
|
|
/* set blend color */
|
|
|
|
#define VIRGL_SET_BLEND_COLOR_SIZE 4
|
|
|
|
#define VIRGL_SET_BLEND_COLOR(x) ((x) + 1)
|
|
|
|
|
|
|
|
/* set scissor state */
|
|
|
|
#define VIRGL_SET_SCISSOR_STATE_SIZE(x) (1 + 2 * x)
|
|
|
|
#define VIRGL_SET_SCISSOR_START_SLOT 1
|
|
|
|
#define VIRGL_SET_SCISSOR_MINX_MINY(x) (2 + (x * 2))
|
|
|
|
#define VIRGL_SET_SCISSOR_MAXX_MAXY(x) (3 + (x * 2))
|
|
|
|
|
|
|
|
/* resource copy region */
|
|
|
|
#define VIRGL_CMD_RESOURCE_COPY_REGION_SIZE 13
|
|
|
|
#define VIRGL_CMD_RCR_DST_RES_HANDLE 1
|
|
|
|
#define VIRGL_CMD_RCR_DST_LEVEL 2
|
|
|
|
#define VIRGL_CMD_RCR_DST_X 3
|
|
|
|
#define VIRGL_CMD_RCR_DST_Y 4
|
|
|
|
#define VIRGL_CMD_RCR_DST_Z 5
|
|
|
|
#define VIRGL_CMD_RCR_SRC_RES_HANDLE 6
|
|
|
|
#define VIRGL_CMD_RCR_SRC_LEVEL 7
|
|
|
|
#define VIRGL_CMD_RCR_SRC_X 8
|
|
|
|
#define VIRGL_CMD_RCR_SRC_Y 9
|
|
|
|
#define VIRGL_CMD_RCR_SRC_Z 10
|
|
|
|
#define VIRGL_CMD_RCR_SRC_W 11
|
|
|
|
#define VIRGL_CMD_RCR_SRC_H 12
|
|
|
|
#define VIRGL_CMD_RCR_SRC_D 13
|
|
|
|
|
|
|
|
/* blit */
|
|
|
|
#define VIRGL_CMD_BLIT_SIZE 21
|
|
|
|
#define VIRGL_CMD_BLIT_S0 1
|
|
|
|
#define VIRGL_CMD_BLIT_S0_MASK(x) (((x) & 0xff) << 0)
|
|
|
|
#define VIRGL_CMD_BLIT_S0_FILTER(x) (((x) & 0x3) << 8)
|
|
|
|
#define VIRGL_CMD_BLIT_S0_SCISSOR_ENABLE(x) (((x) & 0x1) << 10)
|
|
|
|
#define VIRGL_CMD_BLIT_S0_RENDER_CONDITION_ENABLE(x) (((x) & 0x1) << 11)
|
|
|
|
#define VIRGL_CMD_BLIT_S0_ALPHA_BLEND(x) (((x) & 0x1) << 12)
|
|
|
|
#define VIRGL_CMD_BLIT_SCISSOR_MINX_MINY 2
|
|
|
|
#define VIRGL_CMD_BLIT_SCISSOR_MAXX_MAXY 3
|
|
|
|
#define VIRGL_CMD_BLIT_DST_RES_HANDLE 4
|
|
|
|
#define VIRGL_CMD_BLIT_DST_LEVEL 5
|
|
|
|
#define VIRGL_CMD_BLIT_DST_FORMAT 6
|
|
|
|
#define VIRGL_CMD_BLIT_DST_X 7
|
|
|
|
#define VIRGL_CMD_BLIT_DST_Y 8
|
|
|
|
#define VIRGL_CMD_BLIT_DST_Z 9
|
|
|
|
#define VIRGL_CMD_BLIT_DST_W 10
|
|
|
|
#define VIRGL_CMD_BLIT_DST_H 11
|
|
|
|
#define VIRGL_CMD_BLIT_DST_D 12
|
|
|
|
#define VIRGL_CMD_BLIT_SRC_RES_HANDLE 13
|
|
|
|
#define VIRGL_CMD_BLIT_SRC_LEVEL 14
|
|
|
|
#define VIRGL_CMD_BLIT_SRC_FORMAT 15
|
|
|
|
#define VIRGL_CMD_BLIT_SRC_X 16
|
|
|
|
#define VIRGL_CMD_BLIT_SRC_Y 17
|
|
|
|
#define VIRGL_CMD_BLIT_SRC_Z 18
|
|
|
|
#define VIRGL_CMD_BLIT_SRC_W 19
|
|
|
|
#define VIRGL_CMD_BLIT_SRC_H 20
|
|
|
|
#define VIRGL_CMD_BLIT_SRC_D 21
|
|
|
|
|
|
|
|
/* query object */
|
|
|
|
#define VIRGL_OBJ_QUERY_SIZE 4
|
|
|
|
#define VIRGL_OBJ_QUERY_HANDLE 1
|
|
|
|
#define VIRGL_OBJ_QUERY_TYPE_INDEX 2
|
|
|
|
#define VIRGL_OBJ_QUERY_TYPE(x) (x & 0xffff)
|
|
|
|
#define VIRGL_OBJ_QUERY_INDEX(x) ((x & 0xffff) << 16)
|
|
|
|
#define VIRGL_OBJ_QUERY_OFFSET 3
|
|
|
|
#define VIRGL_OBJ_QUERY_RES_HANDLE 4
|
|
|
|
|
|
|
|
#define VIRGL_QUERY_BEGIN_HANDLE 1
|
|
|
|
|
|
|
|
#define VIRGL_QUERY_END_HANDLE 1
|
|
|
|
|
|
|
|
#define VIRGL_QUERY_RESULT_HANDLE 1
|
|
|
|
#define VIRGL_QUERY_RESULT_WAIT 2
|
|
|
|
|
|
|
|
/* render condition */
|
|
|
|
#define VIRGL_RENDER_CONDITION_SIZE 3
|
|
|
|
#define VIRGL_RENDER_CONDITION_HANDLE 1
|
|
|
|
#define VIRGL_RENDER_CONDITION_CONDITION 2
|
|
|
|
#define VIRGL_RENDER_CONDITION_MODE 3
|
|
|
|
|
|
|
|
/* resource inline write */
|
|
|
|
#define VIRGL_RESOURCE_IW_RES_HANDLE 1
|
|
|
|
#define VIRGL_RESOURCE_IW_LEVEL 2
|
|
|
|
#define VIRGL_RESOURCE_IW_USAGE 3
|
|
|
|
#define VIRGL_RESOURCE_IW_STRIDE 4
|
|
|
|
#define VIRGL_RESOURCE_IW_LAYER_STRIDE 5
|
|
|
|
#define VIRGL_RESOURCE_IW_X 6
|
|
|
|
#define VIRGL_RESOURCE_IW_Y 7
|
|
|
|
#define VIRGL_RESOURCE_IW_Z 8
|
|
|
|
#define VIRGL_RESOURCE_IW_W 9
|
|
|
|
#define VIRGL_RESOURCE_IW_H 10
|
|
|
|
#define VIRGL_RESOURCE_IW_D 11
|
|
|
|
#define VIRGL_RESOURCE_IW_DATA_START 12
|
|
|
|
|
|
|
|
/* set streamout targets */
|
|
|
|
#define VIRGL_SET_STREAMOUT_TARGETS_APPEND_BITMASK 1
|
|
|
|
#define VIRGL_SET_STREAMOUT_TARGETS_H0 2
|
|
|
|
|
|
|
|
/* set sample mask */
|
|
|
|
#define VIRGL_SET_SAMPLE_MASK_SIZE 1
|
|
|
|
#define VIRGL_SET_SAMPLE_MASK_MASK 1
|
|
|
|
|
|
|
|
/* set clip state */
|
|
|
|
#define VIRGL_SET_CLIP_STATE_SIZE 32
|
|
|
|
#define VIRGL_SET_CLIP_STATE_C0 1
|
|
|
|
|
|
|
|
/* polygon stipple */
|
|
|
|
#define VIRGL_POLYGON_STIPPLE_SIZE 32
|
|
|
|
#define VIRGL_POLYGON_STIPPLE_P0 1
|
|
|
|
|
|
|
|
#define VIRGL_BIND_SHADER_SIZE 2
|
|
|
|
#define VIRGL_BIND_SHADER_HANDLE 1
|
|
|
|
#define VIRGL_BIND_SHADER_TYPE 2
|
|
|
|
|
|
|
|
/* tess state */
|
|
|
|
#define VIRGL_TESS_STATE_SIZE 6
|
|
|
|
|
|
|
|
/* set min samples */
|
|
|
|
#define VIRGL_SET_MIN_SAMPLES_SIZE 1
|
|
|
|
#define VIRGL_SET_MIN_SAMPLES_MASK 1
|
|
|
|
|
|
|
|
/* set shader buffers */
|
|
|
|
#define VIRGL_SET_SHADER_BUFFER_ELEMENT_SIZE 3
|
|
|
|
#define VIRGL_SET_SHADER_BUFFER_SIZE(x) (VIRGL_SET_SHADER_BUFFER_ELEMENT_SIZE * (x)) + 2
|
|
|
|
#define VIRGL_SET_SHADER_BUFFER_SHADER_TYPE 1
|
|
|
|
#define VIRGL_SET_SHADER_BUFFER_START_SLOT 2
|
|
|
|
#define VIRGL_SET_SHADER_BUFFER_OFFSET(x) ((x) * VIRGL_SET_SHADER_BUFFER_ELEMENT_SIZE + 3)
|
|
|
|
#define VIRGL_SET_SHADER_BUFFER_LENGTH(x) ((x) * VIRGL_SET_SHADER_BUFFER_ELEMENT_SIZE + 4)
|
|
|
|
#define VIRGL_SET_SHADER_BUFFER_RES_HANDLE(x) ((x) * VIRGL_SET_SHADER_BUFFER_ELEMENT_SIZE + 5)
|
|
|
|
|
|
|
|
/* set shader images */
|
|
|
|
#define VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE 5
|
|
|
|
#define VIRGL_SET_SHADER_IMAGE_SIZE(x) (VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE * (x)) + 2
|
|
|
|
#define VIRGL_SET_SHADER_IMAGE_SHADER_TYPE 1
|
|
|
|
#define VIRGL_SET_SHADER_IMAGE_START_SLOT 2
|
|
|
|
#define VIRGL_SET_SHADER_IMAGE_FORMAT(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 3)
|
|
|
|
#define VIRGL_SET_SHADER_IMAGE_ACCESS(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 4)
|
|
|
|
#define VIRGL_SET_SHADER_IMAGE_LAYER_OFFSET(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 5)
|
|
|
|
#define VIRGL_SET_SHADER_IMAGE_LEVEL_SIZE(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 6)
|
|
|
|
#define VIRGL_SET_SHADER_IMAGE_RES_HANDLE(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 7)
|
|
|
|
|
|
|
|
/* memory barrier */
|
|
|
|
#define VIRGL_MEMORY_BARRIER_SIZE 1
|
|
|
|
#define VIRGL_MEMORY_BARRIER_FLAGS 1
|
|
|
|
|
|
|
|
/* launch grid */
|
|
|
|
#define VIRGL_LAUNCH_GRID_SIZE 8
|
|
|
|
#define VIRGL_LAUNCH_BLOCK_X 1
|
|
|
|
#define VIRGL_LAUNCH_BLOCK_Y 2
|
|
|
|
#define VIRGL_LAUNCH_BLOCK_Z 3
|
|
|
|
#define VIRGL_LAUNCH_GRID_X 4
|
|
|
|
#define VIRGL_LAUNCH_GRID_Y 5
|
|
|
|
#define VIRGL_LAUNCH_GRID_Z 6
|
|
|
|
#define VIRGL_LAUNCH_INDIRECT_HANDLE 7
|
|
|
|
#define VIRGL_LAUNCH_INDIRECT_OFFSET 8
|
|
|
|
|
|
|
|
/* framebuffer state no attachment */
|
|
|
|
#define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_SIZE 2
|
|
|
|
#define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_WIDTH_HEIGHT 1
|
|
|
|
#define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_WIDTH(x) (x & 0xffff)
|
|
|
|
#define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_HEIGHT(x) ((x >> 16) & 0xffff)
|
|
|
|
#define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_LAYERS_SAMPLES 2
|
|
|
|
#define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_LAYERS(x) (x & 0xffff)
|
|
|
|
#define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_SAMPLES(x) ((x >> 16) & 0xff)
|
|
|
|
|
|
|
|
/* texture barrier */
|
|
|
|
#define VIRGL_TEXTURE_BARRIER_SIZE 1
|
|
|
|
#define VIRGL_TEXTURE_BARRIER_FLAGS 1
|
|
|
|
|
|
|
|
/* hw atomics */
|
|
|
|
#define VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE 3
|
|
|
|
#define VIRGL_SET_ATOMIC_BUFFER_SIZE(x) (VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE * (x)) + 1
|
|
|
|
#define VIRGL_SET_ATOMIC_BUFFER_START_SLOT 1
|
|
|
|
#define VIRGL_SET_ATOMIC_BUFFER_OFFSET(x) ((x) * VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE + 2)
|
|
|
|
#define VIRGL_SET_ATOMIC_BUFFER_LENGTH(x) ((x) * VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE + 3)
|
|
|
|
#define VIRGL_SET_ATOMIC_BUFFER_RES_HANDLE(x) ((x) * VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE + 4)
|
|
|
|
|
|
|
|
/* set debug flags */
|
|
|
|
#define VIRGL_SET_DEBUG_FLAGS_MIN_SIZE 2
|
|
|
|
#define VIRGL_SET_DEBUG_FLAGSTRING_OFFSET 1
|
|
|
|
|
|
|
|
/* query buffer object */
|
|
|
|
#define VIRGL_QUERY_RESULT_QBO_SIZE 6
|
|
|
|
#define VIRGL_QUERY_RESULT_QBO_HANDLE 1
|
|
|
|
#define VIRGL_QUERY_RESULT_QBO_QBO_HANDLE 2
|
|
|
|
#define VIRGL_QUERY_RESULT_QBO_WAIT 3
|
|
|
|
#define VIRGL_QUERY_RESULT_QBO_RESULT_TYPE 4
|
|
|
|
#define VIRGL_QUERY_RESULT_QBO_OFFSET 5
|
|
|
|
#define VIRGL_QUERY_RESULT_QBO_INDEX 6
|
|
|
|
|
|
|
|
#define VIRGL_TRANSFER_TO_HOST 1
|
|
|
|
#define VIRGL_TRANSFER_FROM_HOST 2
|
|
|
|
|
|
|
|
/* Transfer */
|
|
|
|
#define VIRGL_TRANSFER3D_SIZE 13
|
|
|
|
/* The first 11 dwords are the same as VIRGL_RESOURCE_IW_* */
|
|
|
|
#define VIRGL_TRANSFER3D_DATA_OFFSET 12
|
|
|
|
#define VIRGL_TRANSFER3D_DIRECTION 13
|
|
|
|
|
|
|
|
/* Copy transfer */
|
|
|
|
#define VIRGL_COPY_TRANSFER3D_SIZE 14
|
|
|
|
/* The first 11 dwords are the same as VIRGL_RESOURCE_IW_* */
|
|
|
|
#define VIRGL_COPY_TRANSFER3D_SRC_RES_HANDLE 12
|
|
|
|
#define VIRGL_COPY_TRANSFER3D_SRC_RES_OFFSET 13
|
|
|
|
#define VIRGL_COPY_TRANSFER3D_SYNCHRONIZED 14
|
|
|
|
|
|
|
|
/* set tweak flags */
|
|
|
|
#define VIRGL_SET_TWEAKS_SIZE 2
|
|
|
|
#define VIRGL_SET_TWEAKS_ID 1
|
|
|
|
#define VIRGL_SET_TWEAKS_VALUE 2
|
|
|
|
|
|
|
|
enum vrend_tweak_type {
|
|
|
|
virgl_tweak_gles_brga_emulate,
|
|
|
|
virgl_tweak_gles_brga_apply_dest_swizzle,
|
|
|
|
virgl_tweak_gles_tf3_samples_passes_multiplier,
|
|
|
|
virgl_tweak_undefined
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|