@ -73,6 +73,7 @@
# define SHADER_REQ_SHADER_ATOMIC_FLOAT (1 << 28)
# define SHADER_REQ_SHADER_ATOMIC_FLOAT (1 << 28)
# define SHADER_REQ_NV_IMAGE_FORMATS (1 << 29)
# define SHADER_REQ_NV_IMAGE_FORMATS (1 << 29)
# define SHADER_REQ_CONSERVATIVE_DEPTH (1 << 30)
# define SHADER_REQ_CONSERVATIVE_DEPTH (1 << 30)
# define SHADER_REQ_SAMPLER_BUF (1 << 31)
struct vrend_shader_io {
struct vrend_shader_io {
unsigned name ;
unsigned name ;
@ -215,7 +216,6 @@ struct dump_ctx {
struct pipe_stream_output_info * so ;
struct pipe_stream_output_info * so ;
char * * so_names ;
char * * so_names ;
bool write_so_outputs [ PIPE_MAX_SO_OUTPUTS ] ;
bool write_so_outputs [ PIPE_MAX_SO_OUTPUTS ] ;
bool uses_sampler_buf ;
bool write_all_cbufs ;
bool write_all_cbufs ;
uint32_t shadow_samp_mask ;
uint32_t shadow_samp_mask ;
@ -713,7 +713,7 @@ static bool add_images(struct dump_ctx *ctx, int first, int last,
ctx - > images [ i ] . decl . Resource = = TGSI_TEXTURE_2D_ARRAY_MSAA )
ctx - > images [ i ] . decl . Resource = = TGSI_TEXTURE_2D_ARRAY_MSAA )
ctx - > shader_req_bits | = SHADER_REQ_SAMPLER_MS ;
ctx - > shader_req_bits | = SHADER_REQ_SAMPLER_MS ;
else if ( ctx - > images [ i ] . decl . Resource = = TGSI_TEXTURE_BUFFER )
else if ( ctx - > images [ i ] . decl . Resource = = TGSI_TEXTURE_BUFFER )
ctx - > uses_sampler_buf = true ;
ctx - > shader_req_bits | = SHADER_REQ_SAMPLER_BUF ;
else if ( ctx - > images [ i ] . decl . Resource = = TGSI_TEXTURE_RECT )
else if ( ctx - > images [ i ] . decl . Resource = = TGSI_TEXTURE_RECT )
ctx - > shader_req_bits | = SHADER_REQ_SAMPLER_RECT ;
ctx - > shader_req_bits | = SHADER_REQ_SAMPLER_RECT ;
}
}
@ -2064,7 +2064,7 @@ static void set_texture_reqs(struct dump_ctx *ctx,
ctx - > shader_req_bits | = SHADER_REQ_SAMPLER_MS ;
ctx - > shader_req_bits | = SHADER_REQ_SAMPLER_MS ;
break ;
break ;
case TGSI_TEXTURE_BUFFER :
case TGSI_TEXTURE_BUFFER :
ctx - > uses_sampler_buf = true ;
ctx - > shader_req_bits | = SHADER_REQ_SAMPLER_BUF ;
break ;
break ;
case TGSI_TEXTURE_SHADOWRECT :
case TGSI_TEXTURE_SHADOWRECT :
case TGSI_TEXTURE_RECT :
case TGSI_TEXTURE_RECT :
@ -2083,7 +2083,8 @@ static void set_texture_reqs(struct dump_ctx *ctx,
}
}
if ( ctx - > cfg - > glsl_version > = 140 )
if ( ctx - > cfg - > glsl_version > = 140 )
if ( ( ctx - > shader_req_bits & SHADER_REQ_SAMPLER_RECT ) | | ctx - > uses_sampler_buf )
if ( ctx - > shader_req_bits & ( SHADER_REQ_SAMPLER_RECT |
SHADER_REQ_SAMPLER_BUF ) )
require_glsl_ver ( ctx , 140 ) ;
require_glsl_ver ( ctx , 140 ) ;
}
}