1368 Commits (ddcb1b90d8c76bd6e0e745b8938846a0ebe68f9e)
 

Author SHA1 Message Date
Dave Airlie 5783d84b30 egl: overhaul the fourcc retrieval function 10 years ago
Marc-André Lureau 58ef21b0b8 vrend: accept empty vertex elements 10 years ago
Marc-André Lureau e094ca79f9 vrend: return EINVAL for unknown object type 10 years ago
Marc-André Lureau 6948e60c74 renderer: fix check for streamout target object insert 10 years ago
Dave Airlie 135dc05084 gallium: drop unused header 10 years ago
Dave Airlie e440d4b48c gallium: drop some debug code 10 years ago
Dave Airlie 51d84f851c gallium: drop large fast math tables 10 years ago
Dave Airlie 55d226385b gallium: drop tgsi execute code. 10 years ago
Dave Airlie d01f462c53 gallium: drop unneeded format code 10 years ago
Dave Airlie 3a04ee4a16 renderer: drop pointless emit depth range 10 years ago
Dave Airlie 12bf136ae7 renderer: drop hw_emit_blend_color 10 years ago
Dave Airlie 1b3960a150 renderer: some minor cleanups 10 years ago
Marc-André Lureau ac99dd02bd tests: check cursor resource creation 10 years ago
Marc-André Lureau 85bfbb4443 query: fix glean/occluQry test 10 years ago
Dave Airlie 2258a66f61 renderer: drop ctx query handling code 10 years ago
Dave Airlie c3fc63ff74 tests: add simple geom shader tests 10 years ago
Marc-André Lureau 6fc3a2c9b5 renderer: link shaders and programs so things can be freed. 10 years ago
Marc-André Lureau 5ddb7c3d0a renderer: split destroy program out from free programs 10 years ago
Dave Airlie e2b6de9a89 renderer: drop reference to any shaders in sub context destroy. 10 years ago
Dave Airlie 9537d5a6dc renderer: only allocate ubo_locs when required 10 years ago
Dave Airlie a0074a2f1b renderer: free timer query properly 10 years ago
Dave Airlie 040df0b86c renderer: use names instead of numbers for shader indexes 10 years ago
Dave Airlie 4a6383f4ce build: make distcheck work 10 years ago
Marc-André Lureau 6c33fee9dc build-sys: add --enable-debug 10 years ago
Dave Airlie 639f0a6002 gallium/imports: drop reference and bmp debugging 10 years ago
Dave Airlie 7234a2e25b tests: use proper handle for surface 10 years ago
Dave Airlie ee3abc1fc8 tests: destory vbo in simple rendering test 10 years ago
Dave Airlie fa71f3761d renderer: free vertex element data 10 years ago
Marc-André Lureau f66acaff87 tests: add check of bad iov write 10 years ago
Marc-André Lureau abff45cff0 transfer: check iov size on all transfers 10 years ago
Marc-André Lureau 9ae41c26fe tests: add virgl_test_transfer_1d 10 years ago
Marc-André Lureau 0d033a1380 tests: add testvirgl_create_backed_simple_1d_res 10 years ago
Dave Airlie b76bbe4f22 tests: add simple rendering test 10 years ago
Dave Airlie 91ec75a503 tests: allow passing shader strings directly. 10 years ago
Dave Airlie fcaeadc4ad tests: add fence handling 10 years ago
Dave Airlie bdb49d5636 tests: modify some test utility functions 10 years ago
Dave Airlie 1c29fc4176 build: add DEFINES to test build 10 years ago
Dave Airlie 27666d855f tests: add a simple blitter test 10 years ago
Dave Airlie 50ccab6f6c tests: add a simple backed resource creation utility 10 years ago
Dave Airlie 31c561de14 tests: add a cmdbuf test that verifies a clear on a buffer. 10 years ago
Dave Airlie 94946a6ea6 tests: add framework to create a context with a command buffer. 10 years ago
Dave Airlie 688017b73f tests: start adding encoder code to test harness 10 years ago
Dave Airlie 8954f84727 tgsi: try and handle overflowing shaders. 10 years ago
Dave Airlie d404b2279b tgsi: add option to dump floats as hex values 10 years ago
Marc-André Lureau 9fcf1e0ec0 build-sys: add git.mk 10 years ago
Marc-André Lureau d9953a56c9 build-sys: add coverage 10 years ago
Marc-André Lureau 121df9c6b0 build-sys: use build-aux 10 years ago
Marc-André Lureau 49e125abc1 tests: add more valgrind.suppressions 10 years ago
Marc-André Lureau 368b62fd43 build-sys: add missing util/u_debug_describe.c 10 years ago
Marc-André Lureau b5be63c8dc Fix cursor resource creation 10 years ago