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Gert Wollny 7d5f285bc2 shader: use array indices when reading from gl_TessLevel* 3 years ago
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gallium gallium: add pipe_thread_setname 3 years ago
venus-protocol vkr: NULL-check loop variables 3 years ago
iov.c virglrenderer: kill off trailing whitespace 6 years ago
meson.build virgl: add support for venus renderer 4 years ago
venus_hw.h virgl: add support for venus renderer 4 years ago
virgl_context.c virgl: more robust resource/context table init/cleanup 4 years ago
virgl_context.h virgl: add fencing interface to virgl_context 4 years ago
virgl_hw.h vrend: remove old BGRA emulation on GLES hosts 3 years ago
virgl_protocol.h virgl: implement EXT_multisampled_render_to_texture 4 years ago
virgl_resource.c virgl: add VIRGL_RENDERER_NO_VIRGL 4 years ago
virgl_resource.h virgl: fix virgl_renderer_resource_get_map_info for untyped resources 4 years ago
virgl_util.c Suppress compiler warnings 3 years ago
virgl_util.h tracing: Add macros to emit begin and end markers seperately 4 years ago
virglrenderer.c virgl: Add VIRGL_RENDERER_ASYNC_FENCE_CB flag 3 years ago
virglrenderer.h virgl: Add VIRGL_RENDERER_ASYNC_FENCE_CB flag 3 years ago
virglrenderer_hw.h virgl: add support for venus renderer 4 years ago
vkr_cs.c vkr: set a limit on decoder temp pool size 3 years ago
vkr_cs.h vkr: fix temp pool alloc 3 years ago
vkr_object.h vkr: add a command stream parser 4 years ago
vkr_renderer.c vkr: do not force chaining external image info when tiling is optimal 3 years ago
vkr_renderer.h vkr: add VKR_RENDERER_ASYNC_FENCE_CB 3 years ago
vkr_ring.c vkr: add some trace points for the ring 3 years ago
vkr_ring.h vkr: add vkr_ring 4 years ago
vrend_blitter.c vrend: bind correct layer for texture arrays in gl blitter 3 years ago
vrend_blitter.h blitter: Put "#version" in the first line in shader. 5 years ago
vrend_debug.c vrend: add dbg_bgra debug topic 3 years ago
vrend_debug.h vrend: add dbg_bgra debug topic 3 years ago
vrend_decode.c virgl: implement EXT_multisampled_render_to_texture 4 years ago
vrend_formats.c vrend: add basic BGRA emulation for external resources 3 years ago
vrend_iov.h vrend: Try to use original context for transfer 4 years ago
vrend_object.c vrend: simplify vrend_object_insert 5 years ago
vrend_object.h vrend: simplify vrend_object_insert 5 years ago
vrend_renderer.c vrend: Don't synchronize compute shader IO interfaces 3 years ago
vrend_renderer.h vrend: Add VREND_USE_ASYNC_FENCE_CB flag 3 years ago
vrend_shader.c shader: use array indices when reading from gl_TessLevel* 3 years ago
vrend_shader.h shader: reorder more shader key components 3 years ago
vrend_strbuf.h shader: bundle vrend_glsl_strbufs 4 years ago
vrend_tweaks.c vrend: mark emu-bgra and bgra-dest-swz tweaks as "non-functional" 3 years ago
vrend_tweaks.h vrend,tweaks: Add skeleton to set tweak flags 5 years ago
vrend_winsys.c Suppress compiler warnings 3 years ago
vrend_winsys.h virgl: add support for EGL device selection 4 years ago
vrend_winsys_egl.c virgl: add support for EGL device selection 4 years ago
vrend_winsys_egl.h virgl: add support for EGL device selection 4 years ago
vrend_winsys_gbm.c vrend: align GBM format for BGR* resources to host API internal format 3 years ago
vrend_winsys_gbm.h virgl: add support for EGL device selection 4 years ago
vrend_winsys_glx.c vrend: Introudce VIRGL_CAP_V2_VIDEO_MEMORY to query video memory 4 years ago
vrend_winsys_glx.h vrend: Introudce VIRGL_CAP_V2_VIDEO_MEMORY to query video memory 4 years ago