150 Commits (45b30efaac0dfc4e0310ec2ea63f4b1d052d7d08)

Author SHA1 Message Date
Dave Airlie 45b30efaac renderer: don't lookup sampler view resources repeatedly 9 years ago
Dave Airlie 9d86d5f030 renderer: define last_shader_idx to avoid the geom/frag selection. 9 years ago
Dave Airlie 54fda82a47 renderer: don't re-add a sampler if it's the same. 9 years ago
Dave Airlie 51e483830a renderer: avoid looking up the same shader on every draw. 9 years ago
Dave Airlie 8aa342721d renderer: add program to end of list. 9 years ago
Dave Airlie 12c89d559a renderer: add support for handling blit render conditions. 9 years ago
Marc-André Lureau 6762e547db renderer: fix undeclared read/write warnings 9 years ago
Marc-André Lureau ad2e2ba4b7 renderer: broaden scope of HAVE_EVENTFD block 9 years ago
Dave Airlie bb881efc65 renderer: fix xonotic regression 9 years ago
Dave Airlie e66e915087 renderer: fix separate buffer clears 9 years ago
Dave Airlie 97043059ba renderer: handle RGB16F uploads properly 9 years ago
Dave Airlie 74c2612250 renderer: fix fbo-draw-buffers-blend 9 years ago
Dave Airlie 5f9133d0db renderer: remove stencil attachments better 9 years ago
Dave Airlie d413cba1e9 renderer: handle gaps in vertex shader inputs 9 years ago
Marc-André Lureau 374dd5bae8 Fix i965 crash with bin/gl-3.1-vao-broken-attrib 9 years ago
Marc-André Lureau aa48af986c Fix void* casting warnings 9 years ago
Marc-André Lureau c59eddf16e Fix -Wswitch-default 9 years ago
Dave Airlie 94d697dca6 renderer: fix a couple of shadowed variable declarations. 9 years ago
Marc-André Lureau 02e81fec0e renderer: unref index buffer when destroying sub context 9 years ago
Marc-André Lureau e9e19b5b47 renderer: switch to context 0 before destroy sub 9 years ago
Marc-André Lureau a342dc9149 renderer: fix leak in hashtable on replace 9 years ago
Marc-André Lureau dcc83cca07 renderer: unref resource when destroying hashtable element 9 years ago
Marc-André Lureau 3ff41ae384 renderer: fix potential leaks in vrend_create_shader 9 years ago
Marc-André Lureau 4f9a36367e renderer: check create_shader() finished 9 years ago
Marc-André Lureau 1e67b391cc renderer: fix sampler views leaks 9 years ago
Marc-André Lureau 595038e564 renderer: fix subcontext surface leaks 9 years ago
Marc-André Lureau 97ce5ea3f7 renderer: tinitial abs_s1 value is never read 9 years ago
Marc-André Lureau ec24bd2211 decode: fix set_scissor_state bounds 9 years ago
Marc-André Lureau 9be86b89fb renderer: check box bounds 9 years ago
Marc-André Lureau 901b77d29e renderer: validate desc 9 years ago
Marc-André Lureau 043905990f renderer: over-allocate shader buffer 9 years ago
Marc-André Lureau e215bde74e renderer: check shader continuation fits 9 years ago
Marc-André Lureau bfa6cd741d renderer: prevent out of bound vps access 9 years ago
Marc-André Lureau 18e4808c1d renderer: avoid out of bound sampler array access 9 years ago
Marc-André Lureau 775f5ed62a renderer: validate shader_type value 9 years ago
Marc-André Lureau ad4f0f1941 renderer: reject large LOD values 9 years ago
Marc-André Lureau f58e985a63 renderer: report error on invalid surface 9 years ago
Marc-André Lureau b079de618e renderer: validate scissor state index 9 years ago
Marc-André Lureau e0e423aacd renderer: avoid crash in vrend_destroy_shader_selector() 9 years ago
Marc-André Lureau 3767dbf18c renderer: use a uint32_t for shader type 9 years ago
Marc-André Lureau 6a73ddfccc renderer: fix some vrend_sub_context leaks 9 years ago
Marc-André Lureau 0cb1bd0fff renderer: do not accept invalid format 9 years ago
Marc-André Lureau 2a4d35b8b3 renderer: fix potential leak 9 years ago
Marc-André Lureau 8030fdbd92 renderer: fix potential leak 9 years ago
Marc-André Lureau 1795f9ca2c renderer: fix eventfd check 9 years ago
Marc-André Lureau 51bf76036e renderer: destroy cond/mutex 9 years ago
Marc-André Lureau fbee79ae2f vrend: fix potential crash with resource 0 creation 9 years ago
Marc-André Lureau 75f71b6f73 vrend: remove unused argument 9 years ago
Marc-André Lureau 221006de6c vrend: check eventfd value before close 9 years ago
Marc-André Lureau 89aea798b6 renderer: use a thread to block for fences. 9 years ago