2138 Commits (ee07d0c0bf500d7f250204cb95c15a901b87793d)
 

Author SHA1 Message Date
Dave Airlie 751b7c4a08 tgsi: drop instruction predicates. 8 years ago
Dave Airlie bf238fdcbc shader: fix frag stencil writing 8 years ago
Dave Airlie 908fddb562 shader: add missing msaa bits 8 years ago
Dave Airlie 9f928a3384 Merge branch 'for-airlied' of https://gitlab.collabora.com/jakob/virglrenderer-gles 8 years ago
Jakob Bornecrantz 9e149c6d70 vrend: Add optional KHR_debug printing code 8 years ago
Jakob Bornecrantz 71487a41fe vrend: Replace all uses of glDrawBuffer with glDrawBuffers 8 years ago
Jakob Bornecrantz 026ad193aa build-sys: Use PKG_CHECK_VAR for libepoxy EGL support checking 8 years ago
Ondřej Súkup e115e8fa60 Make configure python version agnostic 8 years ago
Ondřej Súkup eaa6499cc8 Simple futurize python srcipts 8 years ago
Dave Airlie 7f30999e06 docs: update some bits of GL status 8 years ago
Dave Airlie 2d930b4f94 vrend: add support for stencil texturing. 8 years ago
Dave Airlie c9670b04c5 vrender: add bptc formats 8 years ago
Dave Airlie 609101415c vrend: add support for stencil texturing. 8 years ago
Dave Airlie 52582dbe03 shader: only convert tex results from int if dst isn't int. 8 years ago
Dave Airlie 0acd5a8e8f vrend: make sure gl_PerVertex is consistent even if GS has no clip inputs 8 years ago
Dave Airlie 6566b8ae3f vrend: fix gl_Layer input in fragment shader. 8 years ago
Dave Airlie 9a7ebc377a vrend: bump input/output numbers. 8 years ago
Dave Airlie c6e74e808d vrend: fix 1D array texture upload 8 years ago
Dave Airlie 74fd068175 virgl/egl: add support for native platform interface. 8 years ago
Dave Airlie 737c335085 renderer: fix memory leak in vertex elements state create 9 years ago
Li Qiang affd94f7e5 vrend: fix memory leak in vrend_decode_create_ve 9 years ago
Dave Airlie 76b3da97b5 virglrender: bump version to 0.6.0 9 years ago
Li Qiang 0a5dff1591 vrend: never destroy context 0 in vrend_renderer_context_destroy 9 years ago
Dave Airlie 8e88187881 tgsi: fix memory leak in tgsi sanity check 9 years ago
Li Qiang 48f67f6096 renderer: fix NULL pointer deref in vrend_clear 9 years ago
Li Qiang 93761787b2 renderer: fix integer overflow in create shader 9 years ago
Li Qiang a2f12a1b0f renderer: fix memory leak in add shader program 9 years ago
Li Qiang 114688c526 renderer: fix heap overflow in vertex elements state create 9 years ago
Li Qiang 28894a30a1 gallium/tgsi: fix oob access in parse instruction 9 years ago
Li Qiang e534b51ca3 gallium/tgsi: fix overflow in parse property 9 years ago
Li Qiang a5ac49940c vrend: add sanity check for vertext buffer index 9 years ago
Li Qiang 6eb13f7a2d vrend: fix memory leak in int blit context 9 years ago
Li Qiang 926b9b3460 vrend: fix a stack overflow in set framebuffer state 9 years ago
Li Qiang 747a293ff6 vrend: fix a leak in context create internal 9 years ago
Li Qiang 40b0e78133 renderer: fix a leak in resource attach 9 years ago
Marc-André Lureau b7fd972793 shader: fix Unigine Heaven 4.0 shader translation 9 years ago
Marc-André Lureau 42e7a37342 vtest: add VTEST_USE_GLX environment variable 9 years ago
Marc-André Lureau 209557f455 Add a GLX backend 9 years ago
Dave Airlie c49117ab45 blit: handle emulated alpha sources as well just in case. 9 years ago
Dave Airlie 20916f13f6 vrend: fix text in stellarium. 9 years ago
Dave Airlie 27e5078eb8 release.sh: fix paths 10 years ago
Dave Airlie 61846f92fe bump version to 0.5.0 for release 10 years ago
Dave Airlie 0308adab60 add initial release script ported from X.org 10 years ago
Marc-André Lureau 6fc22d35f7 tgsi: don't fail on unknown property 10 years ago
Marc-André Lureau fee6e71c70 tgsi: use printf-style argument for report_error() 10 years ago
Marc-André Lureau 7b2fbc9fd3 shader: avoid use after free 10 years ago
Marc-André Lureau 117b54befb shader: check array bounds 10 years ago
Dave Airlie ece89c4d64 renderer: check valid consts outside loop 10 years ago
Dave Airlie 45b30efaac renderer: don't lookup sampler view resources repeatedly 10 years ago
Dave Airlie 9d86d5f030 renderer: define last_shader_idx to avoid the geom/frag selection. 10 years ago