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@ -236,6 +236,25 @@ static inline const char *get_string(enum vrend_type_qualifier key) |
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return conversion_table[key].string; |
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return conversion_table[key].string; |
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} |
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} |
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static inline const char *get_wm_string(unsigned wm) |
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{ |
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switch(wm) { |
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case TGSI_WRITEMASK_NONE: |
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return ""; |
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case TGSI_WRITEMASK_X: |
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return ".x"; |
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case TGSI_WRITEMASK_XY: |
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return ".xy"; |
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case TGSI_WRITEMASK_XYZ: |
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return ".xyz"; |
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case TGSI_WRITEMASK_W: |
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return ".w"; |
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default: |
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printf("Unable to unknown writemask\n"); |
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return ""; |
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} |
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} |
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static inline const char *tgsi_proc_to_prefix(int shader_type) |
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static inline const char *tgsi_proc_to_prefix(int shader_type) |
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{ |
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{ |
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switch (shader_type) { |
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switch (shader_type) { |
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@ -1358,7 +1377,7 @@ static int emit_txq(struct dump_ctx *ctx, |
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char dsts[3][255], |
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char dsts[3][255], |
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const char *writemask) |
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const char *writemask) |
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{ |
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{ |
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const char *twm = ""; |
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unsigned twm = TGSI_WRITEMASK_NONE; |
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char bias[128] = {0}; |
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char bias[128] = {0}; |
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char buf[512]; |
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char buf[512]; |
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const int sampler_index = 1; |
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const int sampler_index = 1; |
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@ -1385,8 +1404,8 @@ static int emit_txq(struct dump_ctx *ctx, |
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inst->Texture.Texture != TGSI_TEXTURE_2D_ARRAY_MSAA) { |
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inst->Texture.Texture != TGSI_TEXTURE_2D_ARRAY_MSAA) { |
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ctx->shader_req_bits |= SHADER_REQ_TXQ_LEVELS; |
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ctx->shader_req_bits |= SHADER_REQ_TXQ_LEVELS; |
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if (inst->Dst[0].Register.WriteMask & 0x7) |
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if (inst->Dst[0].Register.WriteMask & 0x7) |
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twm = ".w"; |
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twm = TGSI_WRITEMASK_W; |
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snprintf(buf, 255, "%s%s = %s(textureQueryLevels(%s));\n", dsts[0], twm, get_string(dtypeprefix), srcs[sampler_index]); |
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snprintf(buf, 255, "%s%s = %s(textureQueryLevels(%s));\n", dsts[0], get_wm_string(twm), get_string(dtypeprefix), srcs[sampler_index]); |
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EMIT_BUF_WITH_RET(ctx, buf); |
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EMIT_BUF_WITH_RET(ctx, buf); |
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} |
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} |
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@ -1395,7 +1414,7 @@ static int emit_txq(struct dump_ctx *ctx, |
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case TGSI_TEXTURE_1D: |
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case TGSI_TEXTURE_1D: |
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case TGSI_TEXTURE_BUFFER: |
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case TGSI_TEXTURE_BUFFER: |
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case TGSI_TEXTURE_SHADOW1D: |
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case TGSI_TEXTURE_SHADOW1D: |
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twm = ".x"; |
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twm = TGSI_WRITEMASK_X; |
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break; |
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break; |
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case TGSI_TEXTURE_1D_ARRAY: |
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case TGSI_TEXTURE_1D_ARRAY: |
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case TGSI_TEXTURE_SHADOW1D_ARRAY: |
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case TGSI_TEXTURE_SHADOW1D_ARRAY: |
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@ -1406,7 +1425,7 @@ static int emit_txq(struct dump_ctx *ctx, |
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case TGSI_TEXTURE_CUBE: |
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case TGSI_TEXTURE_CUBE: |
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case TGSI_TEXTURE_SHADOWCUBE: |
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case TGSI_TEXTURE_SHADOWCUBE: |
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case TGSI_TEXTURE_2D_MSAA: |
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case TGSI_TEXTURE_2D_MSAA: |
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twm = ".xy"; |
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twm = TGSI_WRITEMASK_XY; |
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break; |
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break; |
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case TGSI_TEXTURE_3D: |
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case TGSI_TEXTURE_3D: |
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case TGSI_TEXTURE_2D_ARRAY: |
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case TGSI_TEXTURE_2D_ARRAY: |
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@ -1414,14 +1433,14 @@ static int emit_txq(struct dump_ctx *ctx, |
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case TGSI_TEXTURE_SHADOWCUBE_ARRAY: |
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case TGSI_TEXTURE_SHADOWCUBE_ARRAY: |
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case TGSI_TEXTURE_CUBE_ARRAY: |
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case TGSI_TEXTURE_CUBE_ARRAY: |
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case TGSI_TEXTURE_2D_ARRAY_MSAA: |
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case TGSI_TEXTURE_2D_ARRAY_MSAA: |
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twm = ".xyz"; |
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twm = TGSI_WRITEMASK_XYZ; |
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break; |
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break; |
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} |
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} |
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} |
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} |
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} |
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} |
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if (inst->Dst[0].Register.WriteMask & 0x7) { |
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if (inst->Dst[0].Register.WriteMask & 0x7) { |
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snprintf(buf, 255, "%s%s = %s(textureSize(%s%s))%s;\n", dsts[0], twm, get_string(dtypeprefix), srcs[sampler_index], bias, util_bitcount(inst->Dst[0].Register.WriteMask) > 1 ? writemask : ""); |
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snprintf(buf, 255, "%s%s = %s(textureSize(%s%s))%s;\n", dsts[0], get_wm_string(twm), get_string(dtypeprefix), srcs[sampler_index], bias, util_bitcount(inst->Dst[0].Register.WriteMask) > 1 ? writemask : ""); |
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EMIT_BUF_WITH_RET(ctx, buf); |
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EMIT_BUF_WITH_RET(ctx, buf); |
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} |
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} |
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return 0; |
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return 0; |
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@ -1478,7 +1497,8 @@ static int translate_tex(struct dump_ctx *ctx, |
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bool dst0_override_no_wm, |
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bool dst0_override_no_wm, |
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bool tg4_has_component) |
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bool tg4_has_component) |
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{ |
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{ |
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const char *twm = "", *gwm = NULL, *txfi; |
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const char *txfi; |
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unsigned twm = TGSI_WRITEMASK_NONE, gwm = TGSI_WRITEMASK_NONE; |
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enum vrend_type_qualifier dtypeprefix = TYPE_CONVERSION_NONE; |
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enum vrend_type_qualifier dtypeprefix = TYPE_CONVERSION_NONE; |
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bool is_shad = false; |
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bool is_shad = false; |
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char buf[512]; |
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char buf[512]; |
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@ -1514,21 +1534,21 @@ static int translate_tex(struct dump_ctx *ctx, |
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case TGSI_TEXTURE_1D: |
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case TGSI_TEXTURE_1D: |
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case TGSI_TEXTURE_BUFFER: |
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case TGSI_TEXTURE_BUFFER: |
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if (inst->Instruction.Opcode == TGSI_OPCODE_TXP) |
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if (inst->Instruction.Opcode == TGSI_OPCODE_TXP) |
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twm = ""; |
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twm = TGSI_WRITEMASK_NONE; |
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else |
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else |
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twm = ".x"; |
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twm = TGSI_WRITEMASK_X; |
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txfi = "int"; |
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txfi = "int"; |
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break; |
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break; |
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case TGSI_TEXTURE_1D_ARRAY: |
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case TGSI_TEXTURE_1D_ARRAY: |
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twm = ".xy"; |
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twm = TGSI_WRITEMASK_XY; |
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txfi = "ivec2"; |
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txfi = "ivec2"; |
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break; |
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break; |
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case TGSI_TEXTURE_2D: |
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case TGSI_TEXTURE_2D: |
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case TGSI_TEXTURE_RECT: |
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case TGSI_TEXTURE_RECT: |
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if (inst->Instruction.Opcode == TGSI_OPCODE_TXP) |
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if (inst->Instruction.Opcode == TGSI_OPCODE_TXP) |
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twm = ""; |
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twm = TGSI_WRITEMASK_NONE; |
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else |
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else |
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twm = ".xy"; |
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twm = TGSI_WRITEMASK_XY; |
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txfi = "ivec2"; |
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txfi = "ivec2"; |
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break; |
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break; |
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case TGSI_TEXTURE_SHADOW1D: |
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case TGSI_TEXTURE_SHADOW1D: |
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@ -1537,24 +1557,24 @@ static int translate_tex(struct dump_ctx *ctx, |
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case TGSI_TEXTURE_SHADOWRECT: |
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case TGSI_TEXTURE_SHADOWRECT: |
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case TGSI_TEXTURE_3D: |
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case TGSI_TEXTURE_3D: |
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if (inst->Instruction.Opcode == TGSI_OPCODE_TXP) |
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if (inst->Instruction.Opcode == TGSI_OPCODE_TXP) |
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twm = ""; |
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twm = TGSI_WRITEMASK_NONE; |
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else if (inst->Instruction.Opcode == TGSI_OPCODE_TG4) |
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else if (inst->Instruction.Opcode == TGSI_OPCODE_TG4) |
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twm = ".xy"; |
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twm = TGSI_WRITEMASK_XY; |
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else |
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else |
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twm = ".xyz"; |
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twm = TGSI_WRITEMASK_XYZ; |
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txfi = "ivec3"; |
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txfi = "ivec3"; |
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break; |
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break; |
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case TGSI_TEXTURE_CUBE: |
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case TGSI_TEXTURE_CUBE: |
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case TGSI_TEXTURE_2D_ARRAY: |
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case TGSI_TEXTURE_2D_ARRAY: |
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twm = ".xyz"; |
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twm = TGSI_WRITEMASK_XYZ; |
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txfi = "ivec3"; |
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txfi = "ivec3"; |
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break; |
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break; |
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case TGSI_TEXTURE_2D_MSAA: |
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case TGSI_TEXTURE_2D_MSAA: |
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twm = ".xy"; |
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twm = TGSI_WRITEMASK_XY; |
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txfi = "ivec2"; |
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txfi = "ivec2"; |
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break; |
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break; |
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case TGSI_TEXTURE_2D_ARRAY_MSAA: |
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case TGSI_TEXTURE_2D_ARRAY_MSAA: |
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twm = ".xyz"; |
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twm = TGSI_WRITEMASK_XYZ; |
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txfi = "ivec3"; |
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txfi = "ivec3"; |
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break; |
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break; |
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@ -1566,9 +1586,9 @@ static int translate_tex(struct dump_ctx *ctx, |
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if (inst->Instruction.Opcode == TGSI_OPCODE_TG4 && |
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if (inst->Instruction.Opcode == TGSI_OPCODE_TG4 && |
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inst->Texture.Texture != TGSI_TEXTURE_CUBE_ARRAY |
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inst->Texture.Texture != TGSI_TEXTURE_CUBE_ARRAY |
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&& inst->Texture.Texture != TGSI_TEXTURE_SHADOWCUBE_ARRAY) |
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&& inst->Texture.Texture != TGSI_TEXTURE_SHADOWCUBE_ARRAY) |
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twm = ".xyz"; |
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twm = TGSI_WRITEMASK_XYZ; |
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else |
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else |
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twm = ""; |
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twm = TGSI_WRITEMASK_NONE; |
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txfi = ""; |
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txfi = ""; |
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break; |
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break; |
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} |
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} |
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@ -1579,7 +1599,7 @@ static int translate_tex(struct dump_ctx *ctx, |
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case TGSI_TEXTURE_SHADOW1D: |
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case TGSI_TEXTURE_SHADOW1D: |
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case TGSI_TEXTURE_1D_ARRAY: |
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case TGSI_TEXTURE_1D_ARRAY: |
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case TGSI_TEXTURE_SHADOW1D_ARRAY: |
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case TGSI_TEXTURE_SHADOW1D_ARRAY: |
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gwm = ".x"; |
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gwm = TGSI_WRITEMASK_X; |
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break; |
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break; |
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case TGSI_TEXTURE_2D: |
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case TGSI_TEXTURE_2D: |
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case TGSI_TEXTURE_SHADOW2D: |
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case TGSI_TEXTURE_SHADOW2D: |
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@ -1587,16 +1607,16 @@ static int translate_tex(struct dump_ctx *ctx, |
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case TGSI_TEXTURE_SHADOW2D_ARRAY: |
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case TGSI_TEXTURE_SHADOW2D_ARRAY: |
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case TGSI_TEXTURE_RECT: |
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case TGSI_TEXTURE_RECT: |
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case TGSI_TEXTURE_SHADOWRECT: |
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case TGSI_TEXTURE_SHADOWRECT: |
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gwm = ".xy"; |
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gwm = TGSI_WRITEMASK_XY; |
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break; |
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break; |
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case TGSI_TEXTURE_3D: |
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case TGSI_TEXTURE_3D: |
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case TGSI_TEXTURE_CUBE: |
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case TGSI_TEXTURE_CUBE: |
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case TGSI_TEXTURE_SHADOWCUBE: |
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case TGSI_TEXTURE_SHADOWCUBE: |
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case TGSI_TEXTURE_CUBE_ARRAY: |
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case TGSI_TEXTURE_CUBE_ARRAY: |
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gwm = ".xyz"; |
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gwm = TGSI_WRITEMASK_XYZ; |
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break; |
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break; |
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default: |
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default: |
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gwm = ""; |
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gwm = TGSI_WRITEMASK_NONE; |
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break; |
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break; |
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} |
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} |
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} |
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} |
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@ -1620,7 +1640,7 @@ static int translate_tex(struct dump_ctx *ctx, |
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snprintf(bias, 64, ", int(%s.w)", srcs[0]); |
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snprintf(bias, 64, ", int(%s.w)", srcs[0]); |
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} |
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} |
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} else if (inst->Instruction.Opcode == TGSI_OPCODE_TXD) { |
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} else if (inst->Instruction.Opcode == TGSI_OPCODE_TXD) { |
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snprintf(bias, 128, ", %s%s, %s%s", srcs[1], gwm, srcs[2], gwm); |
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snprintf(bias, 128, ", %s%s, %s%s", srcs[1], get_wm_string(gwm), srcs[2], get_wm_string(gwm)); |
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sampler_index = 3; |
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sampler_index = 3; |
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} else if (inst->Instruction.Opcode == TGSI_OPCODE_TG4) { |
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} else if (inst->Instruction.Opcode == TGSI_OPCODE_TG4) { |
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sampler_index = 2; |
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sampler_index = 2; |
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@ -1736,7 +1756,7 @@ static int translate_tex(struct dump_ctx *ctx, |
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} |
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} |
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} |
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} |
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if (inst->Instruction.Opcode == TGSI_OPCODE_TXF) { |
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if (inst->Instruction.Opcode == TGSI_OPCODE_TXF) { |
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snprintf(buf, 255, "%s = %s(%s(texelFetch%s(%s, %s(%s%s)%s%s)%s));\n", dsts[0], dstconv, get_string(dtypeprefix), tex_ext, srcs[sampler_index], txfi, srcs[0], twm, bias, offbuf, dst0_override_no_wm ? "" : writemask); |
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snprintf(buf, 255, "%s = %s(%s(texelFetch%s(%s, %s(%s%s)%s%s)%s));\n", dsts[0], dstconv, get_string(dtypeprefix), tex_ext, srcs[sampler_index], txfi, srcs[0], get_wm_string(twm), bias, offbuf, dst0_override_no_wm ? "" : writemask); |
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} else if (ctx->cfg->glsl_version < 140 && (ctx->shader_req_bits & SHADER_REQ_SAMPLER_RECT)) { |
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} else if (ctx->cfg->glsl_version < 140 && (ctx->shader_req_bits & SHADER_REQ_SAMPLER_RECT)) { |
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/* rect is special in GLSL 1.30 */ |
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/* rect is special in GLSL 1.30 */ |
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if (inst->Texture.Texture == TGSI_TEXTURE_RECT) |
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if (inst->Texture.Texture == TGSI_TEXTURE_RECT) |
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@ -1746,15 +1766,15 @@ static int translate_tex(struct dump_ctx *ctx, |
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} else if (is_shad && inst->Instruction.Opcode != TGSI_OPCODE_TG4) { /* TGSI returns 1.0 in alpha */ |
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} else if (is_shad && inst->Instruction.Opcode != TGSI_OPCODE_TG4) { /* TGSI returns 1.0 in alpha */ |
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const char *cname = tgsi_proc_to_prefix(ctx->prog_type); |
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const char *cname = tgsi_proc_to_prefix(ctx->prog_type); |
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const struct tgsi_full_src_register *src = &inst->Src[sampler_index]; |
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const struct tgsi_full_src_register *src = &inst->Src[sampler_index]; |
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snprintf(buf, 255, "%s = %s(%s(vec4(vec4(texture%s(%s, %s%s%s%s)) * %sshadmask%d + %sshadadd%d)%s));\n", dsts[0], dstconv, get_string(dtypeprefix), tex_ext, srcs[sampler_index], srcs[0], twm, offbuf, bias, cname, src->Register.Index, cname, src->Register.Index, writemask); |
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snprintf(buf, 255, "%s = %s(%s(vec4(vec4(texture%s(%s, %s%s%s%s)) * %sshadmask%d + %sshadadd%d)%s));\n", dsts[0], dstconv, get_string(dtypeprefix), tex_ext, srcs[sampler_index], srcs[0], get_wm_string(twm), offbuf, bias, cname, src->Register.Index, cname, src->Register.Index, writemask); |
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} else { |
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} else { |
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/* OpenGL ES do not support 1D texture
|
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/* OpenGL ES do not support 1D texture
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* so we use a 2D texture with a parameter set to 0.5 |
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* so we use a 2D texture with a parameter set to 0.5 |
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*/ |
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*/ |
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if (ctx->cfg->use_gles && inst->Texture.Texture == TGSI_TEXTURE_1D) { |
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if (ctx->cfg->use_gles && inst->Texture.Texture == TGSI_TEXTURE_1D) { |
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snprintf(buf, 255, "%s = %s(%s(texture2D(%s, vec2(%s%s%s%s, 0.5))%s));\n", dsts[0], dstconv, get_string(dtypeprefix), srcs[sampler_index], srcs[0], twm, offbuf, bias, dst0_override_no_wm ? "" : writemask); |
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snprintf(buf, 255, "%s = %s(%s(texture2D(%s, vec2(%s%s%s%s, 0.5))%s));\n", dsts[0], dstconv, get_string(dtypeprefix), srcs[sampler_index], srcs[0], get_wm_string(twm), offbuf, bias, dst0_override_no_wm ? "" : writemask); |
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} else { |
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} else { |
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snprintf(buf, 255, "%s = %s(%s(texture%s(%s, %s%s%s%s)%s));\n", dsts[0], dstconv, get_string(dtypeprefix), tex_ext, srcs[sampler_index], srcs[0], twm, offbuf, bias, dst0_override_no_wm ? "" : writemask); |
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snprintf(buf, 255, "%s = %s(%s(texture%s(%s, %s%s%s%s)%s));\n", dsts[0], dstconv, get_string(dtypeprefix), tex_ext, srcs[sampler_index], srcs[0], get_wm_string(twm), offbuf, bias, dst0_override_no_wm ? "" : writemask); |
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} |
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} |
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} |
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} |
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return emit_buf(ctx, buf); |
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return emit_buf(ctx, buf); |
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