2454 Commits (b05bb61f454eeb8a85164c8a31510aeb9d79129c)
 

Author SHA1 Message Date
Gert Wollny b05bb61f45 vrend: clear memory when allocating a host-backed memory resource 3 years ago
Italo Nicola 407db929f9 shader: Make surface_component_bits conditional on logicops 3 years ago
Italo Nicola 5f488ed00d shader: Remove compiled_fs_uid from shader key 3 years ago
Italo Nicola 072f30955b shader: Always write code to toggle clip plane 3 years ago
Italo Nicola 2f054bd976 shader: Always emit shader with alpha test support in core profile 3 years ago
Corentin Noël 14b0e482ec Add .editorconfig 3 years ago
Chia-I Wu 0fdccc2a44 vkr: enable supports_blob_id_0 only with VIRGL_RENDERER_RENDER_SERVER 3 years ago
Chia-I Wu b8362ae7c1 virgl: add VIRGL_RENDERER_RENDER_SERVER 3 years ago
Chia-I Wu 5519748c9b virgl: add proxy context 3 years ago
Chia-I Wu 670d3a6b23 virgl: add render server 3 years ago
Chia-I Wu f0b4e97975 virgl: add virgl_renderer_resource_import_blob 3 years ago
Chia-I Wu 2c2908b296 vkr: use passed queue_id rather than queue->base.id 3 years ago
Chia-I Wu a2a30dee0b vkr: add support for blob_id 0 3 years ago
Chia-I Wu b98518c296 vkr: unbind resources on detach 3 years ago
Chia-I Wu c1fee683ec vkr: pass vkr_resource_attachment to vkr_cs_encoder 3 years ago
Chia-I Wu f4f2b2b7da vkr: add iov to vkr_resource_attachment 3 years ago
Chia-I Wu 59449ad4d1 virgl: add VIRGL_RENDERER_BLOB_FD_TYPE_SHM 3 years ago
Chia-I Wu 7990977ebf virgl: pass blob size in get_blob 3 years ago
Chia-I Wu 3464655e84 mesa: copy anon_file from Mesa 3 years ago
mwezdeck 778ad42253 Make COPY_TRANSFER3D bidirectional 3 years ago
Italo Nicola 453017e32a vrend: actually force shader linking in vrend_link_program 3 years ago
Yiwei Zhang 39bf0362c1 vkr: fallback to import oriented when export is not supported 3 years ago
Yiwei Zhang c653aa735d vkr: init and track gbm_device 3 years ago
Yiwei Zhang bb4186fc7b vkr: scope down FORCE_ENABLE_DMABUF 3 years ago
Yiwei Zhang ca83e6d97e vkr: move memory fd export into vkr_device_memory 3 years ago
Yiwei Zhang 356042291c vkr: let vkr_device to track device entry point get_memory_fd 3 years ago
Yiwei Zhang 7fc9dbf3bb vkr: refactor vkr_device_memory to track vkr_device instead 3 years ago
Yiwei Zhang 0b2e4b2cd8 vkr: add vkr_device_memory_release 3 years ago
Yiwei Zhang c2e77fce08 vkr: add vkr_descriptor_pool_release 3 years ago
Yiwei Zhang 4068624e5c vkr: add vkr_command_pool_release 3 years ago
Yiwei Zhang 25bbf4b020 vkr: error return is normally negative 3 years ago
Yiwei Zhang 3a7c0bf6de virgl: use os_dupfd_cloexec from mesa util 3 years ago
Antonio Caggiano ba30df1bdc shader: Link shader command 3 years ago
Antonio Caggiano 013d0db3e0 shader: Simplify vrend_select_program 3 years ago
Yurii Danilovskyi 8c140709bc vrend: Skip iov transfer if resource created from egl image. 3 years ago
Yiwei Zhang 526faef410 vkr: clean up vkr_dispatch_vkAllocateMemory 3 years ago
Yiwei Zhang a9d035ffa6 vkr: add vkr_find_prev_struct 3 years ago
Yiwei Zhang 3f23dd679c vkr: rename vkr_find_pnext to vkr_find_struct 3 years ago
Gert Wollny b0eabf0b95 formats: Emulate more alpha formats directly on the host 3 years ago
Gert Wollny dc1486a7b8 vrend/shader: Fix TEXTURE_BUFFER swizzling for emulated formats 3 years ago
Gert Wollny d755dfa28c vrend: Sync some constants with mesa and pass max_shader_samplers 3 years ago
Gert Wollny c4c8b3e6b8 vrend: Fix TXQ on GLES when not only the levels are queried 3 years ago
Gert Wollny 11143f2e00 formats: rework the logic for identifying which formats can be read back 3 years ago
Gert Wollny 30026fd745 vrend: take start_instance in instanced drawing into account 3 years ago
Gert Wollny fe82483966 vrend/shader: Set all FS output locations if possible 3 years ago
Gert Wollny 8678763abe shader: Only swizzle color outputs when RGBA-RGBA swizzling is applied 3 years ago
Gert Wollny 41838038c4 vrend: Keep the TGSI string on debug builds and dump it on shader errors 3 years ago
Gert Wollny 2a5fb800c6 vrend: red-blue swizzle implies GL blit 3 years ago
Gert Wollny 3074ba26c0 blitter: Fix the sample used in the DS depth blitter shader 3 years ago
Gert Wollny 4193c10211 blitter: Correct swizzle used for 1D array blits 3 years ago